Player Matchup

Fenrir
Fenrir
CARN252
Fenrir
Level 68
God Stats
1W - 2L
1,529 SR
Queue Stats
76W - 76L
1,416 Elo+
Party 2
Skadi
Skadi
Celtic_Crow96
Skadi
Level 120
God Stats
8W - 4L
1,496 SR
Queue Stats
230W - 276L
1,326 Elo+
Party 3
Ra
Ra
SuperbNoseY
Ra
Level 89
God Stats
0W - 5L
1,229 SR
Queue Stats
105W - 97L
1,433 Elo+
Party 2
Zeus
Zeus
billysosalty
Zeus
Level 104
God Stats
5W - 10L
1,607 SR
Queue Stats
165W - 222L
1,357 Elo+
Party 3
Artio
Artio
lalo000
Artio
Level 145
God Stats
1W - 3L
1,401 SR
Queue Stats
244W - 262L
1,355 Elo+
Solo
Team Averages
Level 105
1,452 SR
1,378 Elo+

VS

Team Averages
Level 87
1,433 SR
1,376 Elo+
Ra
Ra
Balthlazar
Ra
Level 119
God Stats
24W - 33L
1,452 SR
Queue Stats
581W - 626L
1,465 Elo+
Solo
Cabrakan
Cabrakan
Ceaseless Gyre
Cabrakan
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
277W - 306L
1,342 Elo+
Solo
Ne Zha
Ne Zha
II23FL3XII
Ne Zha
Level 157
God Stats
1W - 3L
1,227 SR
Queue Stats
53W - 63L
1,392 Elo+
Party 1
Skadi
Skadi
MarioBrosB4Hose
Skadi
Level 38
God Stats
65W - 48L
1,565 SR
Queue Stats
129W - 148L
1,324 Elo+
Party 1
Bellona
Bellona
TroLLzoRR666
Bellona
Level 31
God Stats
27W - 31L
1,420 SR
Queue Stats
117W - 143L
1,358 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CARN252
Fenrir
4
0 / 3 / 0
3,089
618
622
3,232
1,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
1 / 1 / 0
3,288
658
1,702
2,384
425
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

6
0 / 1 / 0
3,467
693
425
2,265
631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 1 / 1
3,480
696
803
2,530
330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
lalo000
Artio
1
0 / 0 / 0
2,511
502
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 0 / 0
3,867
773
1,068
1,782
376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cabrakan
5
1 / 1 / 2
3,702
740
878
4,120
2,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ne Zha
II23FL3XII
Ne Zha
6
1 / 0 / 2
3,738
748
1,909
3,255
768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
2 / 0 / 2
3,881
776
1,567
1,041
262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bellona
TroLLzoRR666
Bellona
6
0 / 0 / 0
3,522
704
425
1,560
836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
12
1
Kills
6
6
Deaths
1
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
0
0
2
L
Fenrir
CARN252
Fenrir
0
3
0
0
W
Cabrakan
1
1
2
2
L
1
1
0
1
W
Ne Zha
II23FL3XII
Ne Zha
1
0
2
2
W
2
0
2
3
L
0
1
0
0
W
Bellona
TroLLzoRR666
Bellona
0
0
0
0
L
0
1
1
0.5
L
Artio
lalo000
Artio
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,552
Damage
5,847
10,411
Taken
11,758
2,444
Mitigated
4,600
2,241
Healing
5,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,068
4
42
844
1,782
376
0
103
1,679
17,459
0
L
Fenrir
CARN252
Fenrir
622
194
0
662
3,232
1,058
0
785
2,447
0
7,616
W
Cabrakan
878
203
0
1,706
4,120
2,358
22
344
3,736
8,038
0
L
1,702
864
0
605
2,384
425
155
424
1,960
0
10,448
W
Ne Zha
II23FL3XII
Ne Zha
1,909
567
0
1,820
3,255
768
0
366
2,889
0
13,308
W
1,567
629
0
292
1,041
262
618
108
929
0
11,814
L
425
41
0
569
2,265
631
248
737
1,528
15,918
0
W
Bellona
TroLLzoRR666
Bellona
425
0
0
473
1,560
836
188
195
1,297
0
11,422
L
803
157
0
405
2,530
330
96
0
2,530
11,276
0
L
Artio
lalo000
Artio
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,835
Gold Earned
18,710
86
Minions Killed
142
0
Camps Cleared
0
406,638
Distance Traveled
546,678
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
3,867
773
34
7
0
115,965
1
L
Fenrir
3,089
618
17
3
0
114,347
0
W
Cabrakan
3,702
740
12
2
0
92,956
1
L
Skadi
3,288
658
16
3
0
95,992
2
W
Ne Zha
3,738
748
37
7
0
111,765
0
W
Skadi
3,881
776
32
6
0
104,974
1
L
Ra
3,467
693
26
5
0
103,886
0
W
Bellona
3,522
704
27
5
0
121,018
1
L
Zeus
3,480
696
27
5
0
92,413
2
L
Artio
2,511
502
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role