Player Matchup

Hachiman
Hachiman
CVG_Luck13
Hachiman
Level 37
God Stats
12W - 25L
1,316 SR
Queue Stats
231W - 284L
1,399 Elo+
Party 1
Bastet
Bastet
CraN4uY
Bastet
Level 124
God Stats
2W - 4L
1,594 SR
Queue Stats
13W - 18L
1,467 Elo+
Solo
Janus
Janus
MataNoooBB
Janus
Level 39
God Stats
2W - 13L
1,263 SR
Queue Stats
186W - 216L
1,350 Elo+
Solo
Achilles
Achilles
MrNick115
Achilles
Level 31
God Stats
5W - 3L
1,249 SR
Queue Stats
115W - 148L
1,414 Elo+
Party 1
Terra
Terra
NicoBR101
Terra
Level 89
God Stats
66W - 55L
1,492 SR
Queue Stats
267W - 278L
1,446 Elo+
Solo
Team Averages
Level 64
1,383 SR
1,415 Elo+

VS

Team Averages
Level 60
1,468 SR
1,472 Elo+
Chaac
Chaac
Bielzeraaaa
Chaac
Level 38
God Stats
3W - 1L
1,507 SR
Queue Stats
19W - 9L
1,572 Elo+
Solo
He Bo
He Bo
Cojaz3879
He Bo
Level 86
God Stats
4W - 1L
1,568 SR
Queue Stats
220W - 213L
1,494 Elo+
Solo
Neith
Neith
Hauscler
Neith
Level 52
God Stats
4W - 9L
1,281 SR
Queue Stats
125W - 154L
1,305 Elo+
Solo
Sylvanus
Sylvanus
KMS666
Sylvanus
Level 45
God Stats
6W - 6L
1,465 SR
Queue Stats
80W - 75L
1,515 Elo+
Solo
Bastet
Bastet
jpcacador
Bastet
Level 81
God Stats
3W - 3L
1,518 SR
Queue Stats
96W - 93L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CVG_Luck13
Hachiman
15
1 / 11 / 6
9,792
392
13,118
20,926
6,128
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bastet
CraN4uY
Bastet
19
10 / 7 / 3
12,696
508
20,713
22,394
13,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Janus
17
4 / 8 / 3
11,252
450
11,181
23,675
10,482
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
MrNick115
Achilles
16
3 / 8 / 4
10,082
403
12,130
24,700
25,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Terra
NicoBR101
Terra
14
3 / 3 / 4
9,777
391
8,855
18,889
21,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 4 / 14
13,726
549
22,098
28,760
30,103
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

He Bo
Cojaz3879
He Bo
20
9 / 5 / 8
13,529
541
19,812
13,182
4,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
Hauscler
Neith
19
4 / 5 / 5
12,711
508
7,658
12,853
5,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sylvanus
KMS666
Sylvanus
17
3 / 4 / 17
12,417
497
8,632
21,444
26,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bastet
jpcacador
Bastet
20
15 / 3 / 5
15,674
627
29,127
22,396
9,591
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
86
21
Kills
37
37
Deaths
21
20
Assists
49
Player
Kills
Deaths
Assists
KDA
W
6
4
14
3.25
L
Hachiman
CVG_Luck13
Hachiman
1
11
6
0.36
W
He Bo
Cojaz3879
He Bo
9
5
8
2.6
L
Bastet
CraN4uY
Bastet
10
7
3
1.64
W
Neith
Hauscler
Neith
4
5
5
1.3
W
Sylvanus
KMS666
Sylvanus
3
4
17
2.88
L
Janus
4
8
3
0.69
L
Achilles
MrNick115
Achilles
3
8
4
0.63
L
Terra
NicoBR101
Terra
3
3
4
1.67
W
Bastet
jpcacador
Bastet
15
3
5
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,997
Damage
87,327
110,584
Taken
98,635
77,231
Mitigated
76,188
28,272
Healing
44,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,098
3,982
0
12,333
28,760
30,103
2,837
4,665
23,150
19,865
71,309
L
Hachiman
CVG_Luck13
Hachiman
13,118
5,888
0
3,833
20,926
6,128
897
5,490
15,338
0
63,420
W
He Bo
Cojaz3879
He Bo
19,812
625
842
2,733
13,182
4,914
1,355
4,953
8,103
83,870
0
L
Bastet
CraN4uY
Bastet
20,713
5,406
0
8,263
22,394
13,660
95
5,588
16,676
0
91,981
W
Neith
Hauscler
Neith
7,658
2,265
0
3,972
12,853
5,542
3,966
3,514
9,339
0
80,741
W
Sylvanus
KMS666
Sylvanus
8,632
1,682
6,049
8,069
21,444
26,038
519
4,758
16,382
20,791
0
L
Janus
11,181
435
0
3,270
23,675
10,482
0
8,155
14,860
79,338
0
L
Achilles
MrNick115
Achilles
12,130
2,328
0
6,965
24,700
25,218
0
7,310
17,220
9,745
49,658
L
Terra
NicoBR101
Terra
8,855
653
1,643
4,298
18,889
21,743
112
5,744
13,044
28,276
0
W
Bastet
jpcacador
Bastet
29,127
8,056
0
10,228
22,396
9,591
1,554
4,561
17,613
0
143,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,599
Gold Earned
68,057
549
Minions Killed
639
0
Camps Cleared
0
2,230,960
Distance Traveled
2,345,629
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,726
549
159
6
0
445,446
7
L
Hachiman
9,792
392
118
5
0
385,689
3
W
He Bo
13,529
541
129
5
0
458,592
1
L
Bastet
12,696
508
144
6
0
474,364
2
W
Neith
12,711
508
143
6
0
441,447
4
W
Sylvanus
12,417
497
21
1
0
464,392
4
L
Janus
11,252
450
153
6
0
416,084
0
L
Achilles
10,082
403
89
4
0
475,870
0
L
Terra
9,777
391
45
2
0
478,953
10
W
Bastet
15,674
627
187
7
0
535,752
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role