Player Matchup

Fenrir
Fenrir
Platinum IV
 
Fenrir
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Vulcan
Vulcan
Gold II
Gy_o_
Vulcan
Gold II
Level 159
God Stats
224W - 210L
1,659 SR
Queue Stats
721W - 827L
1,586 MMR
Party 2
Artio
Artio
Platinum II
SunWukong BR780
Artio
Platinum II
Level 61
God Stats
17W - 9L
1,642 SR
Queue Stats
62W - 60L
1,837 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 127
1,600 SR
1,641 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 137
1,572 SR
1,705 MMR
Khepri
Khepri
Bronze III
Evo732
Khepri
Bronze III
Level 124
God Stats
0W - 1L
1,516 SR
Queue Stats
1W - 1L
1,557 MMR
Party 1
Medusa
Medusa
Gold I
Mr Shogun
Medusa
Gold I
Level 160
God Stats
29W - 25L
1,594 SR
Queue Stats
113W - 131L
1,900 MMR
Party 1
Chang'e
Chang'e
Gold II
RedTigerEye22
Chang'e
Gold II
Level 126
God Stats
75W - 63L
1,606 SR
Queue Stats
281W - 294L
1,657 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
7 / 0 / 3
10,107
722
14,564
14,629
9,437
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vulcan
Gy_o_
Vulcan
14
2 / 1 / 7
9,685
692
15,764
8,716
3,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 2 / 8
10,027
716
8,278
18,784
22,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
GebGilgameshMulanCthulhuScylla

VS

Bans
ZeusYmirBaron SamediChaacAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Evo732
Khepri
12
1 / 2 / 2
8,737
624
5,032
13,440
13,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
Mr Shogun
Medusa
13
2 / 5 / 0
8,417
601
11,608
13,043
5,141
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
11
0 / 3 / 3
7,904
565
8,793
17,819
7,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
10
Kills
3
3
Deaths
10
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
7
0
3
8.5
L
Khepri
Evo732
Khepri
1
2
2
1
W
Vulcan
Gy_o_
Vulcan
2
1
7
5.5
L
Medusa
Mr Shogun
Medusa
2
5
0
0.4
L
Chang'e
0
3
3
0.5
W
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,606
Damage
25,433
42,129
Taken
44,302
35,494
Mitigated
26,253
19,672
Healing
10,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
14,564
2,741
0
5,944
14,629
9,437
390
6,140
8,489
0
36,995
L
Khepri
Evo732
Khepri
5,032
891
0
1,599
13,440
13,955
0
8,445
4,995
16,908
0
W
Vulcan
Gy_o_
Vulcan
15,764
8,916
293
3,401
8,716
3,650
1,931
2,522
6,194
63,212
0
L
Medusa
Mr Shogun
Medusa
11,608
4,272
0
1,988
13,043
5,141
0
7,763
5,280
0
43,417
L
Chang'e
8,793
442
1,768
5,560
17,819
7,157
0
8,236
9,583
30,774
0
W
8,278
299
1,742
8,292
18,784
22,407
195
5,678
13,106
20,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,819
Gold Earned
25,058
148
Minions Killed
139
9
Camps Cleared
3
871,271
Distance Traveled
726,057
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,107
722
41
3
4
311,604
6
L
Khepri
8,737
624
20
1
0
252,956
1
W
Vulcan
9,685
692
80
6
4
285,108
5
L
Medusa
8,417
601
69
5
3
218,793
3
L
Chang'e
7,904
565
50
4
0
254,308
6
W
Artio
10,027
716
27
2
1
274,559
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role