Player Matchup

Bellona
Bellona
Cispiii
Bellona
Level 7
God Stats
1W - 1L
1,306 SR
Queue Stats
15W - 11L
1,403 Elo+
Solo
Chiron
Chiron
Reddeano
Chiron
Level 26
God Stats
4W - 3L
1,418 SR
Queue Stats
61W - 76L
1,322 Elo+
Solo
Nemesis
Nemesis
S-Libu
Nemesis
Level 20
God Stats
4W - 9L
1,500 SR
Queue Stats
29W - 37L
1,341 Elo+
Solo
Raijin
Raijin
USSRYEET1749
Raijin
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 10L
1,311 Elo+
Party 1
Cerberus
Cerberus
zoney777
Cerberus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,304 Elo+
Party 1
Team Averages
Level 19
1,445 SR
1,336 Elo+

VS

Team Averages
Level 17
1,397 SR
1,279 Elo+
King Arthur
King Arthur
Fuzzax8180
King Arthur
Level 15
God Stats
0W - 4L
1,267 SR
Queue Stats
9W - 25L
1,162 Elo+
Solo
Ra
Ra
NyxjsGod
Ra
Level 4
God Stats
0W - 4L
1,271 SR
Queue Stats
3W - 5L
1,240 Elo+
Solo
Cliodhna
Cliodhna
brpurojp
Cliodhna
Level 28
God Stats
8W - 5L
1,499 SR
Queue Stats
80W - 94L
1,326 Elo+
Solo
Bastet
Bastet
hunter21_killer
Bastet
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 52L
1,374 Elo+
Solo
Danzaburou
Danzaburou
rm-bu9habi
Danzaburou
Level 10
God Stats
1W - 2L
1,450 SR
Queue Stats
5W - 10L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Cispiii
Bellona
20
17 / 3 / 5
13,601
618
20,984
14,700
13,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chiron
Reddeano
Chiron
16
1 / 5 / 10
10,697
486
8,794
15,965
5,181
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
S-Libu
Nemesis
19
7 / 2 / 9
12,051
548
10,049
17,733
7,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Raijin
17
12 / 10 / 6
12,423
565
12,414
17,179
5,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
zoney777
Cerberus
14
2 / 8 / 5
9,753
443
5,171
31,047
15,000
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Fuzzax8180
King Arthur
12
3 / 8 / 5
8,663
394
5,886
17,483
7,194
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
7 / 13 / 5
11,220
510
13,431
20,183
6,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cliodhna
brpurojp
Cliodhna
12
4 / 5 / 5
8,737
397
10,942
10,569
2,917
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
10 / 0 / 3
9,373
426
9,183
9,825
2,531
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
rm-bu9habi
Danzaburou
13
1 / 13 / 2
8,390
381
6,115
17,151
3,606
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
45
39
Kills
25
28
Deaths
39
35
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bellona
Cispiii
Bellona
17
3
5
6.5
L
King Arthur
Fuzzax8180
King Arthur
3
8
5
0.69
L
7
13
5
0.73
W
Chiron
Reddeano
Chiron
1
5
10
1.2
W
Nemesis
S-Libu
Nemesis
7
2
9
5.75
W
Raijin
12
10
6
1.5
L
Cliodhna
brpurojp
Cliodhna
4
5
5
1.3
L
10
0
3
11.5
L
Danzaburou
rm-bu9habi
Danzaburou
1
13
2
0.15
W
Cerberus
zoney777
Cerberus
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,412
Damage
45,557
96,624
Taken
75,211
46,734
Mitigated
22,862
30,513
Healing
9,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Cispiii
Bellona
20,984
4,043
0
3,696
14,700
13,535
2,233
1,509
13,055
0
93,577
L
King Arthur
Fuzzax8180
King Arthur
5,886
1,312
0
1,191
17,483
7,194
326
4,503
12,434
0
21,897
L
13,431
1,226
840
4,244
20,183
6,614
128
7,481
11,999
67,572
0
W
Chiron
Reddeano
Chiron
8,794
4,858
845
6,500
15,965
5,181
2,734
1,116
14,785
0
66,194
W
Nemesis
S-Libu
Nemesis
10,049
2,890
0
6,846
17,733
7,089
1,147
3,528
13,382
0
77,505
W
Raijin
12,414
2,283
585
2,245
17,179
5,929
2,281
3,666
13,191
72,546
0
L
Cliodhna
brpurojp
Cliodhna
10,942
1,341
0
380
10,569
2,917
154
1,518
8,868
0
36,510
L
9,183
3,011
0
1,671
9,825
2,531
0
2,138
7,513
0
29,503
L
Danzaburou
rm-bu9habi
Danzaburou
6,115
2,224
178
866
17,151
3,606
0
1,008
15,443
0
35,006
W
Cerberus
zoney777
Cerberus
5,171
520
153
9,643
31,047
15,000
1,515
2,766
28,145
46,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,525
Gold Earned
46,383
596
Minions Killed
324
0
Camps Cleared
0
2,118,376
Distance Traveled
1,548,786
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,601
618
168
8
0
444,293
0
L
King Arthur
8,663
394
31
1
0
317,040
5
L
Ra
11,220
510
127
6
0
355,887
3
W
Chiron
10,697
486
115
5
0
405,518
4
W
Nemesis
12,051
548
104
5
0
544,771
3
W
Raijin
12,423
565
120
5
0
337,683
0
L
Cliodhna
8,737
397
59
3
0
292,434
2
L
Bastet
9,373
426
39
2
0
250,624
0
L
Danzaburou
8,390
381
68
3
0
332,801
2
W
Cerberus
9,753
443
89
4
0
386,111
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role