Player Matchup

Ratatoskr
Ratatoskr
Blue Bolt CE
Ratatoskr
Level 32
God Stats
19W - 13L
1,495 SR
Queue Stats
25W - 26L
1,463 Elo+
Party 1
Fafnir
Fafnir
Husbibi
Fafnir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
283W - 334L
1,438 Elo+
Solo
Zeus
Zeus
Minkchips38
Zeus
Level 13
God Stats
6W - 6L
1,600 SR
Queue Stats
11W - 9L
1,414 Elo+
Party 1
Neith
Neith
TTFGJAZZ
Neith
Level 29
God Stats
23W - 23L
1,466 SR
Queue Stats
132W - 125L
1,440 Elo+
Party 1
Anubis
Anubis
sheetTHEbed
Anubis
Level 6
God Stats
0W - 2L
1,310 SR
Queue Stats
0W - 2L
1,144 Elo+
Solo
Team Averages
Level 22
1,474 SR
1,380 Elo+

VS

Team Averages
Level 34
1,597 SR
1,469 Elo+
Poseidon
Poseidon
Mark_Nevada
Poseidon
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
NativeSoulja90
Gilgamesh
Level 20
God Stats
6W - 9L
1,390 SR
Queue Stats
13W - 25L
1,240 Elo+
Solo
Cthulhu
Cthulhu
SEAL7523
Cthulhu
Level 16
God Stats
5W - 1L
1,822 SR
Queue Stats
31W - 28L
1,475 Elo+
Solo
Guan Yu
Guan Yu
Tha_clamps
Guan Yu
Level 6
God Stats
6W - 1L
1,816 SR
Queue Stats
7W - 5L
1,555 Elo+
Party 2
Heimdallr
Heimdallr
warhawk1135
Heimdallr
Level 126
God Stats
2W - 1L
1,457 SR
Queue Stats
81W - 75L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Blue Bolt CE
Ratatoskr
17
6 / 14 / 9
11,997
1,091
9,709
23,453
8,505
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Fafnir
Husbibi
Fafnir
18
1 / 5 / 17
11,892
1,081
2,416
17,708
24,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
9 / 8 / 9
12,966
1,179
30,480
21,139
7,005
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
TTFGJAZZ
Neith
18
5 / 9 / 12
11,846
1,077
15,809
23,369
9,867
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
17
0 / 15 / 12
9,764
888
5,360
20,511
7,890
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

208

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Mark_Nevada
Poseidon
19
13 / 5 / 20
13,057
1,187
19,219
11,577
4,700
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
NativeSoulja90
Gilgamesh
18
4 / 6 / 16
10,788
981
7,872
13,238
13,297
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cthulhu
SEAL7523
Cthulhu
20
5 / 2 / 30
12,866
1,170
16,626
18,352
18,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Tha_clamps
Guan Yu
18
4 / 6 / 23
11,570
1,052
10,568
14,720
20,245
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heimdallr
warhawk1135
Heimdallr
20
25 / 2 / 19
16,111
1,465
44,354
11,827
5,027
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
159
21
Kills
51
51
Deaths
21
59
Assists
108
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
Blue Bolt CE
Ratatoskr
6
14
9
0.75
L
Fafnir
Husbibi
Fafnir
1
5
17
1.9
W
Poseidon
Mark_Nevada
Poseidon
13
5
20
4.6
L
9
8
9
1.69
W
Gilgamesh
NativeSoulja90
Gilgamesh
4
6
16
2
W
Cthulhu
SEAL7523
Cthulhu
5
2
30
10
L
Neith
TTFGJAZZ
Neith
5
9
12
1.22
W
Guan Yu
Tha_clamps
Guan Yu
4
6
23
2.58
L
Anubis
0
15
12
0.4
W
Heimdallr
warhawk1135
Heimdallr
25
2
19
17.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,774
Damage
98,639
106,180
Taken
69,714
57,741
Mitigated
61,313
14,766
Healing
15,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
Blue Bolt CE
Ratatoskr
9,709
2,064
125
1,141
23,453
8,505
0
6,499
16,674
0
22,448
L
Fafnir
Husbibi
Fafnir
2,416
892
0
1,547
17,708
24,474
0
6,271
10,804
7,060
0
W
Poseidon
Mark_Nevada
Poseidon
19,219
3,706
109
1,433
11,577
4,700
0
4,433
7,144
40,978
0
L
30,480
9,412
339
5,596
21,139
7,005
0
7,403
13,417
43,186
0
W
Gilgamesh
NativeSoulja90
Gilgamesh
7,872
1,986
0
132
13,238
13,297
0
7,161
6,077
0
18,289
W
Cthulhu
SEAL7523
Cthulhu
16,626
550
1,105
4,958
18,352
18,044
0
10,507
7,845
24,169
0
L
Neith
TTFGJAZZ
Neith
15,809
9,167
10
3,637
23,369
9,867
0
8,371
14,463
0
43,410
W
Guan Yu
Tha_clamps
Guan Yu
10,568
2,525
2,256
3,484
14,720
20,245
0
8,963
5,757
240
18,427
L
Anubis
5,360
954
0
2,371
20,511
7,890
0
6,174
13,770
26,059
0
W
Heimdallr
warhawk1135
Heimdallr
44,354
23,605
0
2,207
11,827
5,027
0
7,192
4,635
0
69,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,465
Gold Earned
64,392
168
Minions Killed
175
8
Camps Cleared
2
1,039,345
Distance Traveled
896,926
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
11,997
1,091
23
2
4
250,984
0
L
Fafnir
11,892
1,081
6
1
1
196,907
0
W
Poseidon
13,057
1,187
39
4
0
188,319
0
L
Zeus
12,966
1,179
22
2
0
235,145
0
W
Gilgamesh
10,788
981
24
2
0
168,848
0
W
Cthulhu
12,866
1,170
32
3
0
199,034
0
L
Neith
11,846
1,077
60
5
3
182,308
0
W
Guan Yu
11,570
1,052
16
1
0
163,253
1
L
Anubis
9,764
888
57
5
0
174,001
0
W
Heimdallr
16,111
1,465
64
6
2
177,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role