Player Matchup

Cerberus
Cerberus
CURSE GHOST 14
Cerberus
Level 29
God Stats
85W - 98L
1,494 SR
Queue Stats
229W - 276L
1,336 Elo+
Solo
Cupid
Cupid
FellDragoon4248
Cupid
Level 12
God Stats
13W - 16L
1,482 SR
Queue Stats
16W - 36L
1,436 Elo+
Solo
Tsukuyomi
Tsukuyomi
King_David_0514
Tsukuyomi
Level 28
God Stats
4W - 8L
1,361 SR
Queue Stats
86W - 89L
1,355 Elo+
Solo
Cthulhu
Cthulhu
LLewis22
Cthulhu
Level 27
God Stats
4W - 2L
1,500 SR
Queue Stats
130W - 146L
1,415 Elo+
Solo
Discordia
Discordia
trill_vibez_85
Discordia
Level 29
God Stats
4W - 4L
1,180 SR
Queue Stats
111W - 127L
1,435 Elo+
Solo
Team Averages
Level 25
1,403 SR
1,395 Elo+

VS

Team Averages
Level 15
1,449 SR
1,354 Elo+
Achilles
Achilles
Kingkelz5188
Achilles
Level 16
God Stats
1W - 4L
1,309 SR
Queue Stats
13W - 16L
1,323 Elo+
Solo
Skadi
Skadi
Paperlink
Skadi
Level 5
God Stats
0W - 2L
1,273 SR
Queue Stats
1W - 2L
1,417 Elo+
Solo
Chiron
Chiron
R_a_s_k_o_26
Chiron
Level 10
God Stats
2W - 4L
1,500 SR
Queue Stats
2W - 10L
1,262 Elo+
Solo
Anubis
Anubis
fer29bucs
Anubis
Level 18
God Stats
5W - 5L
1,762 SR
Queue Stats
27W - 38L
1,317 Elo+
Solo
Arachne
Arachne
godeater34
Arachne
Level 27
God Stats
7W - 12L
1,401 SR
Queue Stats
71W - 66L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
18
6 / 1 / 3
12,070
575
7,905
13,485
13,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
6 / 1 / 9
10,809
515
9,570
8,418
2,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
King_David_0514
Tsukuyomi
17
1 / 0 / 4
10,732
511
942
10,811
6,719
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
LLewis22
Cthulhu
16
11 / 1 / 9
11,589
552
15,611
15,194
14,880
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Discordia
trill_vibez_85
Discordia
17
13 / 2 / 5
11,982
571
9,879
9,699
2,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Kingkelz5188
Achilles
11
0 / 3 / 0
6,884
328
1,578
7,525
4,584
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Skadi
Paperlink
Skadi
13
3 / 9 / 0
8,765
417
7,489
15,106
4,791
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chiron
11
1 / 13 / 3
7,730
368
5,470
14,876
4,972
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
fer29bucs
Anubis
13
1 / 10 / 1
8,702
414
6,437
14,220
5,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
godeater34
Arachne
3
0 / 2 / 0
5,688
271
0
1,859
346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
9
37
Kills
5
5
Deaths
37
30
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cerberus
6
1
3
7.5
W
6
1
9
10.5
W
Tsukuyomi
King_David_0514
Tsukuyomi
1
0
4
3
L
Achilles
Kingkelz5188
Achilles
0
3
0
0
W
Cthulhu
LLewis22
Cthulhu
11
1
9
15.5
L
Skadi
Paperlink
Skadi
3
9
0
0.33
L
Chiron
1
13
3
0.19
L
Anubis
fer29bucs
Anubis
1
10
1
0.15
L
Arachne
godeater34
Arachne
0
2
0
0
W
Discordia
trill_vibez_85
Discordia
13
2
5
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,907
Damage
20,974
57,607
Taken
53,586
41,125
Mitigated
20,072
20,850
Healing
6,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
7,905
186
622
4,200
13,485
13,769
2,562
1,924
11,561
85,396
0
W
9,570
5,666
1,267
4,421
8,418
2,900
2,036
1,320
7,098
0
44,709
W
Tsukuyomi
King_David_0514
Tsukuyomi
942
418
0
4,266
10,811
6,719
3,834
0
10,811
0
74,893
L
Achilles
Kingkelz5188
Achilles
1,578
316
0
1,152
7,525
4,584
124
3,608
3,402
0
11,982
W
Cthulhu
LLewis22
Cthulhu
15,611
1,221
368
4,814
15,194
14,880
757
1,656
12,327
48,693
0
L
Skadi
Paperlink
Skadi
7,489
3,330
0
1,016
15,106
4,791
698
10,573
4,191
0
38,473
L
Chiron
5,470
2,616
11
1,625
14,876
4,972
176
8,908
5,587
0
22,387
L
Anubis
fer29bucs
Anubis
6,437
828
0
2,232
14,220
5,379
230
7,945
5,833
38,297
0
L
Arachne
godeater34
Arachne
0
0
0
63
1,859
346
0
681
1,178
0
1,780
W
Discordia
trill_vibez_85
Discordia
9,879
274
0
892
9,699
2,857
1,469
1,767
7,932
60,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,182
Gold Earned
37,769
613
Minions Killed
178
0
Camps Cleared
0
1,868,566
Distance Traveled
1,133,193
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,070
575
219
10
0
320,345
1
W
Cupid
10,809
515
64
3
0
368,636
4
W
Tsukuyomi
10,732
511
136
6
0
323,958
4
L
Achilles
6,884
328
24
1
0
170,414
0
W
Cthulhu
11,589
552
70
3
0
439,884
1
L
Skadi
8,765
417
46
2
0
374,180
0
L
Chiron
7,730
368
40
2
0
234,994
4
L
Anubis
8,702
414
63
3
0
309,070
1
L
Arachne
5,688
271
5
0
0
44,535
0
W
Discordia
11,982
571
124
6
0
415,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role