Player Matchup

Neith
Neith
Gold IV
ForeverYoungD
Neith
Gold IV
Level 98
God Stats
13W - 13L
1,601 SR
Queue Stats
32W - 37L
1,514 MMR
Party 1
Sol
Sol
Gold III
ITZNOTMARZ
Sol
Gold III
Level 120
God Stats
16W - 10L
1,641 SR
Queue Stats
472W - 522L
1,590 MMR
Solo
Chaac
Chaac
Gold III
ToastyCold265
Chaac
Gold III
Level 124
God Stats
8W - 4L
1,516 SR
Queue Stats
32W - 30L
1,776 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 114
1,586 SR
1,627 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 105
1,535 SR
1,555 MMR
Tyr
Tyr
Gold III
CraZPyro
Tyr
Gold III
Level 107
God Stats
0W - 1L
1,499 SR
Queue Stats
21W - 16L
1,794 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Silver II
DARIUZ517
Morgan Le Fay
Silver II
Level 89
God Stats
0W - 2L
1,466 SR
Queue Stats
20W - 24L
1,202 MMR
Party 2
Izanami
Izanami
Gold V
PAULYX_TROY_KENT
Izanami
Gold V
Level 118
God Stats
1W - 3L
1,640 SR
Queue Stats
16W - 14L
1,669 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 5 / 6
11,010
648
9,904
13,929
4,999
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 2 / 8
10,950
644
14,206
12,683
4,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
5 / 1 / 7
11,335
667
17,504
30,219
25,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
AthenaAh Muzen CabZeusHeraGilgamesh

VS

Bans
AphroditePoseidonDanzaburouMerlinGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 4
10,948
644
9,598
20,517
16,068
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Morgan Le Fay
DARIUZ517
Morgan Le Fay
14
3 / 6 / 4
10,605
624
13,275
14,067
5,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
2 / 2 / 3
10,029
590
17,012
13,941
5,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
19
13
Kills
8
8
Deaths
13
21
Assists
11
Player
Kills
Deaths
Assists
KDA
L
3
5
4
1
L
Morgan Le Fay
DARIUZ517
Morgan Le Fay
3
6
4
0.83
W
5
5
6
1.6
W
3
2
8
3.5
L
2
2
3
1.75
W
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,614
Damage
39,885
56,831
Taken
48,525
35,794
Mitigated
27,073
28,933
Healing
5,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,598
518
0
4,026
20,517
16,068
0
6,995
12,233
0
19,608
L
Morgan Le Fay
DARIUZ517
Morgan Le Fay
13,275
677
0
1,266
14,067
5,289
0
5,072
8,380
39,095
0
W
9,904
4,708
0
3,364
13,929
4,999
1,320
3,713
9,928
0
37,787
W
14,206
3,675
734
6,413
12,683
4,974
1,716
3,396
9,035
53,789
0
L
17,012
11,085
0
472
13,941
5,716
0
5,556
7,556
213
52,312
W
17,504
908
0
18,422
30,219
25,821
416
6,143
23,614
9,863
37,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,295
Gold Earned
31,582
177
Minions Killed
147
8
Camps Cleared
6
909,289
Distance Traveled
969,456
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,948
644
19
1
1
347,777
3
L
Morgan Le Fay
10,605
624
55
3
1
295,001
2
W
Neith
11,010
648
52
3
1
272,044
2
W
Sol
10,950
644
80
5
5
286,461
4
L
Izanami
10,029
590
73
4
4
326,678
6
W
Chaac
11,335
667
45
3
2
350,784
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role