Player Matchup

Cu Chulainn
Cu Chulainn
BlazedIVXX
Cu Chulainn
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,438 Elo+
Party 2
Arachne
Arachne
BryanPlaysYT
Arachne
Level 19
God Stats
7W - 4L
1,559 SR
Queue Stats
32W - 35L
1,406 Elo+
Party 2
Skadi
Skadi
MCLteach
Skadi
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,232 Elo+
Solo
Olorun
Olorun
Thaigoon
Olorun
Level 7
God Stats
6W - 0L
1,924 SR
Queue Stats
13W - 5L
1,610 Elo+
Party 2
Athena
Athena
TheVgLegacy
Athena
Level 57
God Stats
1W - 1L
1,304 SR
Queue Stats
26W - 19L
1,535 Elo+
Party 2
Team Averages
Level 22
1,557 SR
1,444 Elo+

VS

Team Averages
Level 9
1,535 SR
1,352 Elo+
Set
Set
Backbiter835
Set
Level 16
God Stats
10W - 7L
1,528 SR
Queue Stats
22W - 18L
1,579 Elo+
Solo
Chiron
Chiron
GFSM
Chiron
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 33L
1,389 Elo+
Solo
Ra
Ra
RoloDude0920
Ra
Level 6
God Stats
1W - 1L
1,646 SR
Queue Stats
1W - 3L
1,302 Elo+
Party 1
Ares
Ares
SleepTownExpress
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,349 Elo+
Solo
Raijin
Raijin
Vallejocali
Raijin
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,141 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BlazedIVXX
Cu Chulainn
9
3 / 1 / 6
5,581
558
2,582
6,521
3,647
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
BryanPlaysYT
Arachne
10
8 / 3 / 3
6,538
654
6,972
7,731
3,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Skadi
MCLteach
Skadi
8
3 / 7 / 9
5,709
571
3,582
6,839
1,604
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
Thaigoon
Olorun
11
11 / 0 / 2
6,906
691
9,687
4,617
1,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Athena
10
3 / 1 / 10
6,281
628
3,296
6,822
3,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 4 / 1
5,640
564
4,206
6,119
1,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
GFSM
Chiron
9
1 / 3 / 1
5,218
522
3,429
5,285
2,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
6 / 7 / 4
6,192
619
6,769
8,559
3,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

5
0 / 8 / 1
4,357
436
1,276
12,865
6,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Raijin
8
0 / 6 / 0
4,670
467
1,738
4,892
1,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
18
28
Kills
11
12
Deaths
28
30
Assists
7
Player
Kills
Deaths
Assists
KDA
L
4
4
1
1.13
W
Cu Chulainn
BlazedIVXX
Cu Chulainn
3
1
6
6
W
Arachne
BryanPlaysYT
Arachne
8
3
3
3.17
L
Chiron
GFSM
Chiron
1
3
1
0.5
W
Skadi
MCLteach
Skadi
3
7
9
1.07
L
6
7
4
1.14
L
0
8
1
0.06
W
Olorun
Thaigoon
Olorun
11
0
2
12
W
Athena
3
1
10
8
L
Raijin
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,119
Damage
17,418
32,530
Taken
37,720
13,938
Mitigated
15,501
9,042
Healing
7,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,206
2,143
0
1,752
6,119
1,840
0
677
5,442
0
18,925
W
Cu Chulainn
BlazedIVXX
Cu Chulainn
2,582
572
0
796
6,521
3,647
0
1,530
4,715
0
16,283
W
Arachne
BryanPlaysYT
Arachne
6,972
4,160
0
2,804
7,731
3,187
162
2,496
5,102
0
31,249
L
Chiron
GFSM
Chiron
3,429
787
139
1,693
5,285
2,208
266
2,557
2,727
0
24,694
W
Skadi
MCLteach
Skadi
3,582
2,753
0
338
6,839
1,604
52
2,305
4,258
0
14,494
L
6,769
2,146
80
1,822
8,559
3,185
828
2,592
5,967
20,469
0
L
1,276
420
0
1,583
12,865
6,958
137
5,007
7,858
7,738
0
W
Olorun
Thaigoon
Olorun
9,687
5,336
198
1,851
4,617
1,795
1,152
1,491
3,038
33,591
4,752
W
Athena
3,296
1,135
417
2,638
6,822
3,705
222
1,144
5,634
18,381
0
L
Raijin
1,738
279
0
0
4,892
1,310
804
825
4,067
14,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,015
Gold Earned
26,077
200
Minions Killed
154
0
Camps Cleared
0
908,312
Distance Traveled
806,412
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,640
564
34
3
0
190,937
2
W
Cu Chulainn
5,581
558
25
3
0
174,668
0
W
Arachne
6,538
654
53
5
0
196,826
0
L
Chiron
5,218
522
51
5
0
168,528
2
W
Skadi
5,709
571
27
3
0
157,867
4
L
Ra
6,192
619
28
3
0
142,551
0
L
Ares
4,357
436
16
2
0
166,084
1
W
Olorun
6,906
691
60
6
0
192,031
2
W
Athena
6,281
628
35
4
0
186,920
6
L
Raijin
4,670
467
25
3
0
138,312
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role