Player Matchup

Medusa
Medusa
Joselee11
Medusa
Level 25
God Stats
2W - 5L
1,310 SR
Queue Stats
4W - 9L
1,325 Elo+
Party 3
Yemoja
Yemoja
SirSireEsquire
Yemoja
Level 24
God Stats
1W - 2L
1,284 SR
Queue Stats
16W - 23L
1,326 Elo+
Solo
Sol
Sol
TooHamTony
Sol
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 17L
1,483 Elo+
Solo
Agni
Agni
Trippyhippy5041
Agni
Level 19
God Stats
1W - 1L
1,257 SR
Queue Stats
39W - 48L
1,403 Elo+
Solo
Ra
Ra
aldea-atipico7
Ra
Level 16
God Stats
2W - 5L
1,241 SR
Queue Stats
2W - 8L
1,153 Elo+
Party 3
Team Averages
Level 20
1,318 SR
1,338 Elo+

VS

Team Averages
Level 39
1,548 SR
1,397 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
CeeKing101
Danzaburou
Level 27
God Stats
7W - 11L
1,496 SR
Queue Stats
199W - 217L
1,400 Elo+
Party 2
Freya
Freya
Cryptid101
Freya
Level 29
God Stats
10W - 9L
1,516 SR
Queue Stats
153W - 176L
1,351 Elo+
Party 2
Da Ji
Da Ji
FHawk303
Da Ji
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,186 Elo+
Party 1
Baron Samedi
Baron Samedi
eljimmy05
Baron Samedi
Level 16
God Stats
4W - 3L
1,728 SR
Queue Stats
36W - 27L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Joselee11
Medusa
8
2 / 0 / 6
5,325
484
5,618
5,165
1,400
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

9
1 / 0 / 5
5,787
526
5,185
4,400
2,044
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
3 / 3 / 0
5,874
534
4,052
6,894
2,316
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
5 / 2 / 2
7,268
661
6,004
5,904
2,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

7
1 / 3 / 1
5,019
456
696
5,193
1,560
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
8
0 / 2 / 0
5,543
504
1,415
7,417
5,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
CeeKing101
Danzaburou
9
0 / 2 / 0
5,142
467
3,624
7,440
2,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Freya
8
0 / 6 / 3
5,048
459
4,220
8,024
3,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Da Ji
FHawk303
Da Ji
10
2 / 3 / 1
6,034
549
1,491
6,070
1,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baron Samedi
eljimmy05
Baron Samedi
13
6 / 0 / 1
7,437
676
7,562
6,569
2,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
13
12
Kills
8
8
Deaths
13
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
2
0
0
L
Danzaburou
CeeKing101
Danzaburou
0
2
0
0
L
Freya
0
6
3
0.25
L
Da Ji
FHawk303
Da Ji
2
3
1
0.83
W
Medusa
Joselee11
Medusa
2
0
6
5
W
1
0
5
3.5
W
3
3
0
1
W
5
2
2
3
W
1
3
1
0.5
L
Baron Samedi
eljimmy05
Baron Samedi
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,555
Damage
18,312
27,556
Taken
35,520
9,559
Mitigated
15,054
7,600
Healing
15,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
1,415
871
1,652
3,849
7,417
5,021
568
3,186
4,231
14,634
0
L
Danzaburou
CeeKing101
Danzaburou
3,624
275
0
2,695
7,440
2,194
0
2,959
4,481
0
32,637
L
Freya
4,220
1,677
0
2,626
8,024
3,351
0
3,679
4,345
18,439
0
L
Da Ji
FHawk303
Da Ji
1,491
173
0
1,708
6,070
1,748
0
2,144
3,926
0
17,869
W
Medusa
Joselee11
Medusa
5,618
1,719
240
475
5,165
1,400
540
2,021
3,073
0
22,964
W
5,185
390
1,867
1,081
4,400
2,044
234
1,140
3,196
18,753
0
W
4,052
1,387
0
2,016
6,894
2,316
0
4,327
2,534
29,421
3,686
W
6,004
1,254
0
1,564
5,904
2,239
429
2,180
3,481
40,050
6,964
W
696
114
0
357
5,193
1,560
0
2,998
2,075
16,360
0
L
Baron Samedi
eljimmy05
Baron Samedi
7,562
222
192
3,127
6,569
2,740
399
3,105
3,464
45,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,273
Gold Earned
29,204
273
Minions Killed
256
0
Camps Cleared
0
1,045,546
Distance Traveled
1,018,199
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,543
504
38
3
0
175,656
3
L
Danzaburou
5,142
467
54
5
0
190,308
3
L
Freya
5,048
459
31
3
0
207,816
0
L
Da Ji
6,034
549
45
4
0
240,986
2
W
Medusa
5,325
484
45
4
0
237,079
0
W
Yemoja
5,787
526
37
3
0
196,104
2
W
Sol
5,874
534
59
5
0
213,677
1
W
Agni
7,268
661
99
9
0
184,728
1
W
Ra
5,019
456
33
3
0
213,958
0
L
Baron Samedi
7,437
676
88
8
0
203,433
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role