Player Matchup

Ra
Ra
BigAl2684
Ra
Level 26
God Stats
1W - 1L
1,115 SR
Queue Stats
48W - 79L
1,366 Elo+
Party 2
Cerberus
Cerberus
MentalCasino
Cerberus
Level 59
God Stats
28W - 30L
1,424 SR
Queue Stats
94W - 157L
1,325 Elo+
Party 2
Neith
Neith
Novikthewise
Neith
Level 10
God Stats
10W - 6L
1,699 SR
Queue Stats
23W - 17L
1,449 Elo+
Solo
Team Averages
Level 32
1,412 SR
1,380 Elo+

VS

Team Averages
Level 93
1,260 SR
1,262 Elo+
Achilles
Achilles
Frao-84-
Achilles
Level 120
God Stats
141W - 180L
1,485 SR
Queue Stats
670W - 890L
1,362 Elo+
Party 1
Ares
Ares
JeXo Volt
Ares
Level 4
God Stats
1W - 3L
1,228 SR
Queue Stats
1W - 5L
1,009 Elo+
Party 1
Tiamat
Tiamat
Lachlion
Tiamat
Level 156
God Stats
5W - 16L
1,065 SR
Queue Stats
69W - 94L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 7
11,705
689
13,926
11,209
5,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
MentalCasino
Cerberus
14
1 / 2 / 11
10,226
602
6,980
15,382
18,985
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
10 / 3 / 5
11,989
705
22,289
13,669
6,238
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Frao-84-
Achilles
14
2 / 7 / 5
10,116
595
8,671
23,468
26,900
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ares
15
5 / 3 / 3
12,572
740
3,274
15,164
17,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tiamat
Lachlion
Tiamat
15
2 / 6 / 4
10,625
625
14,831
11,993
7,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
21
16
Kills
9
9
Deaths
16
23
Assists
12
Player
Kills
Deaths
Assists
KDA
W
5
4
7
2.13
L
Achilles
Frao-84-
Achilles
2
7
5
0.64
L
Ares
5
3
3
2.17
L
Tiamat
Lachlion
Tiamat
2
6
4
0.67
W
Cerberus
MentalCasino
Cerberus
1
2
11
3.25
W
10
3
5
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,195
Damage
26,776
40,260
Taken
50,625
30,502
Mitigated
51,859
10,762
Healing
7,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,926
1,468
2,188
1,891
11,209
5,279
1,167
4,345
6,508
50,514
0
L
Achilles
Frao-84-
Achilles
8,671
1,478
333
4,179
23,468
26,900
0
9,102
14,366
0
30,235
L
Ares
3,274
463
0
1,013
15,164
17,601
388
6,869
8,295
6,757
0
L
Tiamat
Lachlion
Tiamat
14,831
1,386
0
2,234
11,993
7,358
780
5,527
6,466
52,197
0
W
Cerberus
MentalCasino
Cerberus
6,980
367
0
1,259
15,382
18,985
515
7,401
7,539
19,062
0
W
22,289
14,165
0
5,424
13,669
6,238
815
5,677
7,702
0
53,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,920
Gold Earned
33,313
182
Minions Killed
160
5
Camps Cleared
6
865,273
Distance Traveled
795,176
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,705
689
83
5
2
269,067
3
L
Achilles
10,116
595
30
2
2
281,717
4
L
Ares
12,572
740
8
0
0
271,830
0
L
Tiamat
10,625
625
122
7
4
241,629
2
W
Cerberus
10,226
602
30
2
1
322,107
3
W
Neith
11,989
705
69
4
2
274,099
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role