Player Matchup

Cthulhu
Cthulhu
Cheezymcweezy2
Cthulhu
Level 27
God Stats
16W - 23L
1,411 SR
Queue Stats
55W - 65L
1,331 Elo+
Solo
Bellona
Bellona
NewW4nted
Bellona
Level 12
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Solo
Geb
Geb
SSJ4 Joseph
Geb
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,150 Elo+
Party 3
Skadi
Skadi
Shinobix3111
Skadi
Level 29
God Stats
9W - 7L
1,538 SR
Queue Stats
49W - 36L
1,427 Elo+
Party 3
Da Ji
Da Ji
Whowasthat24
Da Ji
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,593 Elo+
Party 3
Team Averages
Level 16
1,490 SR
1,400 Elo+

VS

Team Averages
Level 27
1,494 SR
1,416 Elo+
Awilix
Awilix
AquaHolic67
Awilix
Level 43
God Stats
3W - 1L
1,500 SR
Queue Stats
170W - 187L
1,394 Elo+
Party 2
Cthulhu
Cthulhu
KuroFlames144
Cthulhu
Level 28
God Stats
7W - 8L
1,415 SR
Queue Stats
91W - 124L
1,403 Elo+
Party 1
Cerberus
Cerberus
Wolfblade424
Cerberus
Level 18
God Stats
2W - 2L
1,468 SR
Queue Stats
51W - 30L
1,583 Elo+
Solo
Chiron
Chiron
YEEeeYip
Chiron
Level 27
God Stats
7W - 12L
1,457 SR
Queue Stats
66W - 104L
1,297 Elo+
Party 1
Hera
Hera
ani4aniaole
Hera
Level 19
God Stats
22W - 16L
1,630 SR
Queue Stats
36W - 40L
1,402 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 7 / 0
5,592
399
4,918
13,392
7,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
NewW4nted
Bellona
7
0 / 7 / 0
4,770
341
5,253
10,631
6,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

7
0 / 4 / 0
5,397
386
1,728
8,014
4,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

7
0 / 5 / 0
5,116
365
4,342
7,943
1,967
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
0 / 8 / 0
5,518
394
4,593
10,858
3,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
12
7 / 0 / 7
7,833
560
5,846
6,338
2,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
12
3 / 0 / 9
7,764
555
4,594
7,833
6,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Cerberus
Wolfblade424
Cerberus
14
10 / 0 / 4
9,010
644
11,019
9,528
9,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chiron
YEEeeYip
Chiron
12
7 / 0 / 5
7,590
542
7,864
6,751
2,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 0 / 2
8,385
599
4,301
4,229
1,420
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
58
0
Kills
31
31
Deaths
0
0
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Awilix
7
0
7
10.5
L
0
7
0
0
W
Cthulhu
3
0
9
7.5
L
Bellona
NewW4nted
Bellona
0
7
0
0
L
0
4
0
0
L
0
5
0
0
L
0
8
0
0
W
Cerberus
Wolfblade424
Cerberus
10
0
4
12
W
Chiron
YEEeeYip
Chiron
7
0
5
9.5
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,834
Damage
33,624
50,838
Taken
34,679
22,419
Mitigated
22,334
3,652
Healing
12,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
5,846
2,642
0
1,993
6,338
2,696
0
810
5,528
0
33,697
L
4,918
642
0
639
13,392
7,271
0
2,648
10,744
25,904
0
W
Cthulhu
4,594
1,304
0
1,930
7,833
6,293
716
2,850
4,983
22,725
0
L
Bellona
NewW4nted
Bellona
5,253
1,681
0
1,467
10,631
6,058
0
4,294
6,294
3,209
8,762
L
1,728
273
0
106
8,014
4,012
0
2,089
5,925
15,394
0
L
4,342
1,595
0
0
7,943
1,967
0
5,498
2,051
0
24,964
L
4,593
1,240
0
1,440
10,858
3,111
0
4,656
5,910
0
24,427
W
Cerberus
Wolfblade424
Cerberus
11,019
1,149
0
2,626
9,528
9,682
0
366
9,162
47,381
0
W
Chiron
YEEeeYip
Chiron
7,864
3,804
1,108
3,706
6,751
2,243
2,510
2,628
4,123
0
41,019
W
4,301
1,344
0
1,593
4,229
1,420
3,678
793
3,436
46,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,393
Gold Earned
40,582
173
Minions Killed
371
0
Camps Cleared
0
1,279,548
Distance Traveled
1,343,470
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
7,833
560
62
4
0
328,984
0
L
Cthulhu
5,592
399
36
3
0
226,409
0
W
Cthulhu
7,764
555
39
3
0
256,898
1
L
Bellona
4,770
341
19
1
0
264,247
4
L
Geb
5,397
386
28
2
0
268,362
0
L
Skadi
5,116
365
39
3
0
274,068
0
L
Da Ji
5,518
394
51
4
0
246,462
0
W
Cerberus
9,010
644
109
8
0
245,532
3
W
Chiron
7,590
542
68
5
0
245,796
1
W
Hera
8,385
599
93
7
0
266,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role