Player Matchup

Bacchus
Bacchus
Gold IV
CrazyArtGradd
Bacchus
Gold IV
Level 160
God Stats
3W - 4L
1,448 SR
Queue Stats
536W - 546L
1,448 MMR
Party 2
Tsukuyomi
Tsukuyomi
Gold V
Lukazinator
Tsukuyomi
Gold V
Level 110
God Stats
5W - 2L
1,750 SR
Queue Stats
41W - 42L
1,410 MMR
Party 1
Thoth
Thoth
Gold II
Rockau
Thoth
Gold II
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 25L
1,630 MMR
Solo
Mulan
Mulan
Gold II
tobilo11
Mulan
Gold II
Level 119
God Stats
2W - 2L
1,575 SR
Queue Stats
42W - 31L
1,739 MMR
Party 1
Cupid
Cupid
Platinum II
ДетиДoедалиКоня
Cupid
Platinum II
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 28L
1,473 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 133
1,555 SR
1,540 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 128
1,576 SR
1,582 MMR
Serqet
Serqet
Gold I
 
Serqet
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Gold II
 
Guan Yu
Gold II
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Gold I
HipsterLion13
Izanami
Gold I
Level 85
God Stats
0W - 3L
1,579 SR
Queue Stats
30W - 33L
1,635 MMR
Solo
Cabrakan
Cabrakan
Platinum IV
JsNv
Cabrakan
Platinum IV
Level 128
God Stats
22W - 14L
1,669 SR
Queue Stats
436W - 437L
1,637 MMR
Solo
Agni
Agni
Gold II
MisterMarocain
Agni
Gold II
Level 124
God Stats
17W - 20L
1,632 SR
Queue Stats
671W - 658L
1,638 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
9
3 / 3 / 6
6,199
620
5,294
8,346
6,486
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
Lukazinator
Tsukuyomi
10
3 / 1 / 4
6,051
605
3,093
5,884
1,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Thoth
Rockau
Thoth
12
4 / 1 / 3
6,633
663
4,782
2,939
753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mulan
tobilo11
Mulan
13
4 / 0 / 1
6,929
693
8,244
7,108
3,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
6 / 2 / 2
6,739
674
6,637
5,632
1,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bans
DiscordiaLokiGebAthena

VS

Bans
ArtioRavanaCliodhnaMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
10
2 / 2 / 2
5,749
575
2,413
7,902
2,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
 
Guan Yu
10
1 / 3 / 1
5,455
546
4,346
9,041
8,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Izanami
8
4 / 6 / 1
5,787
579
4,735
7,428
1,760
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
JsNv
Cabrakan
8
0 / 3 / 4
4,884
488
1,792
7,522
5,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 6 / 3
5,117
512
2,867
6,785
1,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
18
20
Kills
7
7
Deaths
20
16
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
2
2
2
1.5
L
Guan Yu
 
Guan Yu
1
3
1
0.5
W
Bacchus
3
3
6
2
L
Izanami
4
6
1
0.75
L
Cabrakan
JsNv
Cabrakan
0
3
4
0.67
W
Tsukuyomi
Lukazinator
Tsukuyomi
3
1
4
5
L
0
6
3
0.25
W
Thoth
Rockau
Thoth
4
1
3
5.5
W
Mulan
tobilo11
Mulan
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,050
Damage
16,153
29,909
Taken
38,678
14,086
Mitigated
20,006
11,817
Healing
8,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
2,413
560
0
2,079
7,902
2,392
0
1,410
6,333
0
23,094
L
Guan Yu
 
Guan Yu
4,346
616
556
4,309
9,041
8,614
0
562
7,920
0
29,261
W
Bacchus
5,294
1,048
910
1,580
8,346
6,486
30
1,319
6,769
18,605
0
L
Izanami
4,735
3,501
0
270
7,428
1,760
0
2,123
5,255
0
25,010
L
Cabrakan
JsNv
Cabrakan
1,792
235
0
1,084
7,522
5,314
0
2,835
4,596
10,524
0
W
Tsukuyomi
Lukazinator
Tsukuyomi
3,093
868
0
2,281
5,884
1,740
0
691
4,918
0
23,844
L
2,867
223
0
407
6,785
1,926
0
3,189
3,393
27,570
0
W
Thoth
Rockau
Thoth
4,782
156
0
583
2,939
753
0
1,131
1,522
39,007
0
W
Mulan
tobilo11
Mulan
8,244
1,380
0
4,504
7,108
3,770
0
443
6,177
1,196
41,769
W
6,637
3,853
0
1,959
5,632
1,337
418
667
4,965
0
33,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,551
Gold Earned
26,992
330
Minions Killed
234
0
Camps Cleared
0
1,089,807
Distance Traveled
1,030,802
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
5,749
575
59
6
0
255,521
2
L
Guan Yu
5,455
546
56
6
0
218,825
2
W
Bacchus
6,199
620
21
2
0
210,289
2
L
Izanami
5,787
579
47
5
0
185,633
2
L
Cabrakan
4,884
488
21
2
0
178,782
2
W
Tsukuyomi
6,051
605
51
5
0
242,028
3
L
Agni
5,117
512
51
5
0
192,041
5
W
Thoth
6,633
663
85
9
0
198,358
5
W
Mulan
6,929
693
94
9
0
232,061
4
W
Cupid
6,739
674
79
8
0
207,071
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role