Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
DemonBleu
Sol
Level 62
God Stats
22W - 40L
1,351 SR
Queue Stats
202W - 312L
1,307 Elo+
Party 1
Artio
Artio
FMBbk
Artio
Level 56
God Stats
5W - 4L
1,604 SR
Queue Stats
176W - 266L
1,294 Elo+
Party 1
Tiamat
Tiamat
Garyoak123
Tiamat
Level 32
God Stats
2W - 5L
1,094 SR
Queue Stats
124W - 126L
1,507 Elo+
Party 3
Anhur
Anhur
ShredCruz
Anhur
Level 88
God Stats
9W - 12L
1,547 SR
Queue Stats
264W - 262L
1,494 Elo+
Party 3
Team Averages
Level 61
1,419 SR
1,420 Elo+

VS

Team Averages
Level 49
1,511 SR
1,419 Elo+
Khepri
Khepri
BloodyRevenant
Khepri
Level 24
God Stats
3W - 1L
1,638 SR
Queue Stats
113W - 107L
1,357 Elo+
Party 2
Chang'e
Chang'e
CptMoonkitty
Chang'e
Level 47
God Stats
6W - 13L
1,442 SR
Queue Stats
167W - 190L
1,384 Elo+
Party 2
Nemesis
Nemesis
Lip19131
Nemesis
Level 45
God Stats
3W - 4L
1,304 SR
Queue Stats
67W - 65L
1,505 Elo+
Solo
Cerberus
Cerberus
aShortMan
Cerberus
Level 49
God Stats
16W - 14L
1,605 SR
Queue Stats
289W - 294L
1,575 Elo+
Solo
Skadi
Skadi
wink789
Skadi
Level 78
God Stats
18W - 11L
1,568 SR
Queue Stats
131W - 133L
1,274 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
12
2 / 5 / 1
7,935
467
3,898
12,279
5,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
1 / 6 / 1
8,402
494
11,898
13,577
3,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Artio
FMBbk
Artio
10
2 / 4 / 3
7,400
435
4,037
15,960
11,712
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
Garyoak123
Tiamat
14
3 / 6 / 1
8,955
527
12,983
11,925
6,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
ShredCruz
Anhur
14
3 / 3 / 4
8,661
509
13,244
12,885
3,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 12
8,505
500
4,229
13,798
9,220
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
CptMoonkitty
Chang'e
15
8 / 3 / 9
9,358
550
11,475
11,518
4,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Nemesis
Lip19131
Nemesis
15
7 / 1 / 6
9,530
561
9,972
11,708
5,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
aShortMan
Cerberus
14
4 / 1 / 11
9,154
538
11,353
16,520
12,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
wink789
Skadi
15
4 / 4 / 6
9,049
532
9,293
9,784
1,805
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
68
11
Kills
24
24
Deaths
11
10
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
2
5
1
0.5
W
1
2
12
3.5
W
Chang'e
CptMoonkitty
Chang'e
8
3
9
4.17
L
1
6
1
0.25
L
Artio
FMBbk
Artio
2
4
3
0.88
L
Tiamat
Garyoak123
Tiamat
3
6
1
0.58
W
Nemesis
Lip19131
Nemesis
7
1
6
10
L
Anhur
ShredCruz
Anhur
3
3
4
1.67
W
Cerberus
aShortMan
Cerberus
4
1
11
9.5
W
Skadi
wink789
Skadi
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,060
Damage
46,322
66,626
Taken
63,328
30,856
Mitigated
33,249
22,405
Healing
27,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
3,898
1,157
0
3,340
12,279
5,214
0
5,347
6,835
0
39,974
W
4,229
602
3,544
4,270
13,798
9,220
0
4,525
9,099
18,633
0
W
Chang'e
CptMoonkitty
Chang'e
11,475
995
3,580
6,170
11,518
4,672
506
5,937
5,019
53,423
0
L
11,898
4,402
0
5,377
13,577
3,794
290
6,462
6,644
48,658
0
L
Artio
FMBbk
Artio
4,037
827
1,496
5,651
15,960
11,712
0
6,335
9,501
17,785
0
L
Tiamat
Garyoak123
Tiamat
12,983
794
145
2,997
11,925
6,444
204
4,954
6,812
50,248
0
W
Nemesis
Lip19131
Nemesis
9,972
2,984
0
3,010
11,708
5,459
0
5,345
6,099
0
69,709
L
Anhur
ShredCruz
Anhur
13,244
4,686
0
3,399
12,885
3,692
296
3,025
9,777
0
56,550
W
Cerberus
aShortMan
Cerberus
11,353
578
0
6,220
16,520
12,093
0
10,658
5,706
45,104
0
W
Skadi
wink789
Skadi
9,293
3,832
0
580
9,784
1,805
2,704
1,257
8,487
0
61,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,353
Gold Earned
45,596
367
Minions Killed
466
0
Camps Cleared
0
1,528,528
Distance Traveled
1,711,941
16
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,935
467
71
4
0
310,991
7
W
Khepri
8,505
500
18
1
0
307,473
3
W
Chang'e
9,358
550
108
6
0
335,624
0
L
Sol
8,402
494
88
5
0
258,545
2
L
Artio
7,400
435
26
2
0
340,119
1
L
Tiamat
8,955
527
84
5
0
318,768
0
W
Nemesis
9,530
561
106
6
0
381,819
5
L
Anhur
8,661
509
98
6
0
300,105
6
W
Cerberus
9,154
538
123
7
0
369,420
8
W
Skadi
9,049
532
111
7
0
317,605
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role