Player Matchup

Izanami
Izanami
CrunchyC24
Izanami
Level 65
God Stats
50W - 22L
1,639 SR
Queue Stats
58W - 35L
1,482 Elo+
Party 1
Khepri
Khepri
JManBrown2000
Khepri
Level 100
God Stats
7W - 2L
1,564 SR
Queue Stats
102W - 80L
1,480 Elo+
Party 1
Baron Samedi
Baron Samedi
LHG Blackout
Baron Samedi
Level 26
God Stats
27W - 19L
1,543 SR
Queue Stats
129W - 78L
1,496 Elo+
Party 1
Team Averages
Level 64
1,582 SR
1,486 Elo+

VS

Team Averages
Level 38
1,291 SR
1,295 Elo+
Cu Chulainn
Cu Chulainn
ChaSEraiDer
Cu Chulainn
Level 105
God Stats
0W - 3L
1,056 SR
Queue Stats
8W - 14L
1,425 Elo+
Party 2
Ymir
Ymir
Damian griss
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,224 Elo+
Party 2
Charybdis
Charybdis
mikhail21
Charybdis
Level 7
God Stats
1W - 5L
1,317 SR
Queue Stats
1W - 7L
1,235 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CrunchyC24
Izanami
15
3 / 5 / 13
11,238
661
11,222
10,058
3,256
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 4 / 14
12,313
724
8,262
17,827
19,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
LHG Blackout
Baron Samedi
16
12 / 3 / 6
13,033
767
24,219
13,054
5,673
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ChaSEraiDer
Cu Chulainn
15
6 / 4 / 6
11,783
693
19,081
20,661
21,465
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 5 / 7
9,256
544
2,501
15,920
11,290
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Charybdis
mikhail21
Charybdis
15
6 / 9 / 6
11,385
670
13,078
15,010
5,194
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
31
18
Kills
12
12
Deaths
18
33
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
ChaSEraiDer
Cu Chulainn
6
4
6
2.25
W
Izanami
CrunchyC24
Izanami
3
5
13
1.9
L
0
5
7
0.7
W
3
4
14
2.5
W
Baron Samedi
LHG Blackout
Baron Samedi
12
3
6
5
L
Charybdis
mikhail21
Charybdis
6
9
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,703
Damage
34,660
40,939
Taken
51,591
28,464
Mitigated
37,949
15,170
Healing
4,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
ChaSEraiDer
Cu Chulainn
19,081
3,292
0
2,746
20,661
21,465
289
10,965
9,236
0
53,144
W
Izanami
CrunchyC24
Izanami
11,222
9,991
0
717
10,058
3,256
984
140
9,572
0
46,659
L
2,501
962
0
0
15,920
11,290
208
9,700
5,879
4,150
0
W
8,262
1,256
470
6,110
17,827
19,535
116
2,149
15,198
18,993
0
W
Baron Samedi
LHG Blackout
Baron Samedi
24,219
2,017
2,509
5,364
13,054
5,673
1,335
491
12,094
56,016
0
L
Charybdis
mikhail21
Charybdis
13,078
7,262
567
1,587
15,010
5,194
746
11,291
3,378
0
28,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,584
Gold Earned
32,424
174
Minions Killed
124
6
Camps Cleared
4
847,503
Distance Traveled
776,640
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
11,783
693
71
4
0
294,085
2
W
Izanami
11,238
661
88
5
2
252,379
2
L
Ymir
9,256
544
6
0
0
247,353
0
W
Khepri
12,313
724
17
1
0
311,071
6
W
Baron Samedi
13,033
767
69
4
4
284,053
2
L
Charybdis
11,385
670
47
3
4
235,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role