Player Matchup

Sun Wukong
Sun Wukong
Entyme
Sun Wukong
Level 7
God Stats
0W - 2L
1,295 SR
Queue Stats
3W - 7L
1,226 Elo+
Solo
Baron Samedi
Baron Samedi
McDuffn
Baron Samedi
Level 29
God Stats
56W - 51L
1,565 SR
Queue Stats
115W - 117L
1,510 Elo+
Solo
Jing Wei
Jing Wei
SSabhatia
Jing Wei
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 52L
1,338 Elo+
Solo
Xing Tian
Xing Tian
dped598
Xing Tian
Level 23
God Stats
2W - 3L
1,500 SR
Queue Stats
74W - 77L
1,418 Elo+
Solo
Hou Yi
Hou Yi
wanpo1
Hou Yi
Level 23
God Stats
29W - 26L
1,556 SR
Queue Stats
80W - 77L
1,490 Elo+
Solo
Team Averages
Level 20
1,483 SR
1,396 Elo+

VS

Team Averages
Level 24
1,510 SR
1,426 Elo+
Guan Yu
Guan Yu
HOOLIGAN254
Guan Yu
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 63L
1,349 Elo+
Solo
Anubis
Anubis
Honey_Bear_17
Anubis
Level 28
God Stats
6W - 0L
1,402 SR
Queue Stats
27W - 13L
1,541 Elo+
Solo
Ra
Ra
MishyZure
Ra
Level 25
God Stats
2W - 0L
1,808 SR
Queue Stats
8W - 6L
1,488 Elo+
Solo
Artio
Artio
Umnos-Lord
Artio
Level 28
God Stats
8W - 7L
1,425 SR
Queue Stats
95W - 111L
1,351 Elo+
Solo
Neith
Neith
aka_wildgreed2
Neith
Level 18
God Stats
45W - 65L
1,414 SR
Queue Stats
47W - 70L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Entyme
Sun Wukong
15
0 / 7 / 1
8,855
805
2,603
8,180
3,051
Baron Samedi
McDuffn
Baron Samedi
17
2 / 1 / 2
10,552
959
20,610
13,121
4,843
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
SSabhatia
Jing Wei
15
0 / 10 / 1
8,830
803
3,301
14,113
4,761
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Xing Tian
dped598
Xing Tian
15
1 / 10 / 2
10,045
913
10,039
27,639
12,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
wanpo1
Hou Yi
16
2 / 12 / 2
10,302
937
10,523
25,435
8,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

316

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
HOOLIGAN254
Guan Yu
18
3 / 1 / 12
10,532
957
4,232
9,696
10,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
9 / 2 / 19
12,045
1,095
26,300
14,019
6,822
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

20
20 / 0 / 13
14,530
1,321
31,431
11,296
5,236
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Artio
18
3 / 1 / 22
10,812
983
8,146
16,833
21,734
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
5 / 1 / 15
10,667
970
8,518
6,005
3,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
121
5
Kills
40
40
Deaths
5
8
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Entyme
Sun Wukong
0
7
1
0.07
W
Guan Yu
HOOLIGAN254
Guan Yu
3
1
12
9
W
9
2
19
9.25
L
Baron Samedi
McDuffn
Baron Samedi
2
1
2
3
W
20
0
13
26.5
L
Jing Wei
SSabhatia
Jing Wei
0
10
1
0.05
W
Artio
3
1
22
14
W
5
1
15
12.5
L
Xing Tian
dped598
Xing Tian
1
10
2
0.2
L
Hou Yi
wanpo1
Hou Yi
2
12
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,076
Damage
78,627
88,488
Taken
57,849
32,958
Mitigated
48,110
7,678
Healing
22,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Entyme
Sun Wukong
2,603
678
0
0
8,180
3,051
0
3,894
4,026
0
11,219
W
Guan Yu
HOOLIGAN254
Guan Yu
4,232
678
1,513
2,078
9,696
10,509
0
5,091
4,605
0
18,383
W
26,300
2,943
975
5,466
14,019
6,822
0
9,715
4,304
46,325
0
L
Baron Samedi
McDuffn
Baron Samedi
20,610
2,968
2,493
2,365
13,121
4,843
0
10,829
2,252
39,067
0
W
31,431
6,343
3,736
5,391
11,296
5,236
0
6,894
4,402
64,789
0
L
Jing Wei
SSabhatia
Jing Wei
3,301
1,773
0
0
14,113
4,761
0
8,667
5,369
0
14,509
W
Artio
8,146
2,784
903
1,614
16,833
21,734
0
7,114
8,550
13,937
0
W
8,518
4,779
0
444
6,005
3,809
0
1,835
4,170
0
20,141
L
Xing Tian
dped598
Xing Tian
10,039
1,280
0
650
27,639
12,280
0
22,483
4,767
21,175
0
L
Hou Yi
wanpo1
Hou Yi
10,523
7,383
0
2,170
25,435
8,023
0
20,004
5,388
0
30,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,584
Gold Earned
58,586
136
Minions Killed
212
3
Camps Cleared
7
814,138
Distance Traveled
985,844
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,855
805
31
3
0
100,781
0
W
Guan Yu
10,532
957
27
2
1
216,006
1
W
Anubis
12,045
1,095
61
6
1
167,442
0
L
Baron Samedi
10,552
959
42
4
0
185,032
1
W
Ra
14,530
1,321
81
7
3
211,063
0
L
Jing Wei
8,830
803
15
1
1
194,250
0
W
Artio
10,812
983
15
1
0
213,674
1
W
Neith
10,667
970
28
3
2
177,659
4
L
Xing Tian
10,045
913
19
2
1
172,868
0
L
Hou Yi
10,302
937
29
3
1
161,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role