Player Matchup

Guan Yu
Guan Yu
Avowals
Guan Yu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 112L
1,534 Elo+
Solo
Ymir
Ymir
LabbeTheKing
Ymir
Level 29
God Stats
3W - 1L
1,700 SR
Queue Stats
4W - 2L
1,442 Elo+
Party 2
Olorun
Olorun
MIZ8
Olorun
Level 27
God Stats
3W - 5L
1,531 SR
Queue Stats
18W - 18L
1,533 Elo+
Party 2
Nu Wa
Nu Wa
PeaceandLove2
Nu Wa
Level 16
God Stats
3W - 3L
1,675 SR
Queue Stats
30W - 28L
1,540 Elo+
Solo
Thanatos
Thanatos
idontbuywards
Thanatos
Level 8
God Stats
5W - 3L
1,813 SR
Queue Stats
42W - 37L
1,638 Elo+
Solo
Team Averages
Level 22
1,644 SR
1,537 Elo+

VS

Team Averages
Level 25
1,539 SR
1,574 Elo+
Ra
Ra
AFKPhantom
Ra
Level 28
God Stats
4W - 5L
1,669 SR
Queue Stats
76W - 65L
1,617 Elo+
Party 1
Ullr
Ullr
LionOfCosmo
Ullr
Level 24
God Stats
2W - 3L
1,609 SR
Queue Stats
70W - 54L
1,635 Elo+
Party 1
Erlang Shen
Erlang Shen
TenaciousTibbs
Erlang Shen
Level 29
God Stats
3W - 2L
1,736 SR
Queue Stats
69W - 56L
1,609 Elo+
Solo
Aphrodite
Aphrodite
TheSlyestSir
Aphrodite
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 17L
1,505 Elo+
Solo
Thor
Thor
WhatDoIWritehere
Thor
Level 14
God Stats
1W - 3L
1,182 SR
Queue Stats
24W - 23L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Avowals
Guan Yu
16
2 / 3 / 1
9,183
540
2,626
12,965
10,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
5 / 2 / 8
9,361
551
5,967
10,001
10,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Olorun
MIZ8
Olorun
16
5 / 1 / 8
9,454
556
10,242
8,715
3,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

18
4 / 1 / 6
10,933
643
18,542
8,007
2,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
idontbuywards
Thanatos
16
7 / 3 / 3
10,064
592
7,656
14,177
5,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 1
9,021
531
3,778
7,924
1,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 6 / 0
8,240
485
5,152
13,275
4,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
TenaciousTibbs
Erlang Shen
15
3 / 5 / 1
9,184
540
11,877
13,189
8,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Aphrodite
TheSlyestSir
Aphrodite
11
0 / 6 / 3
7,198
423
3,681
10,880
5,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
3 / 4 / 4
8,954
527
6,177
14,320
4,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
18
23
Kills
9
10
Deaths
23
26
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
W
Guan Yu
Avowals
Guan Yu
2
3
1
0.83
W
5
2
8
4.5
L
2
6
0
0.33
W
Olorun
MIZ8
Olorun
5
1
8
9
W
4
1
6
7
L
Erlang Shen
TenaciousTibbs
Erlang Shen
3
5
1
0.7
L
Aphrodite
TheSlyestSir
Aphrodite
0
6
3
0.25
L
3
4
4
1.25
W
Thanatos
idontbuywards
Thanatos
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,033
Damage
30,665
53,865
Taken
59,588
32,964
Mitigated
24,314
27,528
Healing
16,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,778
136
118
3,081
7,924
1,951
0
5,000
2,576
68,418
0
W
Guan Yu
Avowals
Guan Yu
2,626
457
85
4,859
12,965
10,911
292
0
12,965
12,512
37,221
W
5,967
1,139
0
1,345
10,001
10,186
374
1,859
8,142
28,212
0
L
5,152
2,383
0
1,121
13,275
4,109
0
9,043
4,066
0
54,321
W
Olorun
MIZ8
Olorun
10,242
4,436
368
5,334
8,715
3,451
2,198
1,758
6,957
75,332
0
W
18,542
3,031
0
2,102
8,007
2,825
946
2,492
5,515
93,153
0
L
Erlang Shen
TenaciousTibbs
Erlang Shen
11,877
5,981
0
3,107
13,189
8,399
142
4,792
8,140
0
61,032
L
Aphrodite
TheSlyestSir
Aphrodite
3,681
803
2,020
3,466
10,880
5,677
0
8,400
2,324
18,523
0
L
6,177
2,256
0
3,603
14,320
4,178
0
7,486
6,478
0
43,781
W
Thanatos
idontbuywards
Thanatos
7,656
2,669
0
13,435
14,177
5,591
0
1,454
12,723
0
53,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,995
Gold Earned
42,597
519
Minions Killed
480
0
Camps Cleared
0
1,648,721
Distance Traveled
1,517,484
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,021
531
155
9
0
323,217
10
W
Guan Yu
9,183
540
104
6
0
316,774
5
W
Ymir
9,361
551
35
2
0
319,428
1
L
Ullr
8,240
485
105
6
0
275,740
1
W
Olorun
9,454
556
120
7
0
328,947
4
W
Nu Wa
10,933
643
162
10
0
338,372
10
L
Erlang Shen
9,184
540
100
6
0
301,441
0
L
Aphrodite
7,198
423
40
2
0
304,519
5
L
Thor
8,954
527
80
5
0
312,567
3
W
Thanatos
10,064
592
98
6
0
345,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role