Player Matchup

Baron Samedi
Baron Samedi
ANt1_W0lfy
Baron Samedi
Level 16
God Stats
3W - 12L
1,314 SR
Queue Stats
7W - 13L
1,221 Elo+
Solo
Thanatos
Thanatos
Heath285
Thanatos
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,214 Elo+
Solo
Da Ji
Da Ji
Kal_life
Da Ji
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Rama
Rama
Usympathetic_Xi
Rama
Level 88
God Stats
0W - 2L
1,546 SR
Queue Stats
619W - 648L
1,443 Elo+
Party 2
Ra
Ra
Z-Dann-_-
Ra
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 24
1,472 SR
1,376 Elo+

VS

Team Averages
Level 16
1,498 SR
1,369 Elo+
Neith
Neith
Brxyden-FY
Neith
Level 13
God Stats
22W - 12L
1,542 SR
Queue Stats
33W - 29L
1,270 Elo+
Party 1
Achilles
Achilles
Khemti
Achilles
Level 17
God Stats
21W - 21L
1,387 SR
Queue Stats
130W - 145L
1,308 Elo+
Solo
Kukulkan
Kukulkan
KiIIabich
Kukulkan
Level 29
God Stats
22W - 34L
1,392 SR
Queue Stats
57W - 78L
1,263 Elo+
Solo
Ra
Ra
aS4LTYrebel
Ra
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ymir
Ymir
christianmlk07
Ymir
Level 18
God Stats
2W - 0L
1,670 SR
Queue Stats
15W - 9L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ANt1_W0lfy
Baron Samedi
7
0 / 6 / 3
5,551
370
1,182
8,544
4,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
Heath285
Thanatos
9
3 / 5 / 3
6,646
443
3,082
8,008
2,319
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Da Ji
Kal_life
Da Ji
11
2 / 4 / 4
7,148
477
2,279
9,501
3,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
6 / 1 / 2
7,119
475
9,968
10,634
3,373
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
0 / 10 / 1
5,306
354
3,417
8,817
2,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
9 / 2 / 7
8,102
540
8,248
8,632
3,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
Khemti
Achilles
13
1 / 1 / 1
7,838
523
1,509
5,404
3,209
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Kukulkan
KiIIabich
Kukulkan
13
7 / 2 / 10
8,639
576
10,276
4,644
1,517
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 3 / 5
8,395
560
2,240
6,178
1,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
3 / 4 / 7
7,233
482
3,874
11,267
5,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
54
11
Kills
24
26
Deaths
12
13
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
ANt1_W0lfy
Baron Samedi
0
6
3
0.25
W
Neith
9
2
7
6.25
L
Thanatos
Heath285
Thanatos
3
5
3
0.9
L
Da Ji
Kal_life
Da Ji
2
4
4
1
W
Achilles
Khemti
Achilles
1
1
1
1.5
W
Kukulkan
KiIIabich
Kukulkan
7
2
10
6
L
6
1
2
7
L
0
10
1
0.05
W
4
3
5
2.17
W
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,928
Damage
26,147
45,504
Taken
36,125
16,503
Mitigated
15,621
11,163
Healing
7,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
ANt1_W0lfy
Baron Samedi
1,182
313
37
1,495
8,544
4,975
96
3,109
5,435
23,934
0
W
Neith
8,248
3,202
0
1,528
8,632
3,208
915
1,664
6,794
0
29,575
L
Thanatos
Heath285
Thanatos
3,082
1,238
0
2,177
8,008
2,319
98
3,456
4,500
0
12,232
L
Da Ji
Kal_life
Da Ji
2,279
457
0
2,680
9,501
3,273
61
1,566
7,895
0
25,788
W
Achilles
Khemti
Achilles
1,509
702
0
1,705
5,404
3,209
1,600
0
5,404
0
37,845
W
Kukulkan
KiIIabich
Kukulkan
10,276
796
422
523
4,644
1,517
1,216
646
3,964
46,910
0
L
9,968
7,586
0
4,169
10,634
3,373
112
4,722
5,847
0
43,139
L
3,417
377
180
425
8,817
2,563
429
3,348
5,437
19,211
0
W
2,240
457
157
940
6,178
1,795
2,696
654
5,466
35,061
0
W
3,874
741
0
2,319
11,267
5,892
306
1,259
9,898
8,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,770
Gold Earned
40,207
227
Minions Killed
303
0
Camps Cleared
0
1,353,177
Distance Traveled
1,353,800
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,551
370
35
2
0
244,273
0
W
Neith
8,102
540
51
3
0
254,078
0
L
Thanatos
6,646
443
34
2
0
312,715
0
L
Da Ji
7,148
477
62
4
0
283,226
0
W
Achilles
7,838
523
78
5
0
288,029
1
W
Kukulkan
8,639
576
81
5
0
299,560
0
L
Rama
7,119
475
66
4
0
261,468
1
L
Ra
5,306
354
30
2
0
251,495
1
W
Ra
8,395
560
83
6
0
243,510
1
W
Ymir
7,233
482
10
1
0
268,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role