Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
ANGUS 1380
Cabrakan
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
224W - 245L
1,344 Elo+
Solo
Bakasura
Bakasura
BobTheTitan665
Bakasura
Level 46
God Stats
0W - 2L
1,265 SR
Queue Stats
98W - 128L
1,374 Elo+
Solo
Set
Set
TheFlash50000
Set
Level 21
God Stats
0W - 1L
1,305 SR
Queue Stats
1W - 6L
1,119 Elo+
Party 2
Sol
Sol
gvilaseca25
Sol
Level 146
God Stats
7W - 6L
1,558 SR
Queue Stats
340W - 347L
1,348 Elo+
Solo
Team Averages
Level 73
1,426 SR
1,337 Elo+

VS

Team Averages
Level 55
1,489 SR
1,301 Elo+
Kukulkan
Kukulkan
Azzriel
Kukulkan
Level 64
God Stats
2W - 2L
1,426 SR
Queue Stats
149W - 147L
1,390 Elo+
Party 3
Fenrir
Fenrir
CaptainCoco1
Fenrir
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 35L
1,231 Elo+
Party 3
Merlin
Merlin
PRCptbutefly
Merlin
Level 60
God Stats
4W - 4L
1,265 SR
Queue Stats
227W - 270L
1,316 Elo+
Party 1
Artio
Artio
PRWinter1619
Artio
Level 66
God Stats
6W - 5L
1,451 SR
Queue Stats
223W - 326L
1,249 Elo+
Party 1
Skadi
Skadi
TropicalKnights
Skadi
Level 65
God Stats
3W - 0L
1,804 SR
Queue Stats
63W - 75L
1,319 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
16
3 / 12 / 6
10,503
750
6,284
20,239
21,625
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cabrakan
ANGUS 1380
Cabrakan
16
0 / 6 / 8
9,454
675
9,015
19,263
25,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
15
3 / 6 / 2
8,455
604
8,784
16,168
12,870
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
3 / 7 / 3
10,241
732
9,681
14,028
8,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
6 / 9 / 3
10,755
768
22,234
14,669
5,052
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Azzriel
Kukulkan
20
8 / 1 / 18
12,662
904
21,809
9,651
4,443
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
18
13 / 3 / 17
11,598
828
15,858
23,751
15,859
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Merlin
19
6 / 2 / 21
11,610
829
14,540
8,271
3,723
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
3 / 5 / 16
10,139
724
6,229
19,238
13,218
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
10 / 4 / 19
11,519
823
15,973
10,319
4,432
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
131
15
Kills
40
40
Deaths
15
22
Assists
91
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
3
12
6
0.5
L
Cabrakan
ANGUS 1380
Cabrakan
0
6
8
0.67
W
Kukulkan
Azzriel
Kukulkan
8
1
18
17
L
Bakasura
3
6
2
0.67
W
Fenrir
13
3
17
7.17
W
Merlin
6
2
21
8.25
W
3
5
16
2.2
L
3
7
3
0.64
W
10
4
19
4.88
L
6
9
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,998
Damage
74,409
84,367
Taken
71,230
72,815
Mitigated
41,675
13,334
Healing
27,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
6,284
1,225
125
360
20,239
21,625
0
11,427
8,812
245
13,233
L
Cabrakan
ANGUS 1380
Cabrakan
9,015
1,044
570
3,955
19,263
25,084
0
9,882
9,381
22,819
0
W
Kukulkan
Azzriel
Kukulkan
21,809
2,640
1,353
2,652
9,651
4,443
1,028
5,653
3,973
50,688
0
L
Bakasura
8,784
5,885
1,059
2,864
16,168
12,870
0
8,628
7,540
0
8,684
W
Fenrir
15,858
5,563
921
10,002
23,751
15,859
632
10,979
12,335
380
22,336
W
Merlin
14,540
1,657
932
1,640
8,271
3,723
1,474
3,827
4,444
34,209
0
W
6,229
1,681
903
6,256
19,238
13,218
629
5,761
12,229
9,735
0
L
9,681
3,799
0
880
14,028
8,184
0
6,607
7,421
0
22,368
W
15,973
8,150
1,290
1,606
10,319
4,432
1,922
5,274
4,995
0
27,693
L
22,234
6,767
795
2,726
14,669
5,052
0
6,414
8,255
38,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,408
Gold Earned
57,528
109
Minions Killed
157
0
Camps Cleared
0
1,120,399
Distance Traveled
1,240,561
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,503
750
9
1
0
209,994
0
L
Cabrakan
9,454
675
25
2
0
211,712
0
W
Kukulkan
12,662
904
64
5
0
292,548
0
L
Bakasura
8,455
604
13
1
0
265,712
0
W
Fenrir
11,598
828
16
1
0
241,597
0
W
Merlin
11,610
829
50
4
0
257,158
0
W
Artio
10,139
724
5
0
0
237,455
0
L
Set
10,241
732
27
2
0
217,746
0
W
Skadi
11,519
823
22
2
0
211,803
0
L
Sol
10,755
768
35
3
0
215,235
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role