Player Matchup

Sol
Sol
BeeRhodes99
Sol
Level 126
God Stats
5W - 2L
1,632 SR
Queue Stats
330W - 247L
1,619 Elo+
Party 2
Ymir
Ymir
CHEEKERTON
Ymir
Level 8
God Stats
16W - 15L
1,609 SR
Queue Stats
21W - 31L
1,324 Elo+
Solo
Danzaburou
Danzaburou
futureking345
Danzaburou
Level 36
God Stats
8W - 9L
1,572 SR
Queue Stats
64W - 52L
1,456 Elo+
Party 2
Team Averages
Level 57
1,604 SR
1,466 Elo+

VS

Team Averages
Level 56
1,433 SR
1,339 Elo+
Da Ji
Da Ji
BUSTEDBRAND23
Da Ji
Level 79
God Stats
9W - 7L
1,422 SR
Queue Stats
145W - 141L
1,435 Elo+
Party 1
Cthulhu
Cthulhu
Tatick11
Cthulhu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 15L
1,160 Elo+
Solo
Chaac
Chaac
iBeatKids420
Chaac
Level 72
God Stats
5W - 2L
1,375 SR
Queue Stats
200W - 203L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 7 / 4
18,863
589
51,497
32,061
12,078
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
4 / 6 / 8
19,247
601
11,538
36,885
67,738
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
futureking345
Danzaburou
15
0 / 16 / 9
15,577
487
15,487
33,419
12,410
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
24 / 1 / 4
22,071
690
45,875
39,100
31,028
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Tatick11
Cthulhu
20
3 / 7 / 17
19,109
597
19,723
28,054
18,742
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

20
2 / 5 / 20
19,409
607
24,878
56,096
89,036
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
70
13
Kills
29
29
Deaths
13
21
Assists
41
Player
Kills
Deaths
Assists
KDA
W
24
1
4
26
L
9
7
4
1.57
L
4
6
8
1.33
W
Cthulhu
Tatick11
Cthulhu
3
7
17
1.64
L
Danzaburou
futureking345
Danzaburou
0
16
9
0.28
W
2
5
20
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,522
Damage
90,476
102,365
Taken
123,250
92,226
Mitigated
138,806
20,620
Healing
38,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
45,875
10,828
1,891
17,330
39,100
31,028
1,370
22,349
16,142
0
115,929
L
51,497
7,505
0
9,474
32,061
12,078
771
4,414
27,040
162,885
0
L
11,538
1,897
189
6,295
36,885
67,738
99
11,684
24,644
30,345
0
W
Cthulhu
Tatick11
Cthulhu
19,723
1,807
469
3,587
28,054
18,742
111
18,870
8,497
79,702
0
L
Danzaburou
futureking345
Danzaburou
15,487
7,518
0
4,662
33,419
12,410
168
4,351
28,578
0
51,750
W
24,878
5,773
0
14,910
56,096
89,036
1,847
20,727
34,180
0
74,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,687
Gold Earned
60,589
312
Minions Killed
335
7
Camps Cleared
17
1,546,680
Distance Traveled
1,757,701
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
22,071
690
104
3
14
611,559
4
L
Sol
18,863
589
219
7
6
575,945
1
L
Ymir
19,247
601
29
1
0
503,199
2
W
Cthulhu
19,109
597
129
4
2
586,169
0
L
Danzaburou
15,577
487
64
2
1
467,536
0
W
Chaac
19,409
607
102
3
1
559,973
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role