Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
DubiousEnigma13
Merlin
Level 127
God Stats
12W - 11L
1,524 SR
Queue Stats
440W - 472L
1,465 Elo+
Solo
Loki
Loki
Jack No Chaser
Loki
Level 96
God Stats
0W - 4L
1,283 SR
Queue Stats
376W - 397L
1,413 Elo+
Solo
Cerberus
Cerberus
JarjarbinksQc69
Cerberus
Level 123
God Stats
3W - 4L
1,519 SR
Queue Stats
119W - 124L
1,464 Elo+
Party 2
Artemis
Artemis
JenPhe
Artemis
Level 17
God Stats
0W - 1L
1,309 SR
Queue Stats
0W - 3L
1,146 Elo+
Party 2
Team Averages
Level 101
1,427 SR
1,398 Elo+

VS

Team Averages
Level 91
1,349 SR
1,449 Elo+
Ganesha
Ganesha
Rygbe
Ganesha
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,538 Elo+
Party 1
Persephone
Persephone
Saru17
Persephone
Level 78
God Stats
1W - 0L
1,370 SR
Queue Stats
7W - 9L
1,225 Elo+
Party 1
Neith
Neith
VG D3VI0US
Neith
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 20L
1,356 Elo+
Solo
Amaterasu
Amaterasu
WhatsthatH2O
Amaterasu
Level 103
God Stats
1W - 0L
1,154 SR
Queue Stats
20W - 10L
1,618 Elo+
Party 1
Vamana
Vamana
ZoraAzuma
Vamana
Level 84
God Stats
1W - 2L
1,223 SR
Queue Stats
230W - 210L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
2 / 8 / 7
8,042
731
12,901
18,085
9,740
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
2 / 5 / 5
8,504
773
15,041
13,463
5,610
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
5 / 7 / 3
9,262
842
10,977
11,170
4,629
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
17
4 / 3 / 10
9,170
834
11,714
24,078
17,704
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Artemis
JenPhe
Artemis
11
1 / 9 / 4
7,029
639
9,140
11,105
3,962
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Rygbe
Ganesha
16
0 / 3 / 28
9,836
894
12,498
16,260
19,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Persephone
Saru17
Persephone
16
8 / 4 / 13
10,256
932
15,011
10,532
3,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
18
7 / 1 / 11
10,433
948
12,718
8,521
3,395
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Amaterasu
WhatsthatH2O
Amaterasu
15
3 / 4 / 21
9,452
859
12,460
17,028
11,976
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vamana
ZoraAzuma
Vamana
18
14 / 2 / 13
11,507
1,046
14,956
26,570
22,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
118
14
Kills
32
32
Deaths
14
29
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
2
8
7
0.69
L
2
5
5
0.9
L
5
7
3
0.93
L
Cerberus
4
3
10
3
L
Artemis
JenPhe
Artemis
1
9
4
0.33
W
Ganesha
Rygbe
Ganesha
0
3
28
4.67
W
Persephone
Saru17
Persephone
8
4
13
3.63
W
Neith
7
1
11
12.5
W
Amaterasu
WhatsthatH2O
Amaterasu
3
4
21
3.38
W
Vamana
ZoraAzuma
Vamana
14
2
13
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,773
Damage
67,643
77,901
Taken
78,911
41,645
Mitigated
60,582
25,685
Healing
41,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
12,901
3,377
1,729
3,178
18,085
9,740
622
6,568
11,517
0
19,420
L
15,041
1,048
919
4,190
13,463
5,610
172
3,205
10,258
29,765
0
L
10,977
3,399
257
1,434
11,170
4,629
0
3,724
7,446
0
20,285
L
Cerberus
11,714
1,258
696
11,828
24,078
17,704
24
9,315
14,763
24,235
0
L
Artemis
JenPhe
Artemis
9,140
5,750
842
612
11,105
3,962
450
4,697
6,408
0
11,348
W
Ganesha
Rygbe
Ganesha
12,498
2,206
1,987
3,133
16,260
19,071
150
4,793
11,326
18,989
0
W
Persephone
Saru17
Persephone
15,011
279
2,317
3,644
10,532
3,820
210
2,908
7,521
28,281
0
W
Neith
12,718
8,836
2,629
3,168
8,521
3,395
2,261
4,195
4,226
0
26,045
W
Amaterasu
WhatsthatH2O
Amaterasu
12,460
4,736
2,628
7,418
17,028
11,976
1,525
5,197
11,767
0
19,648
W
Vamana
ZoraAzuma
Vamana
14,956
6,472
1,349
13,458
26,570
22,320
1,057
9,659
16,911
0
31,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,007
Gold Earned
51,484
111
Minions Killed
103
0
Camps Cleared
0
922,193
Distance Traveled
1,144,122
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,042
731
23
2
0
206,514
0
L
Merlin
8,504
773
36
3
0
187,323
1
L
Loki
9,262
842
12
1
0
160,762
0
L
Cerberus
9,170
834
36
3
0
221,822
1
L
Artemis
7,029
639
4
0
0
145,772
0
W
Ganesha
9,836
894
0
0
0
217,775
0
W
Persephone
10,256
932
28
3
0
239,729
0
W
Neith
10,433
948
33
3
0
204,313
0
W
Amaterasu
9,452
859
18
2
0
244,077
3
W
Vamana
11,507
1,046
24
2
0
238,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role