Player Matchup

Ne Zha
Ne Zha
Goofysbro
Ne Zha
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 55L
1,399 Elo+
Party 1
Chaac
Chaac
HeadBow
Chaac
Level 45
God Stats
1W - 1L
1,743 SR
Queue Stats
18W - 15L
1,430 Elo+
Party 1
Chiron
Chiron
Jagga000
Chiron
Level 99
God Stats
14W - 17L
1,474 SR
Queue Stats
385W - 418L
1,431 Elo+
Solo
Xbalanque
Xbalanque
Marc Gax
Xbalanque
Level 43
God Stats
16W - 26L
1,384 SR
Queue Stats
70W - 120L
1,298 Elo+
Party 2
Tiamat
Tiamat
yisus 5000
Tiamat
Level 115
God Stats
1W - 5L
1,236 SR
Queue Stats
189W - 187L
1,441 Elo+
Party 2
Team Averages
Level 82
1,468 SR
1,400 Elo+

VS

Team Averages
Level 92
1,460 SR
1,405 Elo+
Ah Muzen Cab
Ah Muzen Cab
Bhrockoly
Ah Muzen Cab
Level 95
God Stats
7W - 7L
1,578 SR
Queue Stats
296W - 313L
1,432 Elo+
Solo
Sun Wukong
Sun Wukong
LilMutto
Sun Wukong
Level 23
God Stats
8W - 10L
1,156 SR
Queue Stats
49W - 44L
1,394 Elo+
Party 3
Set
Set
UwUTheGoblin
Set
Level 125
God Stats
21W - 27L
1,405 SR
Queue Stats
669W - 683L
1,426 Elo+
Party 3
Nu Wa
Nu Wa
blondie1495
Nu Wa
Level 149
God Stats
44W - 34L
1,615 SR
Queue Stats
469W - 483L
1,394 Elo+
Party 3
Ymir
Ymir
lightlyamark
Ymir
Level 67
God Stats
10W - 5L
1,549 SR
Queue Stats
162W - 201L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Goofysbro
Ne Zha
18
1 / 8 / 5
10,891
474
12,680
23,637
9,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
HeadBow
Chaac
16
1 / 4 / 3
10,575
460
16,595
22,181
25,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chiron
Jagga000
Chiron
15
2 / 8 / 4
9,310
405
14,889
22,943
6,110
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xbalanque
Marc Gax
Xbalanque
16
3 / 8 / 1
9,818
427
11,475
19,665
6,200
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
yisus 5000
Tiamat
16
3 / 9 / 1
10,521
457
11,524
21,777
10,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Bhrockoly
Ah Muzen Cab
20
9 / 3 / 7
12,533
545
18,732
15,876
5,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
LilMutto
Sun Wukong
20
4 / 0 / 1
12,079
525
7,361
16,994
9,587
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
11 / 1 / 9
13,241
576
24,175
24,205
13,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
10 / 4 / 6
13,039
567
23,665
16,752
6,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
3 / 2 / 17
11,462
498
10,023
23,572
18,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
77
10
Kills
37
37
Deaths
10
14
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Bhrockoly
Ah Muzen Cab
9
3
7
4.17
L
Ne Zha
Goofysbro
Ne Zha
1
8
5
0.44
L
Chaac
HeadBow
Chaac
1
4
3
0.63
L
Chiron
Jagga000
Chiron
2
8
4
0.5
W
Sun Wukong
LilMutto
Sun Wukong
4
0
1
4.5
L
Xbalanque
Marc Gax
Xbalanque
3
8
1
0.44
W
11
1
9
15.5
W
10
4
6
3.25
W
3
2
17
5.75
L
Tiamat
yisus 5000
Tiamat
3
9
1
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,163
Damage
83,956
110,203
Taken
97,399
57,418
Mitigated
53,744
37,399
Healing
31,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Bhrockoly
Ah Muzen Cab
18,732
5,571
0
6,000
15,876
5,897
2,756
3,442
12,283
0
102,775
L
Ne Zha
Goofysbro
Ne Zha
12,680
5,893
0
9,223
23,637
9,146
0
6,897
16,340
0
94,021
L
Chaac
HeadBow
Chaac
16,595
5,509
0
10,271
22,181
25,554
536
3,690
18,198
10,209
58,037
L
Chiron
Jagga000
Chiron
14,889
5,509
1,271
8,407
22,943
6,110
0
8,316
14,113
0
65,162
W
Sun Wukong
LilMutto
Sun Wukong
7,361
1,360
0
7,277
16,994
9,587
688
895
15,072
0
66,484
L
Xbalanque
Marc Gax
Xbalanque
11,475
4,893
253
3,203
19,665
6,200
0
6,253
12,868
0
61,930
W
24,175
12,132
0
6,273
24,205
13,116
0
3,834
19,793
0
111,425
W
23,665
6,800
0
4,202
16,752
6,348
3,647
4,965
11,179
87,453
0
W
10,023
738
0
8,216
23,572
18,796
960
560
22,946
47,656
0
L
Tiamat
yisus 5000
Tiamat
11,524
1,285
0
4,771
21,777
10,408
76
6,281
14,995
68,677
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,115
Gold Earned
62,354
597
Minions Killed
643
0
Camps Cleared
0
1,919,984
Distance Traveled
2,226,780
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
12,533
545
158
7
0
417,002
3
L
Ne Zha
10,891
474
138
6
0
433,365
0
L
Chaac
10,575
460
122
5
0
411,425
0
L
Chiron
9,310
405
99
4
0
364,137
4
W
Sun Wukong
12,079
525
131
6
0
505,669
0
L
Xbalanque
9,818
427
111
5
0
367,600
3
W
Set
13,241
576
137
6
0
499,373
2
W
Nu Wa
13,039
567
142
6
0
400,243
12
W
Ymir
11,462
498
75
3
0
404,493
2
L
Tiamat
10,521
457
127
6
0
343,457
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role