Player Matchup

Medusa
Medusa
DannyMackG59
Medusa
Level 5
God Stats
1W - 2L
1,239 SR
Queue Stats
1W - 3L
1,196 Elo+
Solo
Hachiman
Hachiman
Harms_1987
Hachiman
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,437 Elo+
Solo
Jing Wei
Jing Wei
Kevthaplug
Jing Wei
Level 14
God Stats
10W - 12L
1,558 SR
Queue Stats
19W - 33L
1,388 Elo+
Party 2
Artio
Artio
TransparentDucc
Artio
Level 29
God Stats
4W - 5L
1,500 SR
Queue Stats
163W - 190L
1,401 Elo+
Solo
Baron Samedi
Baron Samedi
dbluj
Baron Samedi
Level 20
God Stats
8W - 16L
1,312 SR
Queue Stats
44W - 63L
1,395 Elo+
Party 2
Team Averages
Level 16
1,422 SR
1,363 Elo+

VS

Team Averages
Level 10
1,402 SR
1,186 Elo+
Hel
Hel
GrittyKota
Hel
Level 20
God Stats
3W - 8L
1,230 SR
Queue Stats
29W - 43L
1,242 Elo+
Solo
Artemis
Artemis
LR hoping503
Artemis
Level 6
God Stats
1W - 3L
1,279 SR
Queue Stats
17W - 26L
1,336 Elo+
Solo
Cthulhu
Cthulhu
coloradokwiek
Cthulhu
Level 2
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 7L
1,056 Elo+
Party 1
Nu Wa
Nu Wa
diorcity
Nu Wa
Level 17
God Stats
4W - 8L
1,502 SR
Queue Stats
4W - 9L
1,295 Elo+
Solo
Ymir
Ymir
ratsam_Zeuge
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,000 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
9 / 6 / 20
16,208
1,013
22,844
25,322
19,432
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
Harms_1987
Hachiman
20
0 / 10 / 18
13,968
873
5,115
24,706
9,087
Jing Wei
Kevthaplug
Jing Wei
20
17 / 7 / 12
16,964
1,060
34,507
27,394
10,354
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
3 / 3 / 27
16,156
1,010
19,197
34,704
29,156
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
dbluj
Baron Samedi
20
15 / 8 / 16
16,840
1,053
28,670
28,007
14,758
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

5

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 2 / 1
11,759
735
1,935
3,444
971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artemis
LR hoping503
Artemis
20
23 / 7 / 9
21,732
1,358
70,184
23,857
11,211
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
20
1 / 18 / 13
14,075
880
20,214
49,027
51,135
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nu Wa
diorcity
Nu Wa
20
10 / 6 / 19
18,681
1,168
32,707
19,160
11,012
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

20
0 / 12 / 18
14,781
924
5,820
26,015
12,430

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
94
44
Kills
34
34
Deaths
45
93
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Medusa
9
6
20
3.17
L
0
2
1
0.25
W
Hachiman
Harms_1987
Hachiman
0
10
18
0.9
W
Jing Wei
Kevthaplug
Jing Wei
17
7
12
3.29
L
Artemis
LR hoping503
Artemis
23
7
9
3.93
W
3
3
27
5.5
L
Cthulhu
1
18
13
0.42
W
Baron Samedi
dbluj
Baron Samedi
15
8
16
2.88
L
Nu Wa
diorcity
Nu Wa
10
6
19
3.25
L
0
12
18
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,333
Damage
130,860
140,133
Taken
121,503
82,787
Mitigated
86,759
29,573
Healing
14,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
22,844
11,299
0
4,285
25,322
19,432
0
9,792
15,112
0
54,682
L
1,935
1,237
0
556
3,444
971
0
893
2,551
6,111
0
W
Hachiman
Harms_1987
Hachiman
5,115
2,495
0
0
24,706
9,087
0
8,870
15,452
0
15,390
W
Jing Wei
Kevthaplug
Jing Wei
34,507
24,994
0
200
27,394
10,354
0
10,097
17,007
0
57,484
L
Artemis
LR hoping503
Artemis
70,184
47,211
0
6,436
23,857
11,211
0
6,323
17,534
0
122,104
W
19,197
3,462
4,249
10,781
34,704
29,156
0
16,160
17,598
43,989
0
L
Cthulhu
20,214
2,439
0
5,303
49,027
51,135
0
20,762
27,043
29,103
0
W
Baron Samedi
dbluj
Baron Samedi
28,670
3,709
5,150
4,908
28,007
14,758
0
13,362
14,288
52,345
0
L
Nu Wa
diorcity
Nu Wa
32,707
8,741
0
1,748
19,160
11,012
0
9,071
10,089
61,691
0
L
5,820
471
0
0
26,015
12,430
0
10,818
15,197
23,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,136
Gold Earned
81,028
232
Minions Killed
265
3
Camps Cleared
5
1,313,586
Distance Traveled
1,135,802
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
16,208
1,013
78
5
2
252,912
1
L
Hel
11,759
735
5
0
0
74,470
1
W
Hachiman
13,968
873
27
2
0
240,074
0
W
Jing Wei
16,964
1,060
34
2
0
285,253
2
L
Artemis
21,732
1,358
133
8
2
251,791
1
W
Artio
16,156
1,010
34
2
1
318,474
3
L
Cthulhu
14,075
880
32
2
0
270,331
1
W
Baron Samedi
16,840
1,053
59
4
0
216,873
0
L
Nu Wa
18,681
1,168
57
4
2
262,531
1
L
Ymir
14,781
924
38
2
1
276,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role