Player Matchup

Cu Chulainn
Cu Chulainn
Azrael910
Cu Chulainn
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Raijin
Raijin
BossBladebot
Raijin
Level 27
God Stats
1W - 1L
1,735 SR
Queue Stats
58W - 70L
1,295 Elo+
Party 2
King Arthur
King Arthur
DarkBimb0
King Arthur
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 79L
1,323 Elo+
Party 2
Charybdis
Charybdis
ctosca1
Charybdis
Level 17
God Stats
9W - 11L
1,501 SR
Queue Stats
19W - 29L
1,297 Elo+
Solo
Cthulhu
Cthulhu
marqueewillgetu
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 16
1,547 SR
1,383 Elo+

VS

Team Averages
Level 31
1,546 SR
1,291 Elo+
Pele
Pele
ATRAIN07892910
Pele
Level 29
God Stats
4W - 0L
1,829 SR
Queue Stats
163W - 234L
1,386 Elo+
Party 1
Anubis
Anubis
NotawsomeXVI
Anubis
Level 45
God Stats
10W - 4L
1,573 SR
Queue Stats
125W - 190L
1,249 Elo+
Party 1
Heimdallr
Heimdallr
Pocatoes
Heimdallr
Level 27
God Stats
5W - 2L
1,683 SR
Queue Stats
64W - 75L
1,433 Elo+
Party 1
Ullr
Ullr
Trickster Ajin
Ullr
Level 44
God Stats
1W - 3L
1,147 SR
Queue Stats
155W - 178L
1,240 Elo+
Party 1
Cthulhu
Cthulhu
jaxtion
Cthulhu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,146 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Azrael910
Cu Chulainn
14
3 / 8 / 4
9,266
403
11,381
22,416
12,315
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Raijin
16
6 / 10 / 4
11,234
488
9,535
16,952
4,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
DarkBimb0
King Arthur
16
3 / 8 / 6
10,262
446
5,047
20,824
7,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
ctosca1
Charybdis
7
2 / 5 / 1
7,108
309
2,504
9,665
4,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
8 / 7 / 6
11,694
508
17,805
26,220
26,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 1 / 3
12,168
529
10,650
16,723
6,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Anubis
18
7 / 7 / 7
12,534
545
14,203
18,315
8,847
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
Pocatoes
Heimdallr
18
14 / 3 / 7
12,637
549
31,370
15,070
6,820
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
9 / 4 / 3
12,765
555
14,629
19,634
8,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
jaxtion
Cthulhu
13
2 / 8 / 7
9,332
406
3,873
17,985
16,207
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
65
22
Kills
38
38
Deaths
23
21
Assists
27
Player
Kills
Deaths
Assists
KDA
W
6
1
3
7.5
L
Cu Chulainn
Azrael910
Cu Chulainn
3
8
4
0.63
L
Raijin
6
10
4
0.8
L
King Arthur
DarkBimb0
King Arthur
3
8
6
0.75
W
Anubis
7
7
7
1.5
W
Heimdallr
Pocatoes
Heimdallr
14
3
7
5.83
W
9
4
3
2.63
L
Charybdis
ctosca1
Charybdis
2
5
1
0.5
W
Cthulhu
jaxtion
Cthulhu
2
8
7
0.69
L
8
7
6
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,272
Damage
74,725
96,077
Taken
87,727
56,368
Mitigated
46,685
10,003
Healing
25,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,650
3,182
0
6,370
16,723
6,579
1,363
4,643
11,578
0
88,117
L
Cu Chulainn
Azrael910
Cu Chulainn
11,381
2,724
0
3,682
22,416
12,315
0
3,290
19,126
7,521
31,808
L
Raijin
9,535
601
184
1,140
16,952
4,919
0
1,235
15,714
41,743
0
L
King Arthur
DarkBimb0
King Arthur
5,047
655
109
2,972
20,824
7,454
0
4,633
16,190
0
36,904
W
Anubis
14,203
3,194
0
5,533
18,315
8,847
1,777
7,130
10,374
79,557
0
W
Heimdallr
Pocatoes
Heimdallr
31,370
20,414
1,019
3,823
15,070
6,820
3,844
3,944
10,893
0
104,561
W
14,629
8,047
468
7,866
19,634
8,232
4,299
5,068
14,190
0
67,548
L
Charybdis
ctosca1
Charybdis
2,504
896
0
526
9,665
4,828
0
1,068
8,597
0
15,744
W
Cthulhu
jaxtion
Cthulhu
3,873
229
0
0
17,985
16,207
777
6,452
11,179
10,623
0
L
17,805
938
124
1,266
26,220
26,852
130
7,850
18,370
50,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,564
Gold Earned
59,436
290
Minions Killed
565
0
Camps Cleared
0
1,891,072
Distance Traveled
2,074,764
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
12,168
529
150
7
0
470,075
0
L
Cu Chulainn
9,266
403
55
2
0
401,547
0
L
Raijin
11,234
488
67
3
0
383,612
2
L
King Arthur
10,262
446
68
3
0
473,887
5
W
Anubis
12,534
545
126
5
0
343,339
2
W
Heimdallr
12,637
549
129
6
0
420,307
2
W
Ullr
12,765
555
142
6
0
417,606
1
L
Charybdis
7,108
309
29
1
0
222,528
0
W
Cthulhu
9,332
406
18
1
0
423,437
0
L
Cthulhu
11,694
508
71
3
0
409,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role