Player Matchup

Danzaburou
Danzaburou
Chaos710Panda
Danzaburou
Level 78
God Stats
4W - 4L
1,491 SR
Queue Stats
88W - 68L
1,565 Elo+
Party 2
Zhong Kui
Zhong Kui
Shiro9662
Zhong Kui
Level 88
God Stats
3W - 5L
1,594 SR
Queue Stats
19W - 12L
1,577 Elo+
Party 2
Chaac
Chaac
XEli3Nightma3
Chaac
Level 127
God Stats
0W - 1L
1,414 SR
Queue Stats
110W - 75L
1,596 Elo+
Party 2
Team Averages
Level 98
1,499 SR
1,579 Elo+

VS

Team Averages
Level 85
1,578 SR
1,501 Elo+
Hou Yi
Hou Yi
COG812
Hou Yi
Level 135
God Stats
1W - 0L
1,282 SR
Queue Stats
36W - 43L
1,478 Elo+
Solo
Gilgamesh
Gilgamesh
GuapCapalot2
Gilgamesh
Level 79
God Stats
7W - 3L
1,677 SR
Queue Stats
100W - 78L
1,613 Elo+
Party 1
Sol
Sol
IIlIIEIllII
Sol
Level 40
God Stats
1W - 0L
1,776 SR
Queue Stats
2W - 3L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Chaos710Panda
Danzaburou
16
3 / 4 / 8
11,772
654
13,510
14,062
6,030
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
Shiro9662
Zhong Kui
16
8 / 6 / 5
12,513
695
20,208
22,128
16,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
2 / 6 / 9
10,993
611
9,387
28,886
28,413
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
COG812
Hou Yi
16
1 / 4 / 13
11,539
641
15,449
11,606
4,610
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
GuapCapalot2
Gilgamesh
16
3 / 6 / 11
12,116
673
10,457
20,066
19,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
12 / 3 / 3
14,080
782
29,183
18,725
8,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
43
13
Kills
16
16
Deaths
13
22
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
COG812
Hou Yi
1
4
13
1.88
L
Danzaburou
Chaos710Panda
Danzaburou
3
4
8
1.75
W
Gilgamesh
GuapCapalot2
Gilgamesh
3
6
11
1.42
W
12
3
3
4.5
L
Zhong Kui
Shiro9662
Zhong Kui
8
6
5
1.75
L
2
6
9
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,105
Damage
55,089
65,076
Taken
50,397
50,465
Mitigated
32,704
22,730
Healing
18,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
COG812
Hou Yi
15,449
5,149
0
3,200
11,606
4,610
890
5,488
6,118
0
50,223
L
Danzaburou
Chaos710Panda
Danzaburou
13,510
2,760
916
2,726
14,062
6,030
893
6,001
8,061
0
51,699
W
Gilgamesh
GuapCapalot2
Gilgamesh
10,457
2,993
0
3,885
20,066
19,853
68
7,161
12,905
0
26,466
W
29,183
11,200
0
11,703
18,725
8,241
2,557
8,752
9,973
68,389
6,703
L
Zhong Kui
Shiro9662
Zhong Kui
20,208
1,953
388
10,176
22,128
16,022
686
9,908
12,220
58,231
0
L
9,387
713
0
8,524
28,886
28,413
131
10,733
18,153
743
30,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,278
Gold Earned
37,735
207
Minions Killed
214
7
Camps Cleared
9
927,979
Distance Traveled
907,639
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
11,539
641
60
3
1
296,112
3
L
Danzaburou
11,772
654
91
5
3
302,922
2
W
Gilgamesh
12,116
673
32
2
2
312,017
2
W
Sol
14,080
782
122
7
6
299,510
3
L
Zhong Kui
12,513
695
90
5
4
300,702
0
L
Chaac
10,993
611
26
1
0
324,355
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role