Player Matchup

Sun Wukong
Sun Wukong
BigBass8473
Sun Wukong
Level 45
God Stats
42W - 43L
1,491 SR
Queue Stats
167W - 185L
1,431 Elo+
Solo
Loki
Loki
Dragoneye 84
Loki
Level 105
God Stats
2W - 9L
1,148 SR
Queue Stats
188W - 207L
1,420 Elo+
Party 1
Izanami
Izanami
New Age Rusta
Izanami
Level 81
God Stats
37W - 33L
1,515 SR
Queue Stats
237W - 259L
1,453 Elo+
Party 1
Olorun
Olorun
juggla820
Olorun
Level 107
God Stats
2W - 5L
1,500 SR
Queue Stats
121W - 123L
1,451 Elo+
Solo
Bacchus
Bacchus
spookebuu
Bacchus
Level 55
God Stats
3W - 2L
1,695 SR
Queue Stats
319W - 354L
1,368 Elo+
Solo
Team Averages
Level 79
1,470 SR
1,425 Elo+

VS

Team Averages
Level 103
1,528 SR
1,454 Elo+
Kukulkan
Kukulkan
BloodySinday
Kukulkan
Level 82
God Stats
17W - 17L
1,503 SR
Queue Stats
511W - 520L
1,428 Elo+
Solo
Bellona
Bellona
DotingDragon963
Bellona
Level 88
God Stats
6W - 3L
1,564 SR
Queue Stats
75W - 88L
1,447 Elo+
Solo
Hun Batz
Hun Batz
JimmyJam2586
Hun Batz
Level 157
God Stats
5W - 8L
1,297 SR
Queue Stats
184W - 207L
1,440 Elo+
Solo
Sylvanus
Sylvanus
Purple_Native
Sylvanus
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 122L
1,525 Elo+
Solo
Cliodhna
Cliodhna
czulkang
Cliodhna
Level 105
God Stats
40W - 13L
1,777 SR
Queue Stats
505W - 535L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BigBass8473
Sun Wukong
16
3 / 3 / 3
10,398
1,040
11,760
11,078
8,654
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
2 / 5 / 3
9,955
996
10,525
10,852
3,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
16
1 / 9 / 4
9,414
941
15,901
15,376
5,105
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
juggla820
Olorun
15
0 / 2 / 3
9,022
902
5,364
4,876
2,054
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bacchus
spookebuu
Bacchus
15
0 / 3 / 4
9,040
904
9,098
11,939
16,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

174

VS

Team 2 Tickets

274

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BloodySinday
Kukulkan
17
2 / 1 / 13
10,665
1,067
8,183
8,019
3,468
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
1 / 0 / 16
10,625
1,063
6,742
12,228
10,561
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
JimmyJam2586
Hun Batz
17
6 / 1 / 9
10,719
1,072
13,327
10,719
4,820
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
Purple_Native
Sylvanus
17
3 / 2 / 12
11,480
1,148
5,295
16,781
13,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cliodhna
czulkang
Cliodhna
18
10 / 2 / 10
11,766
1,177
14,148
8,651
3,540
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
82
6
Kills
22
22
Deaths
6
17
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BigBass8473
Sun Wukong
3
3
3
1.5
W
Kukulkan
BloodySinday
Kukulkan
2
1
13
8.5
W
1
0
16
9
L
2
5
3
0.7
W
Hun Batz
JimmyJam2586
Hun Batz
6
1
9
10.5
L
Izanami
1
9
4
0.33
W
Sylvanus
Purple_Native
Sylvanus
3
2
12
4.5
W
Cliodhna
czulkang
Cliodhna
10
2
10
7.5
L
Olorun
juggla820
Olorun
0
2
3
0.75
L
Bacchus
spookebuu
Bacchus
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,648
Damage
47,695
54,121
Taken
56,398
36,413
Mitigated
36,343
5,653
Healing
13,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BigBass8473
Sun Wukong
11,760
1,858
60
2,678
11,078
8,654
0
4,451
6,627
0
39,426
W
Kukulkan
BloodySinday
Kukulkan
8,183
923
0
1,071
8,019
3,468
0
1,113
6,906
45,411
0
W
6,742
1,247
1,701
1,259
12,228
10,561
0
3,469
8,759
0
13,246
L
10,525
2,724
0
319
10,852
3,869
0
1,659
9,193
0
24,816
W
Hun Batz
JimmyJam2586
Hun Batz
13,327
4,012
0
0
10,719
4,820
0
3,089
7,630
0
32,972
L
Izanami
15,901
10,586
172
2,162
15,376
5,105
0
2,645
12,731
0
35,006
W
Sylvanus
Purple_Native
Sylvanus
5,295
2,273
2,896
5,385
16,781
13,954
0
4,822
11,959
13,467
0
W
Cliodhna
czulkang
Cliodhna
14,148
316
0
1,490
8,651
3,540
0
1,969
6,682
0
23,442
L
Olorun
juggla820
Olorun
5,364
3,157
0
262
4,876
2,054
0
1,129
3,747
21,812
0
L
Bacchus
spookebuu
Bacchus
9,098
804
0
0
11,939
16,731
0
3,594
8,345
19,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,829
Gold Earned
55,255
205
Minions Killed
195
10
Camps Cleared
5
939,236
Distance Traveled
1,053,683
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,398
1,040
68
7
0
209,011
0
W
Kukulkan
10,665
1,067
89
9
0
220,290
0
W
Bellona
10,625
1,063
14
1
2
236,253
0
L
Loki
9,955
996
26
3
7
212,155
1
W
Hun Batz
10,719
1,072
64
6
1
197,795
2
L
Izanami
9,414
941
42
4
1
150,715
0
W
Sylvanus
11,480
1,148
9
1
0
171,602
0
W
Cliodhna
11,766
1,177
19
2
2
227,743
1
L
Olorun
9,022
902
51
5
1
178,547
0
L
Bacchus
9,040
904
18
2
1
188,808
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role