Player Matchup

Fenrir
Fenrir
BANANA WILL 556
Fenrir
Level 23
God Stats
0W - 1L
1,480 SR
Queue Stats
6W - 9L
1,336 Elo+
Party 1
Cthulhu
Cthulhu
Singasm
Cthulhu
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Freya
Freya
Zellionz_
Freya
Level 24
God Stats
14W - 17L
1,486 SR
Queue Stats
50W - 46L
1,501 Elo+
Solo
Mercury
Mercury
iamXhausted
Mercury
Level 18
God Stats
3W - 4L
1,429 SR
Queue Stats
5W - 5L
1,410 Elo+
Party 1
Kukulkan
Kukulkan
jnic0c0
Kukulkan
Level 26
God Stats
0W - 1L
1,201 SR
Queue Stats
49W - 37L
1,549 Elo+
Solo
Team Averages
Level 24
1,419 SR
1,459 Elo+

VS

Team Averages
Level 17
1,635 SR
1,496 Elo+
Xing Tian
Xing Tian
ANROLLIN
Xing Tian
Level 25
God Stats
30W - 27L
1,625 SR
Queue Stats
115W - 96L
1,582 Elo+
Solo
Sun Wukong
Sun Wukong
Tosshhi
Sun Wukong
Level 25
God Stats
41W - 36L
1,524 SR
Queue Stats
76W - 62L
1,541 Elo+
Solo
Heimdallr
Heimdallr
nestor0511
Heimdallr
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 23L
1,422 Elo+
Solo
Ah Puch
Ah Puch
oBurials
Ah Puch
Level 12
God Stats
2W - 1L
1,741 SR
Queue Stats
39W - 24L
1,520 Elo+
Solo
Neith
Neith
pokeysanic
Neith
Level 9
God Stats
1W - 0L
1,787 SR
Queue Stats
9W - 9L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 2 / 0
3,102
443
335
1,498
355
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Singasm
Cthulhu
6
0 / 1 / 1
3,789
541
2,347
3,066
1,643
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Freya
Zellionz_
Freya
6
1 / 2 / 0
3,949
564
1,927
4,205
1,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
iamXhausted
Mercury
4
0 / 5 / 0
3,409
487
548
3,640
701
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
jnic0c0
Kukulkan
7
0 / 4 / 0
3,824
546
1,120
3,596
1,104
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ANROLLIN
Xing Tian
8
2 / 0 / 1
4,980
711
2,291
5,894
2,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sun Wukong
Tosshhi
Sun Wukong
9
4 / 0 / 2
5,627
804
1,450
5,565
2,233
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Heimdallr
nestor0511
Heimdallr
8
2 / 1 / 4
4,998
714
1,152
2,993
910
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
oBurials
Ah Puch
10
5 / 0 / 0
5,984
855
2,742
2,531
806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
8
1 / 1 / 2
4,536
648
1,216
3,023
888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
23
1
Kills
14
14
Deaths
2
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
ANROLLIN
Xing Tian
2
0
1
2.5
L
0
2
0
0
L
Cthulhu
Singasm
Cthulhu
0
1
1
0.5
W
Sun Wukong
Tosshhi
Sun Wukong
4
0
2
5
L
Freya
Zellionz_
Freya
1
2
0
0.5
L
Mercury
iamXhausted
Mercury
0
5
0
0
L
Kukulkan
jnic0c0
Kukulkan
0
4
0
0
W
Heimdallr
nestor0511
Heimdallr
2
1
4
4
W
Ah Puch
oBurials
Ah Puch
5
0
0
5
W
Neith
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,277
Damage
8,851
16,005
Taken
20,006
5,008
Mitigated
7,615
2,715
Healing
6,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
ANROLLIN
Xing Tian
2,291
372
0
837
5,894
2,778
0
2,618
2,997
14,948
0
L
335
67
0
45
1,498
355
0
0
1,498
0
1,760
L
Cthulhu
Singasm
Cthulhu
2,347
314
0
784
3,066
1,643
0
1,305
1,761
11,863
0
W
Sun Wukong
Tosshhi
Sun Wukong
1,450
408
185
2,193
5,565
2,233
1,128
472
5,093
0
25,813
L
Freya
Zellionz_
Freya
1,927
630
0
1,575
4,205
1,205
0
1,249
2,956
18,349
0
L
Mercury
iamXhausted
Mercury
548
483
0
0
3,640
701
0
378
3,224
0
6,716
L
Kukulkan
jnic0c0
Kukulkan
1,120
133
0
311
3,596
1,104
0
2,120
1,270
14,292
567
W
Heimdallr
nestor0511
Heimdallr
1,152
561
135
488
2,993
910
2,312
0
2,993
0
16,448
W
Ah Puch
oBurials
Ah Puch
2,742
239
0
1,537
2,531
806
814
616
1,915
32,350
0
W
Neith
1,216
302
0
625
3,023
888
72
1,310
1,646
0
15,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,073
Gold Earned
26,125
109
Minions Killed
232
0
Camps Cleared
0
578,655
Distance Traveled
689,692
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
4,980
711
28
4
0
105,256
0
L
Fenrir
3,102
443
5
1
0
60,194
0
L
Cthulhu
3,789
541
16
2
0
146,828
0
W
Sun Wukong
5,627
804
54
8
0
144,231
1
L
Freya
3,949
564
40
6
0
129,450
4
L
Mercury
3,409
487
14
2
0
127,249
0
L
Kukulkan
3,824
546
34
5
0
114,934
1
W
Heimdallr
4,998
714
40
6
0
154,708
0
W
Ah Puch
5,984
855
75
11
0
142,234
1
W
Neith
4,536
648
35
5
0
143,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role