Player Matchup

Ra
Ra
JDavis13
Ra
Level 28
God Stats
14W - 11L
1,462 SR
Queue Stats
58W - 63L
1,343 Elo+
Solo
Cthulhu
Cthulhu
Narcoo81
Cthulhu
Level 27
God Stats
5W - 3L
1,547 SR
Queue Stats
12W - 23L
1,284 Elo+
Solo
Sun Wukong
Sun Wukong
RJBATTLE5
Sun Wukong
Level 18
God Stats
1W - 1L
1,235 SR
Queue Stats
12W - 11L
1,282 Elo+
Solo
Yemoja
Yemoja
scottxgod
Yemoja
Level 7
God Stats
2W - 1L
1,234 SR
Queue Stats
10W - 8L
1,226 Elo+
Solo
Charybdis
Charybdis
spardaeva
Charybdis
Level 28
God Stats
2W - 1L
1,247 SR
Queue Stats
26W - 27L
1,276 Elo+
Solo
Team Averages
Level 22
1,345 SR
1,282 Elo+

VS

Team Averages
Level 14
1,521 SR
1,278 Elo+
Kukulkan
Kukulkan
Dovah_blaster
Kukulkan
Level 27
God Stats
8W - 9L
1,400 SR
Queue Stats
36W - 33L
1,286 Elo+
Solo
Olorun
Olorun
DragonsArk7474
Olorun
Level 26
God Stats
1W - 1L
1,704 SR
Queue Stats
58W - 65L
1,313 Elo+
Solo
Cliodhna
Cliodhna
ObsoleteGoblin0
Cliodhna
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,233 Elo+
Solo
Artemis
Artemis
Umsimplesnob
Artemis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,056 Elo+
Solo
Ares
Ares
furo-frugal
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 7
10,919
475
12,870
14,022
6,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Narcoo81
Cthulhu
17
12 / 1 / 6
12,258
533
16,049
16,665
17,481
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
RJBATTLE5
Sun Wukong
15
8 / 1 / 8
10,869
473
6,908
11,507
8,833
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Yemoja
scottxgod
Yemoja
16
2 / 3 / 13
11,191
487
5,853
14,123
13,376
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charybdis
spardaeva
Charybdis
17
11 / 4 / 2
11,842
515
12,768
12,294
4,451
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dovah_blaster
Kukulkan
15
2 / 8 / 2
10,140
441
13,733
12,189
4,386
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
5 / 7 / 2
11,310
492
16,392
24,191
11,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cliodhna
13
3 / 12 / 0
9,307
405
9,296
17,699
5,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
Umsimplesnob
Artemis
6
0 / 1 / 1
6,744
293
1,993
3,935
912
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

11
1 / 11 / 2
8,035
349
3,284
17,164
12,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
18
37
Kills
11
11
Deaths
39
36
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Dovah_blaster
Kukulkan
2
8
2
0.38
L
5
7
2
0.86
W
4
2
7
3.75
W
Cthulhu
Narcoo81
Cthulhu
12
1
6
15
L
Cliodhna
3
12
0
0.25
W
Sun Wukong
RJBATTLE5
Sun Wukong
8
1
8
12
L
Artemis
Umsimplesnob
Artemis
0
1
1
0.5
L
1
11
2
0.18
W
Yemoja
scottxgod
Yemoja
2
3
13
2.83
W
Charybdis
spardaeva
Charybdis
11
4
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,448
Damage
44,698
68,611
Taken
75,178
50,264
Mitigated
34,964
19,284
Healing
15,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Dovah_blaster
Kukulkan
13,733
1,194
290
632
12,189
4,386
0
4,762
7,307
56,329
0
L
16,392
8,593
39
10,808
24,191
11,072
162
11,238
12,869
75,985
9,974
W
12,870
1,655
1,340
5,426
14,022
6,123
831
4,990
8,731
73,332
0
W
Cthulhu
Narcoo81
Cthulhu
16,049
2,422
1,081
982
16,665
17,481
2,450
6,249
10,245
59,437
0
L
Cliodhna
9,296
1,245
0
769
17,699
5,809
0
7,598
9,861
0
43,711
W
Sun Wukong
RJBATTLE5
Sun Wukong
6,908
1,788
0
607
11,507
8,833
1,550
5,176
6,157
0
31,948
L
Artemis
Umsimplesnob
Artemis
1,993
332
0
1,633
3,935
912
0
639
3,096
0
13,056
L
3,284
127
0
898
17,164
12,785
0
9,291
7,273
21,178
0
W
Yemoja
scottxgod
Yemoja
5,853
1,155
5,498
3,441
14,123
13,376
1,388
7,671
6,337
37,028
0
W
Charybdis
spardaeva
Charybdis
12,768
9,159
0
909
12,294
4,451
7,705
6,531
5,723
0
53,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,079
Gold Earned
45,536
390
Minions Killed
364
0
Camps Cleared
0
2,038,830
Distance Traveled
1,598,468
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,140
441
88
4
0
346,649
6
L
Olorun
11,310
492
156
7
0
323,321
3
W
Ra
10,919
475
108
5
0
416,162
0
W
Cthulhu
12,258
533
90
4
0
446,126
0
L
Cliodhna
9,307
405
65
3
0
381,074
0
W
Sun Wukong
10,869
473
57
2
0
457,117
0
L
Artemis
6,744
293
30
1
0
182,054
3
L
Ares
8,035
349
25
1
0
365,370
1
W
Yemoja
11,191
487
51
2
0
324,892
0
W
Charybdis
11,842
515
84
4
0
394,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role