Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
EndmostDig1
Cthulhu
Level 89
God Stats
5W - 4L
1,497 SR
Queue Stats
88W - 81L
1,506 Elo+
Solo
Freya
Freya
Kkroto 007
Freya
Level 128
God Stats
4W - 2L
1,538 SR
Queue Stats
416W - 440L
1,459 Elo+
Solo
Geb
Geb
Stan-Loonart
Geb
Level 106
God Stats
7W - 10L
1,472 SR
Queue Stats
511W - 556L
1,519 Elo+
Solo
Ullr
Ullr
shortntasty00
Ullr
Level 66
God Stats
1W - 6L
1,500 SR
Queue Stats
197W - 214L
1,481 Elo+
Solo
Team Averages
Level 92
1,502 SR
1,493 Elo+

VS

Team Averages
Level 108
1,392 SR
1,452 Elo+
Mercury
Mercury
BrockStar8915
Mercury
Level 82
God Stats
0W - 4L
1,459 SR
Queue Stats
51W - 46L
1,485 Elo+
Solo
Hou Yi
Hou Yi
FiddeScent
Hou Yi
Level 145
God Stats
0W - 1L
1,296 SR
Queue Stats
102W - 109L
1,432 Elo+
Solo
Susano
Susano
KTX Afgan
Susano
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 41L
1,470 Elo+
Party 1
Loki
Loki
PolarBeer Ninja
Loki
Level 120
God Stats
2W - 8L
1,279 SR
Queue Stats
49W - 53L
1,451 Elo+
Party 1
Tyr
Tyr
esplok554
Tyr
Level 124
God Stats
2W - 4L
1,426 SR
Queue Stats
65W - 78L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
2 / 2 / 4
8,649
961
9,215
8,958
7,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
EndmostDig1
Cthulhu
15
0 / 2 / 6
8,014
890
9,100
7,937
7,098
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Freya
15
2 / 2 / 6
8,740
971
6,772
9,076
4,302
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
3 / 0 / 3
8,878
986
5,419
5,776
6,920
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
2 / 1 / 5
8,489
943
7,565
4,794
2,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

310

VS

Team 2 Tickets

239

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
15
2 / 2 / 5
8,946
994
5,585
10,692
3,939
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hou Yi
FiddeScent
Hou Yi
15
1 / 2 / 4
8,612
957
7,447
8,505
3,074
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Susano
KTX Afgan
Susano
13
2 / 5 / 2
8,122
902
7,177
9,973
3,403
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 0 / 3
8,614
957
7,739
11,769
4,022
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 0 / 0
7,029
781
0
257
155
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
21
9
Kills
7
7
Deaths
9
24
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
2
2
4
2
L
Mercury
2
2
5
2.25
W
Cthulhu
EndmostDig1
Cthulhu
0
2
6
1.5
L
Hou Yi
FiddeScent
Hou Yi
1
2
4
1.5
L
Susano
KTX Afgan
Susano
2
5
2
0.6
W
Freya
2
2
6
2.5
L
2
0
3
3.5
W
3
0
3
4.5
L
0
0
0
0
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,071
Damage
27,948
36,541
Taken
41,196
28,591
Mitigated
14,593
7,335
Healing
865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
9,215
1,297
0
1,008
8,958
7,977
0
0
8,958
2,856
20,805
L
Mercury
5,585
1,277
0
0
10,692
3,939
0
4,314
6,037
0
18,915
W
Cthulhu
EndmostDig1
Cthulhu
9,100
286
297
102
7,937
7,098
0
0
7,066
28,346
0
L
Hou Yi
FiddeScent
Hou Yi
7,447
4,451
0
72
8,505
3,074
0
4,980
3,396
0
32,534
L
Susano
KTX Afgan
Susano
7,177
993
0
0
9,973
3,403
0
7,479
2,387
0
11,662
W
Freya
6,772
2,726
0
3,651
9,076
4,302
0
0
9,076
24,672
0
L
7,739
748
256
537
11,769
4,022
0
5,408
5,946
0
26,481
W
5,419
625
356
981
5,776
6,920
0
0
5,776
15,104
0
L
0
0
0
0
257
155
0
0
257
0
162
W
7,565
2,790
0
940
4,794
2,294
0
0
4,794
0
14,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,770
Gold Earned
41,323
165
Minions Killed
144
5
Camps Cleared
7
879,217
Distance Traveled
723,627
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,649
961
51
6
2
191,478
0
L
Mercury
8,946
994
38
4
6
202,911
1
W
Cthulhu
8,014
890
36
4
0
174,630
1
L
Hou Yi
8,612
957
59
7
0
155,262
0
L
Susano
8,122
902
10
1
1
167,031
1
W
Freya
8,740
971
47
5
1
148,373
1
L
Loki
8,614
957
37
4
0
189,581
0
W
Geb
8,878
986
16
2
0
190,788
2
L
Tyr
7,029
781
0
0
0
8,842
0
W
Ullr
8,489
943
15
2
2
173,948
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role