Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Akum3tsu
Cthulhu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,584 Elo+
Solo
Zeus
Zeus
MushroomJump3
Zeus
Level 41
God Stats
3W - 3L
1,519 SR
Queue Stats
54W - 65L
1,354 Elo+
Solo
Team Averages
Level 70
1,506 SR
1,479 Elo+

VS

Team Averages
Level 84
1,342 SR
1,534 Elo+
Chronos
Chronos
KeeganF77
Chronos
Level 29
God Stats
1W - 2L
1,350 SR
Queue Stats
27W - 39L
1,396 Elo+
Party 1
Susano
Susano
REDSKUL123x456
Susano
Level 160
God Stats
1W - 0L
1,404 SR
Queue Stats
51W - 14L
1,889 Elo+
Party 1
Cthulhu
Cthulhu
lecteur455
Cthulhu
Level 64
God Stats
4W - 1L
1,272 SR
Queue Stats
46W - 73L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
10
4 / 9 / 2
7,041
704
4,712
10,680
4,026
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cthulhu
Akum3tsu
Cthulhu
10
1 / 7 / 5
7,272
727
3,868
12,606
9,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
2 / 4 / 3
7,169
717
7,962
6,126
1,879
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
KeeganF77
Chronos
13
7 / 3 / 7
8,285
829
8,189
8,057
2,611
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
13 / 2 / 2
9,456
946
12,334
7,605
3,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
lecteur455
Cthulhu
12
0 / 3 / 17
7,724
772
4,601
8,510
6,694
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
46
7
Kills
20
20
Deaths
8
10
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
4
9
2
0.56
L
Cthulhu
Akum3tsu
Cthulhu
1
7
5
0.5
W
Chronos
KeeganF77
Chronos
7
3
7
3.5
L
2
4
3
0.88
W
13
2
2
7
W
Cthulhu
lecteur455
Cthulhu
0
3
17
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,542
Damage
25,124
29,412
Taken
24,172
15,294
Mitigated
12,763
2,416
Healing
3,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
4,712
589
0
670
10,680
4,026
0
4,781
5,667
0
7,352
L
Cthulhu
Akum3tsu
Cthulhu
3,868
540
0
883
12,606
9,389
0
5,896
6,456
9,337
0
W
Chronos
KeeganF77
Chronos
8,189
3,749
0
2,024
8,057
2,611
1,097
3,550
4,507
30,088
0
L
7,962
894
0
863
6,126
1,879
0
2,437
3,527
24,269
0
W
12,334
4,849
0
612
7,605
3,458
0
3,416
4,189
0
22,965
W
Cthulhu
lecteur455
Cthulhu
4,601
349
317
1,018
8,510
6,694
96
5,215
3,295
19,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,482
Gold Earned
25,465
70
Minions Killed
111
1
Camps Cleared
7
478,774
Distance Traveled
531,986
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,041
704
6
1
0
148,890
2
L
Cthulhu
7,272
727
15
2
0
170,273
0
W
Chronos
8,285
829
40
4
6
180,671
3
L
Zeus
7,169
717
49
5
1
159,611
2
W
Susano
9,456
946
31
3
1
166,674
1
W
Cthulhu
7,724
772
40
4
0
184,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role