Player Matchup

Bellona
Bellona
Bryan_VC504
Bellona
Level 29
God Stats
4W - 9L
1,275 SR
Queue Stats
178W - 208L
1,221 Elo+
Solo
Kukulkan
Kukulkan
Dark Haste
Kukulkan
Level 18
God Stats
3W - 0L
1,388 SR
Queue Stats
31W - 30L
1,003 Elo+
Solo
Fenrir
Fenrir
Pazzzcu
Fenrir
Level 26
God Stats
8W - 3L
1,837 SR
Queue Stats
42W - 60L
1,395 Elo+
Party 2
Artemis
Artemis
PoseidonIILoki
Artemis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,500 Elo+
Party 2
Olorun
Olorun
homero144
Olorun
Level 46
God Stats
2W - 0L
1,886 SR
Queue Stats
5W - 10L
1,220 Elo+
Party 2
Team Averages
Level 24
1,577 SR
1,268 Elo+

VS

Team Averages
Level 21
1,427 SR
1,311 Elo+
Thanatos
Thanatos
DavCloser18
Thanatos
Level 16
God Stats
4W - 3L
1,528 SR
Queue Stats
7W - 8L
1,336 Elo+
Party 1
Geb
Geb
LustxDemon
Geb
Level 51
God Stats
7W - 12L
1,552 SR
Queue Stats
32W - 71L
1,220 Elo+
Party 3
Hades
Hades
deathslayer1209
Hades
Level 24
God Stats
0W - 5L
1,054 SR
Queue Stats
27W - 71L
1,172 Elo+
Party 3
Guan Yu
Guan Yu
gandalfilla_hugo
Guan Yu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,327 Elo+
Party 1
Skadi
Skadi
sidneyip
Skadi
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 26L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bryan_VC504
Bellona
16
4 / 2 / 5
11,322
515
9,874
17,506
13,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kukulkan
Dark Haste
Kukulkan
16
7 / 3 / 5
11,420
519
10,504
13,332
4,995
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
Pazzzcu
Fenrir
14
3 / 1 / 10
9,582
436
4,557
11,535
7,917
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
3 / 1 / 8
10,820
492
10,886
12,419
4,872
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
homero144
Olorun
16
10 / 4 / 11
11,686
531
18,192
12,741
5,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DavCloser18
Thanatos
15
5 / 8 / 0
10,219
465
11,180
17,493
6,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
2 / 4 / 3
9,812
446
7,958
15,881
11,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

12
3 / 9 / 2
8,754
398
12,559
15,248
9,091
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 6 / 2
7,953
362
3,692
17,526
18,190
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Skadi
sidneyip
Skadi
12
0 / 2 / 1
7,750
352
1,995
6,476
2,148
Mace

Mace

+10
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
19
27
Kills
11
11
Deaths
29
39
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bellona
Bryan_VC504
Bellona
4
2
5
3.25
W
Kukulkan
Dark Haste
Kukulkan
7
3
5
3.17
L
Thanatos
DavCloser18
Thanatos
5
8
0
0.63
L
2
4
3
0.88
W
Fenrir
Pazzzcu
Fenrir
3
1
10
8
W
3
1
8
7
L
3
9
2
0.44
L
1
6
2
0.33
W
Olorun
homero144
Olorun
10
4
11
3.88
L
Skadi
sidneyip
Skadi
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,013
Damage
37,384
67,533
Taken
72,624
36,398
Mitigated
47,482
17,912
Healing
17,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Bryan_VC504
Bellona
9,874
3,187
667
4,628
17,506
13,497
2,313
2,191
15,315
6,824
50,526
W
Kukulkan
Dark Haste
Kukulkan
10,504
1,671
0
1,633
13,332
4,995
4,571
2,836
10,496
61,524
0
L
Thanatos
DavCloser18
Thanatos
11,180
2,100
0
7,192
17,493
6,388
0
7,501
9,992
0
33,380
L
7,958
539
111
3,024
15,881
11,665
338
5,297
10,584
36,691
0
W
Fenrir
Pazzzcu
Fenrir
4,557
1,354
0
1,056
11,535
7,917
2,388
4,293
7,242
0
18,953
W
10,886
5,111
0
4,727
12,419
4,872
2,454
4,189
8,230
0
83,215
L
12,559
571
0
4,140
15,248
9,091
266
7,563
7,685
49,097
0
L
3,692
819
493
1,870
17,526
18,190
467
4,700
12,826
0
18,348
W
Olorun
homero144
Olorun
18,192
9,409
648
4,553
12,741
5,117
4,236
7,307
5,434
48,491
5,412
L
Skadi
sidneyip
Skadi
1,995
847
0
504
6,476
2,148
341
2,645
3,831
0
29,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,830
Gold Earned
44,488
432
Minions Killed
259
0
Camps Cleared
0
1,938,961
Distance Traveled
1,729,043
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,322
515
110
5
0
411,840
0
W
Kukulkan
11,420
519
99
5
0
377,703
0
L
Thanatos
10,219
465
47
2
0
336,085
1
L
Geb
9,812
446
52
2
0
403,463
3
W
Fenrir
9,582
436
24
1
0
406,648
4
W
Artemis
10,820
492
119
5
0
359,819
0
L
Hades
8,754
398
70
3
0
223,464
1
L
Guan Yu
7,953
362
19
1
0
404,311
0
W
Olorun
11,686
531
80
4
0
382,951
1
L
Skadi
7,750
352
71
3
0
361,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role