Player Matchup

Agni
Agni
BreathaSativa562
Agni
Level 86
God Stats
1W - 4L
1,584 SR
Queue Stats
381W - 485L
1,269 Elo+
Solo
Sobek
Sobek
Drakinex
Sobek
Level 68
God Stats
0W - 1L
1,613 SR
Queue Stats
8W - 17L
1,304 Elo+
Party 1
Jing Wei
Jing Wei
LesliCatri22
Jing Wei
Level 18
God Stats
1W - 5L
1,349 SR
Queue Stats
1W - 5L
1,159 Elo+
Party 1
Team Averages
Level 57
1,516 SR
1,244 Elo+

VS

Team Averages
Level 51
1,602 SR
1,355 Elo+
King Arthur
King Arthur
EmpericHeat
King Arthur
Level 105
God Stats
3W - 3L
1,469 SR
Queue Stats
15W - 10L
1,422 Elo+
Party 2
Kali
Kali
FiestaFonzo
Kali
Level 27
God Stats
3W - 2L
1,435 SR
Queue Stats
209W - 283L
1,282 Elo+
Solo
Cthulhu
Cthulhu
TruAlphaDade
Cthulhu
Level 20
God Stats
6W - 2L
1,901 SR
Queue Stats
18W - 16L
1,361 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 1
6,176
561
5,488
5,865
1,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sobek
Drakinex
Sobek
10
1 / 7 / 1
7,074
643
4,230
14,241
13,511
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
LesliCatri22
Jing Wei
9
1 / 7 / 0
6,646
604
5,237
8,604
2,916
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
EmpericHeat
King Arthur
13
6 / 1 / 10
8,610
783
11,609
8,442
6,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
9 / 0 / 9
9,828
893
7,530
7,767
3,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
TruAlphaDade
Cthulhu
12
4 / 1 / 12
8,243
749
6,037
10,741
7,422
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
50
2
Kills
19
19
Deaths
2
2
Assists
31
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
Sobek
Drakinex
Sobek
1
7
1
0.21
W
King Arthur
EmpericHeat
King Arthur
6
1
10
11
W
9
0
9
13.5
L
Jing Wei
LesliCatri22
Jing Wei
1
7
0
0.14
W
Cthulhu
TruAlphaDade
Cthulhu
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,955
Damage
25,176
28,710
Taken
26,950
18,086
Mitigated
16,808
2,817
Healing
9,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,488
403
0
74
5,865
1,659
0
1,095
4,706
14,865
0
L
Sobek
Drakinex
Sobek
4,230
262
262
1,778
14,241
13,511
0
3,018
10,746
9,311
0
W
King Arthur
EmpericHeat
King Arthur
11,609
2,002
550
3,061
8,442
6,267
747
3,783
4,394
0
38,212
W
7,530
3,156
0
4,274
7,767
3,119
923
4,237
3,188
0
21,802
L
Jing Wei
LesliCatri22
Jing Wei
5,237
3,370
0
703
8,604
2,916
0
2,135
6,245
0
13,483
W
Cthulhu
TruAlphaDade
Cthulhu
6,037
374
0
1,730
10,741
7,422
248
2,480
8,013
21,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,896
Gold Earned
26,681
66
Minions Killed
122
2
Camps Cleared
8
543,944
Distance Traveled
665,185
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,176
561
23
2
1
169,701
3
L
Sobek
7,074
643
9
1
0
189,159
3
W
King Arthur
8,610
783
54
5
3
210,715
2
W
Kali
9,828
893
33
3
3
249,790
0
L
Jing Wei
6,646
604
34
3
1
185,084
1
W
Cthulhu
8,243
749
35
3
2
204,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role