Player Matchup

Bastet
Bastet
Slop
Bastet
Level 129
God Stats
2W - 1L
1,566 SR
Queue Stats
226W - 105L
1,838 Elo+
Party 1
Chang'e
Chang'e
panicplz
Chang'e
Level 157
God Stats
6W - 0L
1,795 SR
Queue Stats
342W - 146L
1,946 Elo+
Party 1
Sobek
Sobek
xXRailxxGunXx
Sobek
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
68W - 26L
1,603 Elo+
Party 1
Team Averages
Level 104
1,621 SR
1,796 Elo+

VS

Team Averages
Level 81
1,587 SR
1,580 Elo+
Cthulhu
Cthulhu
AVECESMAT0
Cthulhu
Level 114
God Stats
20W - 13L
1,699 SR
Queue Stats
264W - 374L
1,432 Elo+
Solo
Ah Puch
Ah Puch
Kofi_Paesh
Ah Puch
Level 106
God Stats
9W - 5L
1,640 SR
Queue Stats
111W - 52L
1,667 Elo+
Party 2
Charybdis
Charybdis
Xuniya
Charybdis
Level 24
God Stats
4W - 4L
1,421 SR
Queue Stats
32W - 14L
1,641 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Slop
Bastet
12
7 / 0 / 11
8,378
838
17,880
9,970
4,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Chang'e
panicplz
Chang'e
14
10 / 0 / 7
9,058
906
11,265
6,623
2,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 2 / 11
7,525
753
3,184
9,643
7,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AVECESMAT0
Cthulhu
7
0 / 8 / 0
5,754
575
4,890
15,124
9,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Puch
Kofi_Paesh
Ah Puch
10
1 / 3 / 1
6,196
620
7,075
9,002
4,298
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
Xuniya
Charybdis
9
1 / 7 / 1
6,054
605
4,209
10,528
3,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
4
18
Kills
2
2
Deaths
18
29
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AVECESMAT0
Cthulhu
0
8
0
0
L
Ah Puch
Kofi_Paesh
Ah Puch
1
3
1
0.5
W
Bastet
Slop
Bastet
7
0
11
12.5
L
Charybdis
Xuniya
Charybdis
1
7
1
0.21
W
Chang'e
panicplz
Chang'e
10
0
7
13.5
W
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,329
Damage
16,174
26,236
Taken
34,654
14,777
Mitigated
17,747
15,992
Healing
3,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AVECESMAT0
Cthulhu
4,890
327
122
622
15,124
9,877
0
8,019
6,655
10,250
0
L
Ah Puch
Kofi_Paesh
Ah Puch
7,075
445
0
1,443
9,002
4,298
0
3,873
4,900
21,281
0
W
Bastet
Slop
Bastet
17,880
3,864
0
5,041
9,970
4,565
1,089
3,855
6,115
0
32,297
L
Charybdis
Xuniya
Charybdis
4,209
2,169
0
894
10,528
3,572
0
2,820
7,261
0
17,344
W
Chang'e
panicplz
Chang'e
11,265
1,340
3,223
5,566
6,623
2,327
1,268
4,299
2,324
45,630
0
W
3,184
377
42
2,120
9,643
7,885
100
4,101
5,542
4,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,961
Gold Earned
18,004
137
Minions Killed
82
7
Camps Cleared
2
620,685
Distance Traveled
486,836
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,754
575
8
1
0
181,199
3
L
Ah Puch
6,196
620
34
3
0
156,001
1
W
Bastet
8,378
838
33
3
3
234,437
3
L
Charybdis
6,054
605
40
4
2
149,636
2
W
Chang'e
9,058
906
100
10
4
205,063
3
W
Sobek
7,525
753
4
0
0
181,185
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role