Player Matchup

Bellona
Bellona
FizOnMyJace
Bellona
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,460 Elo+
Party 2
Raijin
Raijin
HairyUndersack
Raijin
Level 63
God Stats
1W - 4L
1,765 SR
Queue Stats
127W - 128L
1,401 Elo+
Party 2
Bacchus
Bacchus
HowieBatchablomi
Bacchus
Level 73
God Stats
7W - 5L
1,761 SR
Queue Stats
140W - 139L
1,397 Elo+
Party 2
Mercury
Mercury
KingLayer
Mercury
Level 42
God Stats
3W - 3L
1,509 SR
Queue Stats
45W - 46L
1,468 Elo+
Party 3
Neith
Neith
onemanbob
Neith
Level 47
God Stats
0W - 5L
1,368 SR
Queue Stats
36W - 40L
1,446 Elo+
Party 3
Team Averages
Level 48
1,581 SR
1,434 Elo+

VS

Team Averages
Level 71
1,535 SR
1,474 Elo+
Sobek
Sobek
Kudaaj
Sobek
Level 75
God Stats
11W - 8L
1,546 SR
Queue Stats
27W - 20L
1,483 Elo+
Party 1
Cliodhna
Cliodhna
Pickle91510
Cliodhna
Level 89
God Stats
25W - 19L
1,492 SR
Queue Stats
302W - 332L
1,438 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SladeB3ar
Morgan Le Fay
Level 55
God Stats
23W - 19L
1,503 SR
Queue Stats
45W - 41L
1,463 Elo+
Party 1
Guan Yu
Guan Yu
YoungPrimate
Guan Yu
Level 109
God Stats
10W - 8L
1,634 SR
Queue Stats
231W - 248L
1,479 Elo+
Solo
Jing Wei
Jing Wei
ject111
Jing Wei
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
16W - 9L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FizOnMyJace
Bellona
10
0 / 2 / 0
5,724
409
4,328
8,897
5,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
1 / 8 / 0
5,779
413
4,822
10,171
2,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 5 / 2
6,327
452
3,931
13,232
8,273
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mercury
KingLayer
Mercury
12
1 / 2 / 2
7,502
536
3,497
8,896
2,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
onemanbob
Neith
11
2 / 3 / 1
7,432
531
5,140
6,532
2,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Kudaaj
Sobek
11
3 / 1 / 9
7,320
523
5,584
10,679
10,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cliodhna
Pickle91510
Cliodhna
12
7 / 1 / 9
7,603
543
7,909
8,926
3,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
SladeB3ar
Morgan Le Fay
14
7 / 1 / 6
8,256
590
7,846
8,407
3,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
YoungPrimate
Guan Yu
14
3 / 0 / 5
8,095
578
6,642
6,755
6,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jing Wei
ject111
Jing Wei
11
0 / 2 / 1
6,323
452
4,079
6,100
2,179
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
50
5
Kills
20
20
Deaths
5
5
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Bellona
FizOnMyJace
Bellona
0
2
0
0
L
1
8
0
0.13
L
1
5
2
0.4
L
Mercury
KingLayer
Mercury
1
2
2
1
W
Sobek
Kudaaj
Sobek
3
1
9
7.5
W
Cliodhna
Pickle91510
Cliodhna
7
1
9
11.5
W
Morgan Le Fay
SladeB3ar
Morgan Le Fay
7
1
6
10
W
Guan Yu
YoungPrimate
Guan Yu
3
0
5
5.5
W
Jing Wei
ject111
Jing Wei
0
2
1
0.25
L
Neith
onemanbob
Neith
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,718
Damage
32,060
47,728
Taken
40,867
21,542
Mitigated
26,208
8,650
Healing
12,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
FizOnMyJace
Bellona
4,328
557
0
1,045
8,897
5,656
24
1,929
6,550
5,429
19,740
L
4,822
379
33
902
10,171
2,985
380
4,199
5,926
24,233
0
L
3,931
442
1,080
1,614
13,232
8,273
98
4,625
8,565
15,318
0
L
Mercury
KingLayer
Mercury
3,497
847
0
3,319
8,896
2,416
0
1,183
7,624
0
37,930
W
Sobek
Kudaaj
Sobek
5,584
696
395
3,305
10,679
10,140
418
2,172
8,119
13,967
0
W
Cliodhna
Pickle91510
Cliodhna
7,909
696
0
3,216
8,926
3,417
551
1,470
7,312
0
37,361
W
Morgan Le Fay
SladeB3ar
Morgan Le Fay
7,846
610
88
1,994
8,407
3,479
929
2,888
5,311
53,369
0
W
Guan Yu
YoungPrimate
Guan Yu
6,642
418
364
2,723
6,755
6,993
228
1,312
5,385
0
48,876
W
Jing Wei
ject111
Jing Wei
4,079
3,300
0
0
6,100
2,179
1,459
1,445
4,621
0
33,430
L
Neith
onemanbob
Neith
5,140
2,141
0
657
6,532
2,212
0
1,494
4,948
0
35,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,764
Gold Earned
37,597
284
Minions Killed
351
0
Camps Cleared
0
1,341,354
Distance Traveled
1,476,076
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,724
409
55
4
0
284,037
1
L
Raijin
5,779
413
50
4
0
234,931
2
L
Bacchus
6,327
452
20
1
0
267,744
6
L
Mercury
7,502
536
79
6
0
305,139
6
W
Sobek
7,320
523
12
1
0
299,587
2
W
Cliodhna
7,603
543
61
4
0
317,108
5
W
Morgan Le Fay
8,256
590
97
7
0
281,026
3
W
Guan Yu
8,095
578
118
8
0
323,831
4
W
Jing Wei
6,323
452
63
5
0
254,524
0
L
Neith
7,432
531
80
6
0
249,503
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role