Player Matchup

Fenrir
Fenrir
Ashuwu
Fenrir
Level 28
God Stats
2W - 0L
1,813 SR
Queue Stats
18W - 13L
1,388 Elo+
Party 1
Geb
Geb
Chevyjunior
Geb
Level 61
God Stats
8W - 6L
1,595 SR
Queue Stats
115W - 104L
1,329 Elo+
Party 1
Zeus
Zeus
theweeping6
Zeus
Level 42
God Stats
62W - 30L
1,630 SR
Queue Stats
156W - 164L
1,298 Elo+
Party 1
Team Averages
Level 44
1,679 SR
1,338 Elo+

VS

Team Averages
Level 50
1,459 SR
1,366 Elo+
Athena
Athena
ByronTargaryen23
Athena
Level 44
God Stats
26W - 37L
1,387 SR
Queue Stats
86W - 104L
1,314 Elo+
Solo
Charybdis
Charybdis
NDGNano
Charybdis
Level 40
God Stats
23W - 28L
1,447 SR
Queue Stats
184W - 230L
1,410 Elo+
Solo
Cu Chulainn
Cu Chulainn
Perceive25067
Cu Chulainn
Level 67
God Stats
23W - 20L
1,542 SR
Queue Stats
86W - 104L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ashuwu
Fenrir
13
5 / 4 / 8
9,182
706
8,307
10,986
6,204
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

13
2 / 1 / 10
9,749
750
4,454
13,226
11,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
8 / 1 / 6
10,016
770
23,421
5,367
1,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 3
8,334
641
2,950
15,216
11,362
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
NDGNano
Charybdis
12
1 / 5 / 5
8,505
654
6,766
10,813
2,704
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
Perceive25067
Cu Chulainn
11
2 / 5 / 2
7,984
614
5,859
15,538
7,437
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
15
Kills
4
6
Deaths
15
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Ashuwu
Fenrir
5
4
8
2.25
L
1
5
3
0.5
W
2
1
10
7
L
Charybdis
NDGNano
Charybdis
1
5
5
0.7
L
Cu Chulainn
Perceive25067
Cu Chulainn
2
5
2
0.6
W
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,182
Damage
15,575
29,579
Taken
41,567
19,768
Mitigated
21,503
8,787
Healing
9,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Ashuwu
Fenrir
8,307
673
0
262
10,986
6,204
1,323
1,029
9,860
0
20,611
L
2,950
654
717
3,696
15,216
11,362
0
9,138
5,578
11,256
0
W
4,454
334
652
5,465
13,226
11,582
208
2,096
11,130
15,996
0
L
Charybdis
NDGNano
Charybdis
6,766
3,417
0
1,366
10,813
2,704
0
7,956
2,486
0
24,046
L
Cu Chulainn
Perceive25067
Cu Chulainn
5,859
977
296
3,319
15,538
7,437
0
9,999
5,059
0
26,240
W
23,421
1,675
975
1,433
5,367
1,982
851
432
4,935
54,591
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,947
Gold Earned
24,823
109
Minions Killed
101
7
Camps Cleared
4
673,477
Distance Traveled
602,176
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,182
706
26
2
2
251,701
1
L
Athena
8,334
641
13
1
1
216,803
3
W
Geb
9,749
750
15
1
3
224,679
3
L
Charybdis
8,505
654
50
4
1
208,565
3
L
Cu Chulainn
7,984
614
38
3
2
176,808
6
W
Zeus
10,016
770
68
5
2
197,097
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role