Player Matchup

Charybdis
Charybdis
Angelfire635
Charybdis
Level 140
God Stats
17W - 29L
1,425 SR
Queue Stats
238W - 239L
1,545 Elo+
Solo
King Arthur
King Arthur
BukuBukuMocci
King Arthur
Level 69
God Stats
71W - 76L
1,612 SR
Queue Stats
557W - 559L
1,606 Elo+
Solo
Chang'e
Chang'e
Limabean1312
Chang'e
Level 55
God Stats
39W - 26L
1,645 SR
Queue Stats
375W - 153L
1,562 Elo+
Solo
Team Averages
Level 88
1,561 SR
1,571 Elo+

VS

Team Averages
Level 102
1,507 SR
1,543 Elo+
Freya
Freya
 
Freya
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
xSUPREMACYx
Achilles
Level 160
God Stats
23W - 23L
1,520 SR
Queue Stats
459W - 349L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Angelfire635
Charybdis
12
2 / 6 / 4
9,347
623
11,310
14,638
5,653
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

King Arthur
BukuBukuMocci
King Arthur
14
4 / 4 / 3
10,430
695
12,767
22,269
29,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
Limabean1312
Chang'e
12
1 / 6 / 4
8,837
589
6,562
14,227
4,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
15
3 / 3 / 12
10,615
708
11,361
13,640
5,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
 
Neith
13
2 / 2 / 7
9,680
645
12,616
11,112
3,787
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
xSUPREMACYx
Achilles
17
11 / 2 / 5
11,884
792
19,536
19,823
23,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
40
7
Kills
16
16
Deaths
7
11
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
3
3
12
3
W
Neith
 
Neith
2
2
7
2.75
L
Charybdis
Angelfire635
Charybdis
2
6
4
0.67
L
King Arthur
BukuBukuMocci
King Arthur
4
4
3
1.38
L
Chang'e
Limabean1312
Chang'e
1
6
4
0.5
W
Achilles
xSUPREMACYx
Achilles
11
2
5
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,639
Damage
43,513
51,134
Taken
44,575
39,702
Mitigated
32,873
11,106
Healing
14,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
11,361
3,481
0
5,640
13,640
5,678
976
1,711
11,514
47,153
4,249
W
Neith
 
Neith
12,616
6,071
0
3,971
11,112
3,787
933
1,817
8,955
0
41,632
L
Charybdis
Angelfire635
Charybdis
11,310
7,256
0
2,111
14,638
5,653
0
2,881
11,469
0
41,718
L
King Arthur
BukuBukuMocci
King Arthur
12,767
1,213
0
1,932
22,269
29,382
0
6,026
15,520
0
26,019
L
Chang'e
Limabean1312
Chang'e
6,562
579
2,410
4,653
14,227
4,667
48
2,336
11,399
27,598
0
W
Achilles
xSUPREMACYx
Achilles
19,536
4,147
0
5,323
19,823
23,408
661
3,989
15,269
390
40,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,614
Gold Earned
32,179
145
Minions Killed
175
4
Camps Cleared
9
774,359
Distance Traveled
856,301
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
10,615
708
77
5
5
285,039
4
W
Neith
9,680
645
51
3
3
262,012
4
L
Charybdis
9,347
623
70
5
1
230,496
4
L
King Arthur
10,430
695
27
2
0
288,707
5
L
Chang'e
8,837
589
48
3
3
255,156
2
W
Achilles
11,884
792
47
3
1
309,250
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role