Player Matchup

Olorun
Olorun
BlackHeller
Olorun
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,420 Elo+
Solo
Discordia
Discordia
JackZAzgard
Discordia
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 36L
1,426 Elo+
Solo
Loki
Loki
Sergell
Loki
Level 26
God Stats
2W - 2L
1,822 SR
Queue Stats
40W - 52L
1,480 Elo+
Solo
Danzaburou
Danzaburou
demonzzap
Danzaburou
Level 23
God Stats
28W - 27L
1,512 SR
Queue Stats
33W - 29L
1,534 Elo+
Party 2
Fenrir
Fenrir
llHeckll
Fenrir
Level 18
God Stats
3W - 4L
1,471 SR
Queue Stats
18W - 18L
1,492 Elo+
Party 2
Team Averages
Level 22
1,561 SR
1,470 Elo+

VS

Team Averages
Level 17
1,489 SR
1,381 Elo+
Ymir
Ymir
ARCAlien
Ymir
Level 17
God Stats
5W - 4L
1,437 SR
Queue Stats
77W - 87L
1,556 Elo+
Solo
Neith
Neith
DJOLEY
Neith
Level 3
God Stats
2W - 1L
1,323 SR
Queue Stats
12W - 14L
1,275 Elo+
Party 1
Xbalanque
Xbalanque
EpicHunter2002
Xbalanque
Level 28
God Stats
2W - 1L
1,521 SR
Queue Stats
18W - 25L
1,393 Elo+
Solo
Osiris
Osiris
NuGhTy123
Osiris
Level 26
God Stats
2W - 2L
1,562 SR
Queue Stats
19W - 15L
1,275 Elo+
Party 1
Da Ji
Da Ji
WeebyDeeby
Da Ji
Level 13
God Stats
2W - 2L
1,602 SR
Queue Stats
70W - 79L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
20
8 / 9 / 8
14,445
1,032
15,291
23,015
10,155
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Discordia
JackZAzgard
Discordia
20
1 / 6 / 22
13,604
972
26,838
15,218
5,849
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
Sergell
Loki
20
5 / 9 / 12
13,449
961
13,274
24,125
9,503
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
demonzzap
Danzaburou
20
6 / 13 / 15
14,820
1,059
14,436
27,292
11,066
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
llHeckll
Fenrir
20
7 / 4 / 12
14,655
1,047
14,180
25,147
34,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

0

VS

Team 2 Tickets

71

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
20
5 / 2 / 28
14,275
1,020
15,603
19,560
34,621
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
DJOLEY
Neith
20
5 / 4 / 25
14,210
1,015
25,318
13,153
5,684
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xbalanque
EpicHunter2002
Xbalanque
20
10 / 5 / 22
14,844
1,060
16,359
16,911
7,095
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Osiris
NuGhTy123
Osiris
20
6 / 7 / 26
14,282
1,020
21,117
22,465
29,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Da Ji
20
15 / 9 / 19
16,074
1,148
29,440
18,047
8,232
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
161
27
Kills
41
41
Deaths
27
69
Assists
120
Player
Kills
Deaths
Assists
KDA
W
Ymir
5
2
28
9.5
L
Olorun
8
9
8
1.33
W
Neith
DJOLEY
Neith
5
4
25
4.38
W
Xbalanque
EpicHunter2002
Xbalanque
10
5
22
4.2
L
Discordia
JackZAzgard
Discordia
1
6
22
2
W
Osiris
NuGhTy123
Osiris
6
7
26
2.71
L
Loki
Sergell
Loki
5
9
12
1.22
W
Da Ji
15
9
19
2.72
L
Danzaburou
demonzzap
Danzaburou
6
13
15
1.04
L
Fenrir
llHeckll
Fenrir
7
4
12
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,019
Damage
107,837
114,797
Taken
90,136
71,378
Mitigated
84,678
11,894
Healing
3,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
15,603
816
0
0
19,560
34,621
0
9,241
10,319
29,653
0
L
Olorun
15,291
7,205
1,593
6,401
23,015
10,155
0
2,899
19,794
48,332
0
W
Neith
DJOLEY
Neith
25,318
12,207
0
1,687
13,153
5,684
0
5,040
8,000
0
43,411
W
Xbalanque
EpicHunter2002
Xbalanque
16,359
10,396
0
0
16,911
7,095
0
8,823
8,088
0
40,124
L
Discordia
JackZAzgard
Discordia
26,838
1,291
153
854
15,218
5,849
0
1,721
13,159
51,223
0
W
Osiris
NuGhTy123
Osiris
21,117
5,047
0
1,442
22,465
29,046
0
10,004
12,063
7,535
37,321
L
Loki
Sergell
Loki
13,274
4,522
0
190
24,125
9,503
0
4,294
19,501
0
34,607
W
Da Ji
29,440
6,520
0
379
18,047
8,232
0
10,299
7,748
0
40,485
L
Danzaburou
demonzzap
Danzaburou
14,436
7,545
0
1,651
27,292
11,066
0
6,526
20,499
0
23,961
L
Fenrir
llHeckll
Fenrir
14,180
2,827
0
1,052
25,147
34,805
0
2,152
22,657
1,278
19,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,973
Gold Earned
73,685
209
Minions Killed
226
5
Camps Cleared
10
1,297,110
Distance Traveled
1,229,290
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
14,275
1,020
27
2
2
276,147
0
L
Olorun
14,445
1,032
80
6
3
215,439
0
W
Neith
14,210
1,015
47
3
2
249,576
0
W
Xbalanque
14,844
1,060
65
5
3
238,434
0
L
Discordia
13,604
972
59
4
1
263,998
1
W
Osiris
14,282
1,020
63
5
1
252,294
0
L
Loki
13,449
961
41
3
0
272,078
0
W
Da Ji
16,074
1,148
24
2
2
212,839
3
L
Danzaburou
14,820
1,059
15
1
0
250,485
0
L
Fenrir
14,655
1,047
14
1
1
295,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role