Player Matchup

Neith
Neith
 
Neith
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
KaMiKaZe_Devil__
Rama
Level 116
God Stats
3W - 6L
1,468 SR
Queue Stats
347W - 420L
1,402 Elo+
Party 2
Nemesis
Nemesis
ScrappyList602
Nemesis
Level 44
God Stats
5W - 8L
1,389 SR
Queue Stats
169W - 256L
1,224 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Xucurus
Morgan Le Fay
Level 63
God Stats
2W - 5L
1,578 SR
Queue Stats
261W - 361L
1,229 Elo+
Party 1
Geb
Geb
agente da kaos
Geb
Level 58
God Stats
3W - 6L
1,314 SR
Queue Stats
105W - 174L
1,284 Elo+
Party 1
Team Averages
Level 71
1,450 SR
1,328 Elo+

VS

Team Averages
Level 65
1,386 SR
1,422 Elo+
Nike
Nike
 
Nike
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Elotes4415
Fenrir
Level 57
God Stats
5W - 11L
1,180 SR
Queue Stats
291W - 434L
1,354 Elo+
Solo
Mercury
Mercury
ItzBiriGod
Mercury
Level 67
God Stats
4W - 1L
1,597 SR
Queue Stats
101W - 111L
1,497 Elo+
Solo
Amaterasu
Amaterasu
nachuly2005
Amaterasu
Level 89
God Stats
2W - 1L
1,304 SR
Queue Stats
255W - 285L
1,402 Elo+
Solo
Janus
Janus
xTT-BASCRAK-TTx
Janus
Level 47
God Stats
5W - 6L
1,347 SR
Queue Stats
30W - 36L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
3 / 0 / 0
7,391
616
7,369
6,341
1,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 3 / 1
5,291
441
3,243
6,895
1,246
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 2 / 3
5,107
426
1,345
5,330
1,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Xucurus
Morgan Le Fay
11
1 / 4 / 1
6,208
517
3,060
7,585
2,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
1 / 3 / 2
5,586
466
3,243
9,256
5,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
11
7 / 1 / 2
7,192
599
7,495
7,767
3,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
Elotes4415
Fenrir
10
2 / 2 / 4
6,236
520
2,248
5,099
1,751
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mercury
ItzBiriGod
Mercury
10
1 / 2 / 4
6,182
515
4,082
6,485
1,641
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Amaterasu
nachuly2005
Amaterasu
12
0 / 1 / 0
6,850
571
2,885
10,040
7,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
2 / 1 / 4
6,884
574
4,467
3,978
1,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
6
Kills
12
12
Deaths
7
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
0
0
3
W
Nike
 
Nike
7
1
2
8
W
Fenrir
Elotes4415
Fenrir
2
2
4
2
W
Mercury
ItzBiriGod
Mercury
1
2
4
1.5
L
1
3
1
0.5
L
0
2
3
0.75
L
Morgan Le Fay
Xucurus
Morgan Le Fay
1
4
1
0.38
L
1
3
2
0.67
W
Amaterasu
nachuly2005
Amaterasu
0
1
0
0
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,260
Damage
21,177
35,407
Taken
33,369
11,959
Mitigated
14,934
10,588
Healing
10,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
7,369
3,994
0
4,059
6,341
1,984
0
529
5,806
0
51,010
W
Nike
 
Nike
7,495
1,187
516
1,930
7,767
3,119
203
2,024
5,679
0
33,702
W
Fenrir
Elotes4415
Fenrir
2,248
525
0
114
5,099
1,751
148
631
4,438
0
18,050
W
Mercury
ItzBiriGod
Mercury
4,082
1,428
0
1,000
6,485
1,641
479
1,913
4,526
0
25,023
L
3,243
3,031
0
1,882
6,895
1,246
0
0
6,895
0
28,834
L
1,345
324
0
1,616
5,330
1,220
0
699
4,549
0
16,750
L
Morgan Le Fay
Xucurus
Morgan Le Fay
3,060
469
0
1,293
7,585
2,444
0
1,852
5,509
32,465
0
L
3,243
309
104
1,634
9,256
5,065
0
1,013
8,181
13,085
0
W
Amaterasu
nachuly2005
Amaterasu
2,885
1,185
0
5,797
10,040
7,310
0
178
9,862
0
38,641
W
4,467
136
0
1,344
3,978
1,113
0
1,255
2,561
38,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,583
Gold Earned
33,344
323
Minions Killed
326
0
Camps Cleared
0
1,060,540
Distance Traveled
1,118,302
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,391
616
120
10
0
188,351
1
W
Nike
7,192
599
45
4
0
242,642
5
W
Fenrir
6,236
520
50
4
0
181,427
0
W
Mercury
6,182
515
59
5
0
232,105
1
L
Rama
5,291
441
61
5
0
173,676
1
L
Nemesis
5,107
426
42
4
0
255,733
0
L
Morgan Le Fay
6,208
517
81
7
0
211,471
1
L
Geb
5,586
466
19
2
0
231,309
1
W
Amaterasu
6,850
571
99
8
0
216,682
0
W
Janus
6,884
574
73
6
0
245,446
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role