Player Matchup

Neith
Neith
BPC Genesis
Neith
Level 2
God Stats
6W - 10L
1,500 SR
Queue Stats
7W - 17L
1,500 Elo+
Party 3
Mercury
Mercury
Kid Izumi
Mercury
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 4L
1,770 Elo+
Party 1
Zeus
Zeus
NicotinAdct
Zeus
Level 14
God Stats
4W - 11L
1,500 SR
Queue Stats
10W - 17L
1,417 Elo+
Party 1
Cliodhna
Cliodhna
get BOPD on
Cliodhna
Level 39
God Stats
3W - 1L
1,693 SR
Queue Stats
73W - 65L
1,484 Elo+
Party 1
Bacchus
Bacchus
xMurderousPanda
Bacchus
Level 140
God Stats
4W - 9L
1,488 SR
Queue Stats
8W - 23L
1,214 Elo+
Party 3
Team Averages
Level 40
1,536 SR
1,477 Elo+

VS

Team Averages
Level 12
1,457 SR
1,364 Elo+
Zeus
Zeus
AirRaider0120
Zeus
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 32L
1,487 Elo+
Solo
Zhong Kui
Zhong Kui
D3viac-
Zhong Kui
Level 6
God Stats
3W - 3L
1,625 SR
Queue Stats
7W - 9L
1,312 Elo+
Party 2
Nemesis
Nemesis
Doomsdead345
Nemesis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 34L
1,386 Elo+
Solo
Thor
Thor
johnkenguu
Thor
Level 8
God Stats
0W - 5L
1,195 SR
Queue Stats
18W - 30L
1,279 Elo+
Party 2
Ymir
Ymir
swishercake
Ymir
Level 16
God Stats
25W - 29L
1,463 SR
Queue Stats
42W - 49L
1,357 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 6 / 12
9,949
904
3,144
8,180
3,513
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mercury
Kid Izumi
Mercury
19
13 / 3 / 21
13,932
1,267
20,568
12,652
4,976
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
10 / 6 / 26
13,342
1,213
26,766
13,059
5,258
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
get BOPD on
Cliodhna
20
20 / 2 / 17
15,678
1,425
27,598
13,689
5,584
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
6 / 1 / 31
13,792
1,254
12,062
16,870
20,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

211

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 11 / 9
11,177
1,016
13,558
15,578
4,335
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
D3viac-
Zhong Kui
18
3 / 11 / 9
11,063
1,006
11,533
18,379
13,085
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
Doomsdead345
Nemesis
17
1 / 8 / 7
10,216
929
8,208
16,508
10,911
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

17
6 / 13 / 7
11,808
1,073
10,702
22,546
8,036
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 6 / 8
11,894
1,081
14,121
23,255
9,230
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
58
49
Kills
18
18
Deaths
49
107
Assists
40
Player
Kills
Deaths
Assists
KDA
L
4
11
9
0.77
W
0
6
12
1
L
Zhong Kui
D3viac-
Zhong Kui
3
11
9
0.68
L
Nemesis
Doomsdead345
Nemesis
1
8
7
0.56
W
Mercury
Kid Izumi
Mercury
13
3
21
7.83
W
10
6
26
3.83
W
Cliodhna
get BOPD on
Cliodhna
20
2
17
14.25
L
6
13
7
0.73
L
4
6
8
1.33
W
6
1
31
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,138
Damage
58,122
64,450
Taken
96,266
40,267
Mitigated
45,597
11,441
Healing
3,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,558
3,676
0
502
15,578
4,335
0
5,938
9,640
31,071
0
W
3,144
2,496
0
186
8,180
3,513
0
4,332
3,848
0
10,226
L
Zhong Kui
D3viac-
Zhong Kui
11,533
2,552
0
946
18,379
13,085
0
5,972
12,407
33,143
0
L
Nemesis
Doomsdead345
Nemesis
8,208
2,834
0
842
16,508
10,911
0
6,394
10,114
0
23,681
W
Mercury
Kid Izumi
Mercury
20,568
12,665
0
0
12,652
4,976
0
7,166
5,421
0
28,667
W
26,766
5,812
0
1,862
13,059
5,258
0
9,401
3,658
48,473
0
W
Cliodhna
get BOPD on
Cliodhna
27,598
4,639
504
2,810
13,689
5,584
0
8,872
4,817
0
60,699
L
10,702
3,651
0
0
22,546
8,036
0
8,405
14,141
0
17,851
L
14,121
5,473
0
1,289
23,255
9,230
0
12,119
11,136
35,630
0
W
12,062
1,424
752
5,327
16,870
20,936
0
9,441
7,429
20,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,693
Gold Earned
56,158
170
Minions Killed
165
4
Camps Cleared
6
899,765
Distance Traveled
956,181
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,177
1,016
28
3
0
177,929
0
W
Neith
9,949
904
12
1
1
142,047
0
L
Zhong Kui
11,063
1,006
40
4
0
165,527
1
L
Nemesis
10,216
929
34
3
0
201,018
0
W
Mercury
13,932
1,267
17
2
2
214,876
0
W
Zeus
13,342
1,213
44
4
0
140,086
0
W
Cliodhna
15,678
1,425
82
7
0
218,061
0
L
Thor
11,808
1,073
19
2
1
210,829
0
L
Ymir
11,894
1,081
44
4
5
200,878
0
W
Bacchus
13,792
1,254
15
1
1
184,695
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role