Player Matchup

Pele
Pele
 
Pele
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
BigWiggie
Izanami
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
167W - 190L
1,377 Elo+
Party 3
Artio
Artio
Infravermeio
Artio
Level 48
God Stats
30W - 28L
1,508 SR
Queue Stats
169W - 189L
1,391 Elo+
Party 3
Ah Puch
Ah Puch
NyexbaOfficial
Ah Puch
Level 38
God Stats
1W - 1L
1,668 SR
Queue Stats
127W - 125L
1,442 Elo+
Party 2
Hercules
Hercules
uLizardd
Hercules
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 109L
1,383 Elo+
Party 3
Team Averages
Level 54
1,535 SR
1,418 Elo+

VS

Team Averages
Level 56
1,620 SR
1,466 Elo+
Xbalanque
Xbalanque
Destertion
Xbalanque
Level 47
God Stats
2W - 0L
1,843 SR
Queue Stats
63W - 68L
1,444 Elo+
Party 1
Arachne
Arachne
DontTouchMyClio
Arachne
Level 29
God Stats
2W - 2L
1,510 SR
Queue Stats
50W - 41L
1,500 Elo+
Party 1
Athena
Athena
HomeMadePie9120
Athena
Level 89
God Stats
20W - 10L
1,655 SR
Queue Stats
474W - 498L
1,443 Elo+
Solo
Persephone
Persephone
SnortinAddy
Persephone
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 99L
1,470 Elo+
Party 1
Hades
Hades
SnortinPercs
Hades
Level 68
God Stats
21W - 12L
1,591 SR
Queue Stats
195W - 192L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
9
1 / 2 / 0
5,355
536
1,912
5,503
1,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
BigWiggie
Izanami
8
2 / 5 / 0
5,446
545
5,014
7,009
1,706
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 3 / 2
5,096
510
1,784
9,861
4,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

9
1 / 3 / 0
5,595
560
2,059
4,204
1,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
uLizardd
Hercules
8
0 / 2 / 0
4,849
485
1,585
5,216
2,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Destertion
Xbalanque
11
5 / 1 / 2
6,328
633
5,571
5,734
1,450
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
6 / 1 / 3
7,062
706
5,339
5,855
2,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
0 / 1 / 6
5,365
537
2,674
6,601
3,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Persephone
SnortinAddy
Persephone
11
2 / 0 / 3
6,722
672
3,735
4,033
1,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
2 / 1 / 0
6,381
638
2,638
3,883
1,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
4
Kills
15
15
Deaths
4
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
1
2
0
0.5
L
Izanami
BigWiggie
Izanami
2
5
0
0.4
W
Xbalanque
Destertion
Xbalanque
5
1
2
6
W
6
1
3
7.5
W
0
1
6
3
L
0
3
2
0.33
L
1
3
0
0.33
W
Persephone
SnortinAddy
Persephone
2
0
3
3.5
W
2
1
0
2
L
Hercules
uLizardd
Hercules
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,354
Damage
19,957
31,793
Taken
26,106
10,980
Mitigated
9,937
7,543
Healing
10,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
1,912
658
0
1,920
5,503
1,663
0
2,102
3,298
0
27,301
L
Izanami
BigWiggie
Izanami
5,014
2,983
0
250
7,009
1,706
0
692
6,317
0
28,527
W
Xbalanque
Destertion
Xbalanque
5,571
2,855
0
1,222
5,734
1,450
782
744
4,990
0
35,291
W
5,339
3,257
0
3,352
5,855
2,456
10
277
5,546
0
42,176
W
2,674
689
167
1,407
6,601
3,127
0
1,643
4,817
10,064
0
L
1,784
351
120
4,132
9,861
4,201
0
2,466
7,281
13,990
0
L
2,059
42
0
476
4,204
1,197
0
1,309
2,760
22,205
0
W
Persephone
SnortinAddy
Persephone
3,735
427
0
1,899
4,033
1,537
0
969
2,960
36,101
0
W
2,638
195
252
2,334
3,883
1,367
0
0
3,706
36,513
0
L
Hercules
uLizardd
Hercules
1,585
287
0
645
5,216
2,213
0
2,356
2,860
0
18,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,341
Gold Earned
31,858
231
Minions Killed
345
0
Camps Cleared
0
942,776
Distance Traveled
1,017,624
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,355
536
59
6
0
186,767
1
L
Izanami
5,446
545
62
6
0
174,661
1
W
Xbalanque
6,328
633
64
6
0
177,151
2
W
Arachne
7,062
706
79
8
0
247,697
3
W
Athena
5,365
537
19
2
0
203,474
3
L
Artio
5,096
510
22
2
0
204,166
2
L
Ah Puch
5,595
560
47
5
0
182,476
3
W
Persephone
6,722
672
96
10
0
184,728
2
W
Hades
6,381
638
87
9
0
204,574
3
L
Hercules
4,849
485
41
4
0
194,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role