Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Novitanobi
Arachne
Level 157
God Stats
8W - 0L
1,966 SR
Queue Stats
162W - 147L
1,499 Elo+
Solo
Baba Yaga
Baba Yaga
SeshGremlin
Baba Yaga
Level 154
God Stats
24W - 13L
1,581 SR
Queue Stats
417W - 401L
1,517 Elo+
Solo
Nike
Nike
Viriuss
Nike
Level 127
God Stats
8W - 5L
1,264 SR
Queue Stats
643W - 599L
1,568 Elo+
Solo
Charybdis
Charybdis
vinterfyr
Charybdis
Level 79
God Stats
2W - 2L
1,500 SR
Queue Stats
257W - 266L
1,481 Elo+
Solo
Team Averages
Level 131
1,562 SR
1,513 Elo+

VS

Team Averages
Level 105
1,506 SR
1,537 Elo+
Thoth
Thoth
BloodWolv
Thoth
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
233W - 178L
1,553 Elo+
Party 1
Sol
Sol
ChampChad
Sol
Level 63
God Stats
50W - 64L
1,539 SR
Queue Stats
297W - 321L
1,530 Elo+
Solo
Hercules
Hercules
Cuddleswolv
Hercules
Level 117
God Stats
13W - 11L
1,587 SR
Queue Stats
225W - 162L
1,566 Elo+
Party 1
Set
Set
WarPiggi
Set
Level 67
God Stats
4W - 6L
1,438 SR
Queue Stats
121W - 105L
1,521 Elo+
Party 1
Amaterasu
Amaterasu
xScyz
Amaterasu
Level 129
God Stats
3W - 2L
1,465 SR
Queue Stats
143W - 138L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
2 / 1 / 6
7,306
522
7,406
11,746
7,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
Novitanobi
Arachne
14
7 / 3 / 2
8,428
602
7,917
14,039
4,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baba Yaga
SeshGremlin
Baba Yaga
16
3 / 0 / 3
9,364
669
7,584
4,186
1,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nike
Viriuss
Nike
13
1 / 2 / 1
7,856
561
5,865
10,473
6,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
vinterfyr
Charybdis
11
3 / 4 / 2
6,824
487
7,670
9,483
2,801
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
BloodWolv
Thoth
14
0 / 4 / 0
7,781
556
2,566
9,276
3,304
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

11
4 / 4 / 0
6,961
497
9,483
10,336
3,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hercules
Cuddleswolv
Hercules
13
1 / 3 / 0
7,567
541
6,542
9,932
6,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
4 / 2 / 1
7,698
550
5,703
8,851
3,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
xScyz
Amaterasu
11
1 / 3 / 4
6,862
490
8,306
17,811
7,610
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
15
16
Kills
10
10
Deaths
16
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
1
6
5
L
Thoth
BloodWolv
Thoth
0
4
0
0
L
4
4
0
1
L
Hercules
Cuddleswolv
Hercules
1
3
0
0.33
W
Arachne
Novitanobi
Arachne
7
3
2
2.67
W
Baba Yaga
SeshGremlin
Baba Yaga
3
0
3
4.5
W
Nike
Viriuss
Nike
1
2
1
0.75
L
4
2
1
2.25
W
Charybdis
vinterfyr
Charybdis
3
4
2
1
L
Amaterasu
xScyz
Amaterasu
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,442
Damage
32,600
49,927
Taken
56,206
23,441
Mitigated
23,857
18,385
Healing
24,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
7,406
1,190
0
4,676
11,746
7,855
0
4,385
7,361
27,995
0
L
Thoth
BloodWolv
Thoth
2,566
180
0
2,816
9,276
3,304
0
4,871
4,405
62,125
0
L
9,483
4,897
0
4,242
10,336
3,101
230
2,957
7,379
40,194
6,144
L
Hercules
Cuddleswolv
Hercules
6,542
3,340
0
4,217
9,932
6,784
0
635
8,599
0
49,393
W
Arachne
Novitanobi
Arachne
7,917
5,177
0
8,492
14,039
4,622
0
2,056
11,983
0
44,809
W
Baba Yaga
SeshGremlin
Baba Yaga
7,584
595
0
1,467
4,186
1,620
0
841
3,345
71,457
0
W
Nike
Viriuss
Nike
5,865
1,001
0
3,296
10,473
6,543
0
528
9,945
3,766
52,021
L
5,703
2,514
0
3,977
8,851
3,058
0
2,357
6,455
0
45,836
W
Charybdis
vinterfyr
Charybdis
7,670
4,083
0
454
9,483
2,801
668
2,558
6,925
0
33,316
L
Amaterasu
xScyz
Amaterasu
8,306
4,036
1,302
7,796
17,811
7,610
30
4,867
12,944
0
28,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,778
Gold Earned
36,869
500
Minions Killed
470
0
Camps Cleared
0
1,451,835
Distance Traveled
1,323,316
21
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,306
522
77
6
0
298,069
3
L
Thoth
7,781
556
134
10
0
231,279
6
L
Sol
6,961
497
87
6
0
256,965
2
L
Hercules
7,567
541
111
8
0
277,326
8
W
Arachne
8,428
602
82
6
0
321,462
4
W
Baba Yaga
9,364
669
140
10
0
298,404
7
W
Nike
7,856
561
135
10
0
275,533
5
L
Set
7,698
550
102
7
0
293,806
3
W
Charybdis
6,824
487
66
5
0
258,367
2
L
Amaterasu
6,862
490
36
3
0
263,940
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role