Player Matchup

Fenrir
Fenrir
EndlessRiptide
Fenrir
Level 81
God Stats
0W - 2L
1,306 SR
Queue Stats
111W - 138L
1,399 Elo+
Solo
Kukulkan
Kukulkan
Just_Refresh01
Kukulkan
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
144W - 180L
1,352 Elo+
Party 1
Hercules
Hercules
monkeyhunter1015
Hercules
Level 87
God Stats
5W - 2L
1,943 SR
Queue Stats
62W - 76L
1,450 Elo+
Party 1
Team Averages
Level 90
1,583 SR
1,400 Elo+

VS

Team Averages
Level 117
1,593 SR
1,454 Elo+
Sylvanus
Sylvanus
Merc-Almond
Sylvanus
Level 124
God Stats
3W - 1L
1,567 SR
Queue Stats
26W - 39L
1,375 Elo+
Party 2
Tiamat
Tiamat
The_Dirty_G
Tiamat
Level 118
God Stats
21W - 16L
1,593 SR
Queue Stats
37W - 38L
1,487 Elo+
Party 2
Izanami
Izanami
Trollwithamole
Izanami
Level 108
God Stats
8W - 4L
1,617 SR
Queue Stats
33W - 25L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 5
7,981
798
8,489
8,417
4,004
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
11
2 / 2 / 4
6,912
691
6,840
5,142
1,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
3 / 2 / 6
7,425
743
6,082
10,260
5,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Merc-Almond
Sylvanus
9
0 / 5 / 1
6,153
615
3,508
11,963
5,648
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tiamat
11
3 / 1 / 2
7,156
716
5,027
5,556
3,144
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
3 / 3 / 0
7,140
714
5,377
6,693
2,189
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
9
Kills
6
6
Deaths
9
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
4
2
5
3.25
L
Kukulkan
2
2
4
2
W
Sylvanus
Merc-Almond
Sylvanus
0
5
1
0.1
W
Tiamat
3
1
2
4
W
3
3
0
1
L
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,411
Damage
13,912
23,819
Taken
24,212
10,936
Mitigated
10,981
4,070
Healing
5,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,489
1,900
0
1,169
8,417
4,004
1,060
3,600
4,817
0
22,544
L
Kukulkan
6,840
813
0
525
5,142
1,710
39
2,070
3,072
27,522
0
W
Sylvanus
Merc-Almond
Sylvanus
3,508
502
1,292
2,599
11,963
5,648
232
2,476
9,273
8,310
0
W
Tiamat
5,027
667
181
800
5,556
3,144
0
1,209
4,263
15,320
0
W
5,377
2,929
382
440
6,693
2,189
1,037
3,155
3,232
0
18,811
L
6,082
1,290
0
2,376
10,260
5,222
207
3,655
6,605
0
13,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,318
Gold Earned
20,449
106
Minions Killed
80
7
Camps Cleared
1
593,633
Distance Traveled
543,847
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,981
798
30
3
3
207,640
2
L
Kukulkan
6,912
691
60
6
4
185,450
0
W
Sylvanus
6,153
615
20
2
1
179,183
0
W
Tiamat
7,156
716
20
2
0
181,391
1
W
Izanami
7,140
714
40
4
0
183,273
0
L
Hercules
7,425
743
16
2
0
200,543
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role