Player Matchup

Ymir
Ymir
Unknown_Netti
Ymir
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 81L
1,159 Elo+
Party 2
Neith
Neith
crystal_thc_
Neith
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 29L
1,125 Elo+
Party 2
Chang'e
Chang'e
zVitrex_Pain
Chang'e
Level 30
God Stats
3W - 13L
1,452 SR
Queue Stats
37W - 97L
1,124 Elo+
Party 2
Team Averages
Level 38
1,484 SR
1,136 Elo+

VS

Team Averages
Level 39
1,500 SR
1,277 Elo+
Ares
Ares
ElGonzaKiller-_-
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,275 Elo+
Party 1
Arachne
Arachne
latinkingmarte
Arachne
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 16L
1,275 Elo+
Party 1
Freya
Freya
xBoBx Mjolnir
Freya
Level 96
God Stats
1W - 3L
1,500 SR
Queue Stats
15W - 36L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 10
7,360
736
5,673
10,115
7,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
1 / 1 / 7
6,906
691
7,047
4,628
1,694
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Chang'e
zVitrex_Pain
Chang'e
12
9 / 1 / 1
8,265
827
9,125
6,750
3,468
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 3
7,027
703
4,740
12,020
11,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
1 / 5 / 2
6,396
640
2,831
10,517
4,642
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Short Bow

Short Bow

+15%
Attack Speed

12
2 / 1 / 2
7,423
742
8,476
6,257
3,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
10
Kills
4
4
Deaths
11
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
W
0
2
10
2.5
W
1
1
7
4.5
L
1
5
2
0.4
L
2
1
2
3
W
Chang'e
zVitrex_Pain
Chang'e
9
1
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,845
Damage
16,047
21,493
Taken
28,794
12,318
Mitigated
19,744
8,561
Healing
5,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,740
341
0
1,588
12,020
11,622
0
6,300
5,720
12,170
0
W
5,673
722
0
2,089
10,115
7,156
50
6,238
3,877
15,585
0
W
7,047
4,651
0
928
4,628
1,694
46
2,449
2,179
0
18,121
L
2,831
1,914
0
859
10,517
4,642
0
6,107
4,410
0
9,810
L
8,476
2,520
0
2,744
6,257
3,480
0
3,045
3,212
24,791
2,563
W
Chang'e
zVitrex_Pain
Chang'e
9,125
2,374
2,794
2,750
6,750
3,468
420
4,067
2,683
22,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,531
Gold Earned
20,846
97
Minions Killed
73
3
Camps Cleared
5
535,997
Distance Traveled
556,328
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,027
703
8
1
0
189,711
0
W
Ymir
7,360
736
26
3
0
183,744
6
W
Neith
6,906
691
35
4
3
156,019
0
L
Arachne
6,396
640
16
2
2
177,928
0
L
Freya
7,423
742
49
5
3
188,689
3
W
Chang'e
8,265
827
36
4
0
196,234
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role