Player Matchup

Neith
Neith
Laughington
Neith
Level 17
God Stats
4W - 3L
1,596 SR
Queue Stats
8W - 5L
1,391 Elo+
Solo
Hel
Hel
SilenceXV
Hel
Level 60
God Stats
2W - 2L
1,261 SR
Queue Stats
156W - 188L
1,420 Elo+
Party 1
Odin
Odin
ThatOneGuy9701
Odin
Level 26
God Stats
8W - 6L
1,743 SR
Queue Stats
43W - 50L
1,423 Elo+
Party 1
Tiamat
Tiamat
Tuskuba
Tiamat
Level 16
God Stats
8W - 10L
1,192 SR
Queue Stats
76W - 99L
1,370 Elo+
Party 1
Nemesis
Nemesis
repolloy
Nemesis
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 37L
1,283 Elo+
Solo
Team Averages
Level 27
1,459 SR
1,377 Elo+

VS

Team Averages
Level 13
1,579 SR
1,386 Elo+
Fenrir
Fenrir
AdamBuddha
Fenrir
Level 28
God Stats
0W - 1L
1,694 SR
Queue Stats
43W - 83L
1,242 Elo+
Solo
Kuzenbo
Kuzenbo
RISEABOVE369
Kuzenbo
Level 16
God Stats
2W - 2L
1,595 SR
Queue Stats
18W - 32L
1,292 Elo+
Solo
Guan Yu
Guan Yu
SaucyyyyPicklezz
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hera
Hera
sqbrina
Hera
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
swigswoot
Neith
Level 16
God Stats
7W - 8L
1,604 SR
Queue Stats
79W - 82L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 1 / 0
3,130
626
1,187
1,814
433
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 0 / 0
3,295
659
198
2,270
518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

5
1 / 1 / 0
3,358
672
1,251
2,923
1,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tiamat
Tuskuba
Tiamat
7
4 / 0 / 0
4,334
867
1,957
1,214
537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Nemesis
repolloy
Nemesis
5
0 / 1 / 1
3,156
631
1,008
2,389
531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AdamBuddha
Fenrir
4
0 / 2 / 1
3,083
617
378
3,302
787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
RISEABOVE369
Kuzenbo
5
1 / 0 / 0
3,315
663
597
2,219
1,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

2
0 / 2 / 0
2,636
527
267
1,739
477
Breastplate

Breastplate

+20
Physical Protection

Hera
sqbrina
Hera
5
2 / 2 / 0
3,399
680
1,511
1,644
386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
swigswoot
Neith
6
0 / 0 / 1
3,107
621
1,099
1,550
322
Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
5
6
Kills
3
3
Deaths
6
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Fenrir
AdamBuddha
Fenrir
0
2
1
0.25
W
1
1
0
1
L
Kuzenbo
RISEABOVE369
Kuzenbo
1
0
0
1
L
0
2
0
0
W
0
0
0
0
W
1
1
0
1
W
Tiamat
Tuskuba
Tiamat
4
0
0
4
W
Nemesis
repolloy
Nemesis
0
1
1
0.5
L
Hera
sqbrina
Hera
2
2
0
1
L
Neith
swigswoot
Neith
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,601
Damage
3,852
10,610
Taken
10,454
3,086
Mitigated
3,108
4,617
Healing
3,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
AdamBuddha
Fenrir
378
131
0
960
3,302
787
0
675
2,527
0
5,992
W
1,187
461
0
374
1,814
433
268
398
1,372
0
11,881
L
Kuzenbo
RISEABOVE369
Kuzenbo
597
431
0
710
2,219
1,136
0
0
2,075
5,217
0
L
267
192
0
140
1,739
477
0
187
1,478
0
2,458
W
198
0
301
1,576
2,270
518
329
0
2,270
8,020
0
W
1,251
363
0
458
2,923
1,067
131
597
2,326
0
8,766
W
Tiamat
Tuskuba
Tiamat
1,957
217
0
868
1,214
537
76
285
876
13,454
0
W
Nemesis
repolloy
Nemesis
1,008
337
0
1,040
2,389
531
0
635
1,658
0
7,160
L
Hera
sqbrina
Hera
1,511
230
100
160
1,644
386
0
835
669
6,700
0
L
Neith
swigswoot
Neith
1,099
68
0
983
1,550
322
0
198
1,352
0
11,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,273
Gold Earned
15,540
119
Minions Killed
73
0
Camps Cleared
0
432,058
Distance Traveled
411,648
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
3,083
617
18
4
0
91,056
0
W
Neith
3,130
626
22
4
0
81,380
2
L
Kuzenbo
3,315
663
8
2
0
86,171
0
L
Guan Yu
2,636
527
5
1
0
54,083
0
W
Hel
3,295
659
15
3
0
69,834
0
W
Odin
3,358
672
24
5
0
95,066
0
W
Tiamat
4,334
867
39
8
0
86,467
1
W
Nemesis
3,156
631
19
4
0
99,311
0
L
Hera
3,399
680
21
4
0
92,595
0
L
Neith
3,107
621
21
4
0
87,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role