Player Matchup

Zeus
Zeus
Foreshadowed17
Zeus
Level 129
God Stats
2W - 0L
1,605 SR
Queue Stats
150W - 91L
1,711 Elo+
Party 2
Mulan
Mulan
GivinDaBeans
Mulan
Level 128
God Stats
2W - 0L
1,812 SR
Queue Stats
86W - 40L
1,778 Elo+
Party 2
Cabrakan
Cabrakan
Kvale17
Cabrakan
Level 10
God Stats
9W - 1L
1,850 SR
Queue Stats
76W - 4L
2,001 Elo+
Party 2
Team Averages
Level 89
1,755 SR
1,830 Elo+

VS

Team Averages
Level 92
1,609 SR
1,641 Elo+
Bastet
Bastet
ObeyKacchan
Bastet
Level 139
God Stats
2W - 4L
1,607 SR
Queue Stats
186W - 99L
1,647 Elo+
Party 1
Ah Puch
Ah Puch
Saotome18
Ah Puch
Level 127
God Stats
3W - 4L
1,552 SR
Queue Stats
41W - 21L
1,633 Elo+
Party 1
Athena
Athena
SushiShogun0
Athena
Level 9
God Stats
0W - 1L
1,667 SR
Queue Stats
19W - 8L
1,643 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 5 / 7
11,532
721
15,055
13,817
5,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
11 / 3 / 9
12,597
787
19,577
18,274
21,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cabrakan
Kvale17
Cabrakan
17
6 / 2 / 15
13,019
814
19,091
22,023
33,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
14
4 / 6 / 6
10,757
672
20,083
17,171
6,803
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
Saotome18
Ah Puch
13
3 / 9 / 7
10,780
674
10,037
14,924
5,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
14
3 / 8 / 7
10,395
650
12,432
25,412
27,238
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
30
23
Kills
10
10
Deaths
23
31
Assists
20
Player
Kills
Deaths
Assists
KDA
W
6
5
7
1.9
W
11
3
9
5.17
W
Cabrakan
Kvale17
Cabrakan
6
2
15
6.75
L
Bastet
4
6
6
1.17
L
Ah Puch
Saotome18
Ah Puch
3
9
7
0.72
L
Athena
3
8
7
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,723
Damage
42,552
54,114
Taken
57,507
61,103
Mitigated
39,873
19,173
Healing
4,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,055
4,109
0
5,822
13,817
5,996
1,070
5,960
7,857
58,000
3,640
W
19,577
3,867
1,365
6,285
18,274
21,872
671
8,417
9,857
0
38,266
W
Cabrakan
Kvale17
Cabrakan
19,091
2,151
492
5,209
22,023
33,235
266
8,581
13,442
47,972
0
L
Bastet
20,083
4,488
0
1,831
17,171
6,803
922
10,363
6,421
0
39,336
L
Ah Puch
Saotome18
Ah Puch
10,037
472
0
2,594
14,924
5,832
352
8,300
6,346
34,741
0
L
Athena
12,432
2,302
0
0
25,412
27,238
288
15,097
9,742
26,623
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,148
Gold Earned
31,932
205
Minions Killed
132
7
Camps Cleared
4
836,002
Distance Traveled
798,272
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,532
721
92
6
5
261,102
1
W
Mulan
12,597
787
52
3
2
302,885
2
W
Cabrakan
13,019
814
61
4
0
272,015
1
L
Bastet
10,757
672
39
2
4
304,743
5
L
Ah Puch
10,780
674
67
4
0
229,943
4
L
Athena
10,395
650
26
2
0
263,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role