Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
 
Nike
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
Annisama2
Da Ji
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 17L
1,636 Elo+
Party 2
Neith
Neith
Buenaah
Neith
Level 94
God Stats
3W - 2L
1,535 SR
Queue Stats
101W - 84L
1,561 Elo+
Party 2
Kuzenbo
Kuzenbo
lleout
Kuzenbo
Level 86
God Stats
11W - 9L
1,585 SR
Queue Stats
154W - 126L
1,561 Elo+
Party 2
Team Averages
Level 97
1,524 SR
1,552 Elo+

VS

Team Averages
Level 122
1,465 SR
1,456 Elo+
Neith
Neith
 
Neith
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
BrenoFabBr
Ymir
Level 86
God Stats
5W - 17L
1,363 SR
Queue Stats
401W - 449L
1,486 Elo+
Party 3
Da Ji
Da Ji
I-AlQaEDa
Da Ji
Level 126
God Stats
38W - 27L
1,519 SR
Queue Stats
517W - 512L
1,527 Elo+
Party 3
Vulcan
Vulcan
Nocatu
Vulcan
Level 129
God Stats
11W - 23L
1,390 SR
Queue Stats
476W - 600L
1,399 Elo+
Party 1
Zeus
Zeus
Suli410
Zeus
Level 126
God Stats
19W - 12L
1,553 SR
Queue Stats
400W - 460L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
16
5 / 2 / 9
9,350
584
12,672
8,224
3,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nike
 
Nike
14
2 / 2 / 7
8,706
544
6,426
11,950
6,447
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Da Ji
Annisama2
Da Ji
16
12 / 5 / 4
10,182
636
16,478
14,248
5,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Neith
Buenaah
Neith
16
3 / 1 / 8
9,535
596
7,974
7,691
3,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
lleout
Kuzenbo
12
1 / 3 / 10
7,786
487
3,163
13,639
14,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
3 / 3 / 1
8,253
516
7,629
9,236
2,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 2 / 10
7,414
463
3,936
13,055
13,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Da Ji
I-AlQaEDa
Da Ji
12
2 / 4 / 3
7,433
465
5,374
13,502
4,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vulcan
Nocatu
Vulcan
13
1 / 8 / 3
8,086
505
6,781
12,570
4,418
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zeus
Suli410
Zeus
14
7 / 6 / 1
8,768
548
10,382
12,712
4,202
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
31
23
Kills
13
13
Deaths
23
38
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
5
2
9
4.75
W
Nike
 
Nike
2
2
7
2.75
L
Neith
 
Neith
3
3
1
1.17
W
Da Ji
Annisama2
Da Ji
12
5
4
2.8
L
0
2
10
2.5
W
Neith
Buenaah
Neith
3
1
8
7
L
Da Ji
I-AlQaEDa
Da Ji
2
4
3
0.88
L
Vulcan
Nocatu
Vulcan
1
8
3
0.31
L
Zeus
Suli410
Zeus
7
6
1
1.25
W
Kuzenbo
lleout
Kuzenbo
1
3
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,713
Damage
34,102
55,752
Taken
61,075
34,166
Mitigated
29,065
13,029
Healing
14,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
12,672
761
0
1,751
8,224
3,398
1,638
2,428
5,796
56,812
0
W
Nike
 
Nike
6,426
450
0
2,339
11,950
6,447
620
3,472
8,478
501
48,614
L
Neith
 
Neith
7,629
3,613
0
2,532
9,236
2,842
0
2,086
7,150
0
58,444
W
Da Ji
Annisama2
Da Ji
16,478
3,827
0
3,378
14,248
5,825
101
6,368
7,880
0
62,065
L
3,936
886
373
2,627
13,055
13,063
81
3,888
9,167
20,052
0
W
Neith
Buenaah
Neith
7,974
3,124
0
2,559
7,691
3,968
2,405
1,248
6,443
0
72,879
L
Da Ji
I-AlQaEDa
Da Ji
5,374
520
0
3,530
13,502
4,540
0
4,436
9,066
0
40,000
L
Vulcan
Nocatu
Vulcan
6,781
3,249
0
2,022
12,570
4,418
1,335
1,184
11,386
54,468
0
L
Zeus
Suli410
Zeus
10,382
1,431
0
3,295
12,712
4,202
43
4,274
8,438
43,468
0
W
Kuzenbo
lleout
Kuzenbo
3,163
1,429
593
2,409
13,639
14,528
745
7,583
6,056
13,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,559
Gold Earned
39,954
449
Minions Killed
395
0
Camps Cleared
0
1,567,951
Distance Traveled
1,446,634
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,350
584
100
6
0
305,113
4
W
Nike
8,706
544
95
6
0
320,158
2
L
Neith
8,253
516
113
7
0
290,088
6
W
Da Ji
10,182
636
101
6
0
315,127
0
L
Ymir
7,414
463
29
2
0
307,263
1
W
Neith
9,535
596
135
8
0
301,725
2
L
Da Ji
7,433
465
77
5
0
304,780
1
L
Vulcan
8,086
505
96
6
0
266,399
4
L
Zeus
8,768
548
80
5
0
278,104
6
W
Kuzenbo
7,786
487
18
1
0
325,828
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role