Player Matchup

Cerberus
Cerberus
Amaury7772813
Cerberus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 16L
1,572 Elo+
Solo
Chang'e
Chang'e
MartaGolpist
Chang'e
Level 28
God Stats
12W - 12L
1,611 SR
Queue Stats
86W - 67L
1,573 Elo+
Solo
Chronos
Chronos
NyquilDragon
Chronos
Level 29
God Stats
3W - 1L
1,757 SR
Queue Stats
15W - 8L
1,840 Elo+
Solo
Achilles
Achilles
RAMDEUTER1600
Achilles
Level 17
God Stats
57W - 49L
1,534 SR
Queue Stats
70W - 61L
1,503 Elo+
Solo
Izanami
Izanami
lambda1877
Izanami
Level 28
God Stats
11W - 7L
1,570 SR
Queue Stats
52W - 46L
1,517 Elo+
Solo
Team Averages
Level 22
1,594 SR
1,601 Elo+

VS

Team Averages
Level 24
1,592 SR
1,568 Elo+
Ra
Ra
Bozilla96
Ra
Level 39
God Stats
9W - 9L
1,606 SR
Queue Stats
52W - 50L
1,571 Elo+
Party 1
Achilles
Achilles
Call me kage957
Achilles
Level 11
God Stats
4W - 1L
1,860 SR
Queue Stats
24W - 27L
1,644 Elo+
Party 1
Hou Yi
Hou Yi
NotV2Cosby
Hou Yi
Level 29
God Stats
0W - 2L
1,284 SR
Queue Stats
102W - 99L
1,471 Elo+
Solo
Cthulhu
Cthulhu
Phantom_Plmpig
Cthulhu
Level 14
God Stats
7W - 3L
1,750 SR
Queue Stats
23W - 16L
1,553 Elo+
Solo
Pele
Pele
rTweak
Pele
Level 29
God Stats
2W - 4L
1,461 SR
Queue Stats
37W - 41L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Amaury7772813
Cerberus
9
0 / 5 / 2
9,182
353
4,010
10,171
2,702
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
MartaGolpist
Chang'e
20
10 / 4 / 15
15,145
583
19,668
22,807
13,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
NyquilDragon
Chronos
19
3 / 4 / 13
13,570
522
7,542
24,924
29,037
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
RAMDEUTER1600
Achilles
20
19 / 5 / 6
16,962
652
26,416
22,264
11,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
lambda1877
Izanami
20
7 / 6 / 9
13,631
524
13,094
18,265
6,056
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 8 / 5
12,647
486
10,147
14,691
5,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
18
3 / 9 / 3
11,488
442
14,363
23,344
13,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hou Yi
NotV2Cosby
Hou Yi
18
6 / 8 / 10
12,141
467
12,228
19,596
5,456
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
3 / 6 / 9
10,572
407
9,979
21,945
17,053
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pele
rTweak
Pele
19
7 / 8 / 5
12,497
481
14,276
24,082
7,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
56
39
Kills
24
24
Deaths
39
45
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Amaury7772813
Cerberus
0
5
2
0.2
L
5
8
5
0.94
L
Achilles
3
9
3
0.5
W
Chang'e
MartaGolpist
Chang'e
10
4
15
4.38
L
Hou Yi
NotV2Cosby
Hou Yi
6
8
10
1.38
W
Chronos
NyquilDragon
Chronos
3
4
13
2.38
L
3
6
9
1.25
W
Achilles
RAMDEUTER1600
Achilles
19
5
6
4.4
W
Izanami
lambda1877
Izanami
7
6
9
1.92
L
Pele
rTweak
Pele
7
8
5
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,730
Damage
60,993
98,431
Taken
103,658
63,011
Mitigated
48,884
39,923
Healing
20,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Amaury7772813
Cerberus
4,010
393
200
3,477
10,171
2,702
0
3,264
6,829
23,347
0
L
10,147
715
1,667
2,090
14,691
5,065
0
6,650
7,743
57,972
0
L
Achilles
14,363
3,046
0
3,220
23,344
13,814
343
7,329
15,811
10,123
73,938
W
Chang'e
MartaGolpist
Chang'e
19,668
1,272
4,582
11,152
22,807
13,619
1,056
7,114
15,185
108,452
0
L
Hou Yi
NotV2Cosby
Hou Yi
12,228
4,674
0
3,731
19,596
5,456
665
3,158
16,318
0
64,501
W
Chronos
NyquilDragon
Chronos
7,542
3,304
1,705
7,817
24,924
29,037
3,752
2,912
20,860
59,524
0
L
9,979
799
443
2,235
21,945
17,053
15
7,672
14,006
32,209
0
W
Achilles
RAMDEUTER1600
Achilles
26,416
8,356
0
5,526
22,264
11,597
2,739
4,334
17,501
0
128,959
W
Izanami
lambda1877
Izanami
13,094
9,451
0
5,464
18,265
6,056
1,669
3,523
14,544
0
104,272
L
Pele
rTweak
Pele
14,276
3,377
0
7,456
24,082
7,496
47
5,498
18,372
0
93,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,490
Gold Earned
59,345
628
Minions Killed
488
0
Camps Cleared
0
2,176,730
Distance Traveled
2,312,479
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,182
353
86
3
0
212,137
1
L
Ra
12,647
486
84
3
0
492,447
0
L
Achilles
11,488
442
125
5
0
456,777
2
W
Chang'e
15,145
583
148
6
0
479,284
3
L
Hou Yi
12,141
467
91
4
0
415,849
2
W
Chronos
13,570
522
87
3
0
471,548
0
L
Cthulhu
10,572
407
37
1
0
481,603
4
W
Achilles
16,962
652
178
7
0
550,921
6
W
Izanami
13,631
524
129
5
0
462,840
9
L
Pele
12,497
481
151
6
0
465,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role