Player Matchup

King Arthur
King Arthur
Darth1X
King Arthur
Level 81
God Stats
1W - 0L
1,118 SR
Queue Stats
60W - 40L
1,588 Elo+
Party 1
Danzaburou
Danzaburou
HydraVega
Danzaburou
Level 58
God Stats
4W - 1L
1,588 SR
Queue Stats
26W - 27L
1,397 Elo+
Party 1
Hades
Hades
Shade7x3
Hades
Level 119
God Stats
4W - 0L
1,733 SR
Queue Stats
67W - 48L
1,534 Elo+
Party 1
Team Averages
Level 86
1,479 SR
1,506 Elo+

VS

Team Averages
Level 41
1,761 SR
1,452 Elo+
Ra
Ra
Kaneki Ken1124
Ra
Level 83
God Stats
16W - 17L
1,648 SR
Queue Stats
45W - 52L
1,490 Elo+
Solo
Cthulhu
Cthulhu
UrTrashcan8746
Cthulhu
Level 29
God Stats
0W - 1L
1,837 SR
Queue Stats
3W - 3L
1,514 Elo+
Solo
Set
Set
psychoItachi
Set
Level 12
God Stats
2W - 1L
1,798 SR
Queue Stats
4W - 6L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Darth1X
King Arthur
15
2 / 2 / 15
11,664
648
10,792
19,653
19,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
HydraVega
Danzaburou
16
10 / 3 / 6
13,425
746
12,309
15,118
5,661
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
Shade7x3
Hades
15
6 / 5 / 10
12,406
689
14,183
16,558
11,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 6 / 5
12,451
692
15,736
13,631
4,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 3 / 5
9,860
548
3,117
7,952
3,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
4 / 9 / 4
11,524
640
11,668
20,304
6,887
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
24
18
Kills
10
10
Deaths
18
31
Assists
14
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Darth1X
King Arthur
2
2
15
4.75
W
Danzaburou
HydraVega
Danzaburou
10
3
6
4.33
L
5
6
5
1.25
W
Hades
Shade7x3
Hades
6
5
10
2.2
L
1
3
5
1.17
L
4
9
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,284
Damage
30,521
51,329
Taken
41,887
37,331
Mitigated
15,054
16,304
Healing
5,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Darth1X
King Arthur
10,792
1,276
0
2,478
19,653
19,883
153
7,347
12,079
0
36,203
W
Danzaburou
HydraVega
Danzaburou
12,309
5,174
686
5,467
15,118
5,661
2,346
6,314
8,191
0
45,142
L
15,736
902
795
1,584
13,631
4,513
0
4,519
8,646
76,266
0
W
Hades
Shade7x3
Hades
14,183
581
2,323
5,350
16,558
11,787
703
6,653
9,836
51,714
0
L
3,117
508
451
1,067
7,952
3,654
0
2,524
4,854
7,695
0
L
11,668
4,366
0
1,514
20,304
6,887
0
6,840
12,658
0
20,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,495
Gold Earned
33,835
167
Minions Killed
161
7
Camps Cleared
5
935,996
Distance Traveled
660,043
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,664
648
41
2
2
339,958
6
W
Danzaburou
13,425
746
53
3
1
303,877
5
L
Ra
12,451
692
125
7
3
308,976
12
W
Hades
12,406
689
73
4
4
292,161
3
L
Cthulhu
9,860
548
17
1
0
84,505
2
L
Set
11,524
640
19
1
2
266,562
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role