Player Matchup

Cthulhu
Cthulhu
FearedTennessee
Cthulhu
Level 116
God Stats
1W - 0L
1,504 SR
Queue Stats
11W - 12L
1,455 Elo+
Party 1
Danzaburou
Danzaburou
Potheadbob
Danzaburou
Level 88
God Stats
71W - 102L
1,502 SR
Queue Stats
257W - 380L
1,421 Elo+
Solo
Nox
Nox
TheSage929
Nox
Level 102
God Stats
1W - 1L
1,216 SR
Queue Stats
11W - 12L
1,455 Elo+
Party 1
Chaac
Chaac
milk3 cand3
Chaac
Level 116
God Stats
2W - 1L
1,551 SR
Queue Stats
11W - 10L
1,523 Elo+
Party 1
Team Averages
Level 106
1,443 SR
1,463 Elo+

VS

Team Averages
Level 126
1,567 SR
1,470 Elo+
Sylvanus
Sylvanus
DJesusSoG
Sylvanus
Level 122
God Stats
0W - 2L
1,215 SR
Queue Stats
32W - 35L
1,577 Elo+
Solo
Sun Wukong
Sun Wukong
Josdany Gamer
Sun Wukong
Level 153
God Stats
2W - 3L
1,694 SR
Queue Stats
168W - 191L
1,513 Elo+
Solo
Medusa
Medusa
Rose5635
Medusa
Level 129
God Stats
0W - 1L
1,545 SR
Queue Stats
1W - 6L
1,291 Elo+
Solo
Vulcan
Vulcan
Santii777
Vulcan
Level 100
God Stats
0W - 1L
1,815 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 3
8,494
849
6,156
10,594
9,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Potheadbob
Danzaburou
13
0 / 0 / 4
7,414
741
4,832
5,576
2,162
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
4 / 2 / 2
8,076
808
5,557
4,957
1,983
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
4 / 1 / 5
8,377
838
10,585
9,457
8,768
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DJesusSoG
Sylvanus
12
2 / 3 / 1
7,392
739
4,800
10,249
10,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
Josdany Gamer
Sun Wukong
13
1 / 2 / 0
7,566
757
4,013
7,119
7,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
Rose5635
Medusa
13
1 / 3 / 2
7,634
763
4,965
8,981
4,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
Santii777
Vulcan
13
0 / 4 / 1
7,457
746
6,217
5,626
2,110
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
12
Kills
4
4
Deaths
12
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
DJesusSoG
Sylvanus
2
3
1
0.83
W
4
1
3
5.5
L
Sun Wukong
Josdany Gamer
Sun Wukong
1
2
0
0.5
W
Danzaburou
Potheadbob
Danzaburou
0
0
4
2
L
Medusa
Rose5635
Medusa
1
3
2
0.67
L
Vulcan
Santii777
Vulcan
0
4
1
0.13
W
4
2
2
2.5
W
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,130
Damage
19,995
30,584
Taken
31,975
21,932
Mitigated
23,881
10,990
Healing
7,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
DJesusSoG
Sylvanus
4,800
1,440
2,152
1,974
10,249
10,188
30
3,784
6,465
11,333
2,473
W
6,156
450
41
3,228
10,594
9,019
240
4,986
5,472
28,928
0
L
Sun Wukong
Josdany Gamer
Sun Wukong
4,013
681
0
1,592
7,119
7,559
197
2,502
4,617
0
19,014
W
Danzaburou
Potheadbob
Danzaburou
4,832
1,878
730
2,354
5,576
2,162
1,578
2,186
3,204
0
23,464
L
Medusa
Rose5635
Medusa
4,965
2,711
0
1,362
8,981
4,024
810
1,447
7,534
0
29,521
L
Vulcan
Santii777
Vulcan
6,217
2,104
0
280
5,626
2,110
330
4,438
1,188
29,387
0
W
5,557
762
87
470
4,957
1,983
245
1,426
3,486
20,480
0
W
10,585
1,423
343
3,737
9,457
8,768
212
2,682
6,644
0
28,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,361
Gold Earned
30,049
178
Minions Killed
181
9
Camps Cleared
8
752,605
Distance Traveled
682,941
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,392
739
29
3
1
139,421
0
W
Cthulhu
8,494
849
46
5
2
181,508
1
L
Sun Wukong
7,566
757
41
4
2
201,895
3
W
Danzaburou
7,414
741
53
5
2
204,498
2
L
Medusa
7,634
763
57
6
3
174,525
1
L
Vulcan
7,457
746
54
5
2
167,100
0
W
Nox
8,076
808
42
4
3
181,429
1
W
Chaac
8,377
838
37
4
2
185,170
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role