Player Matchup

Anubis
Anubis
Buzzkillington33
Anubis
Level 35
God Stats
26W - 31L
1,348 SR
Queue Stats
121W - 120L
1,366 Elo+
Party 1
Cthulhu
Cthulhu
DogonRelic3312
Cthulhu
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,672 Elo+
Party 2
Cernunnos
Cernunnos
Ernypollo07
Cernunnos
Level 69
God Stats
1W - 2L
1,484 SR
Queue Stats
21W - 34L
1,421 Elo+
Party 2
Zeus
Zeus
Orgarious
Zeus
Level 65
God Stats
46W - 34L
1,515 SR
Queue Stats
125W - 122L
1,389 Elo+
Party 1
Neith
Neith
coziboi
Neith
Level 91
God Stats
28W - 22L
1,483 SR
Queue Stats
203W - 216L
1,379 Elo+
Party 1
Team Averages
Level 60
1,466 SR
1,446 Elo+

VS

Team Averages
Level 58
1,450 SR
1,399 Elo+
Agni
Agni
Claude_066
Agni
Level 29
God Stats
5W - 4L
1,606 SR
Queue Stats
18W - 23L
1,484 Elo+
Solo
Odin
Odin
Jerjost
Odin
Level 18
God Stats
2W - 2L
1,389 SR
Queue Stats
16W - 18L
1,246 Elo+
Solo
Cthulhu
Cthulhu
MATTHEW91805
Cthulhu
Level 29
God Stats
1W - 0L
1,223 SR
Queue Stats
2W - 2L
1,392 Elo+
Solo
Skadi
Skadi
MrBojangels16
Skadi
Level 95
God Stats
16W - 11L
1,489 SR
Queue Stats
95W - 117L
1,376 Elo+
Solo
Fenrir
Fenrir
SS2Uchiha
Fenrir
Level 120
God Stats
4W - 3L
1,543 SR
Queue Stats
115W - 99L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 10
9,619
740
7,622
9,684
4,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
1 / 1 / 7
9,283
714
14,014
16,639
10,573
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
Ernypollo07
Cernunnos
16
1 / 5 / 5
8,776
675
8,245
12,544
5,159
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zeus
16
8 / 5 / 3
10,942
842
14,967
7,499
2,687
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
coziboi
Neith
16
3 / 6 / 5
10,150
781
9,311
12,191
4,837
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 3
7,955
612
2,241
2,537
795
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
Jerjost
Odin
17
3 / 2 / 12
9,909
762
10,384
15,326
13,357
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cthulhu
MATTHEW91805
Cthulhu
17
4 / 4 / 13
11,063
851
10,912
18,278
19,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

18
5 / 3 / 9
10,803
831
17,063
13,476
5,673
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Fenrir
SS2Uchiha
Fenrir
17
9 / 6 / 6
12,020
925
9,866
15,372
8,005
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
66
14
Kills
23
23
Deaths
15
30
Assists
43
Player
Kills
Deaths
Assists
KDA
L
1
6
10
1
W
2
0
3
3.5
L
1
1
7
4.5
L
Cernunnos
Ernypollo07
Cernunnos
1
5
5
0.7
W
Odin
Jerjost
Odin
3
2
12
4.5
W
Cthulhu
MATTHEW91805
Cthulhu
4
4
13
2.63
W
5
3
9
3.17
L
Zeus
8
5
3
1.9
W
Fenrir
SS2Uchiha
Fenrir
9
6
6
2
L
Neith
coziboi
Neith
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,159
Damage
50,466
58,557
Taken
64,989
27,889
Mitigated
47,020
11,075
Healing
11,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,622
450
0
1,982
9,684
4,633
400
2,424
7,260
28,718
0
W
2,241
0
0
250
2,537
795
0
1,806
731
9,898
0
L
14,014
799
82
3,666
16,639
10,573
123
5,937
10,702
49,582
0
L
Cernunnos
Ernypollo07
Cernunnos
8,245
3,709
0
2,803
12,544
5,159
336
3,391
9,153
0
26,079
W
Odin
Jerjost
Odin
10,384
1,233
0
4,201
15,326
13,357
0
8,474
6,852
9,019
20,794
W
Cthulhu
MATTHEW91805
Cthulhu
10,912
525
769
2,044
18,278
19,190
0
12,504
5,774
34,574
0
W
17,063
7,235
0
2,918
13,476
5,673
981
7,610
5,866
0
52,349
L
Zeus
14,967
1,477
474
465
7,499
2,687
0
2,224
5,275
36,161
0
W
Fenrir
SS2Uchiha
Fenrir
9,866
1,543
0
1,376
15,372
8,005
0
6,430
8,942
0
25,175
L
Neith
coziboi
Neith
9,311
4,886
0
1,603
12,191
4,837
505
2,594
9,597
0
28,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,770
Gold Earned
51,750
297
Minions Killed
267
8
Camps Cleared
8
1,135,811
Distance Traveled
1,095,643
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,619
740
52
4
0
220,357
2
W
Agni
7,955
612
25
2
1
112,030
0
L
Cthulhu
9,283
714
83
6
2
263,206
2
L
Cernunnos
8,776
675
52
4
0
228,967
1
W
Odin
9,909
762
49
4
1
266,079
1
W
Cthulhu
11,063
851
50
4
0
265,272
4
W
Skadi
10,803
831
94
7
3
220,665
4
L
Zeus
10,942
842
61
5
3
216,959
3
W
Fenrir
12,020
925
49
4
3
231,597
2
L
Neith
10,150
781
49
4
3
206,322
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role