Player Matchup

Janus
Janus
LlL-CHAMPS
Janus
Level 59
God Stats
12W - 6L
1,528 SR
Queue Stats
280W - 273L
1,412 Elo+
Party 2
Khepri
Khepri
Pablinn16
Khepri
Level 42
God Stats
13W - 7L
1,453 SR
Queue Stats
201W - 232L
1,391 Elo+
Party 2
Jormungandr
Jormungandr
Sedakoch
Jormungandr
Level 41
God Stats
8W - 16L
1,357 SR
Queue Stats
74W - 70L
1,446 Elo+
Solo
Heimdallr
Heimdallr
julyuslio97
Heimdallr
Level 64
God Stats
15W - 7L
1,754 SR
Queue Stats
281W - 294L
1,491 Elo+
Party 2
Ao Kuang
Ao Kuang
maury_is_thebest
Ao Kuang
Level 47
God Stats
7W - 7L
1,485 SR
Queue Stats
233W - 217L
1,429 Elo+
Party 2
Team Averages
Level 51
1,515 SR
1,434 Elo+

VS

Team Averages
Level 74
1,466 SR
1,428 Elo+
Loki
Loki
 
Loki
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
IllSpider-ManIll
Gilgamesh
Level 85
God Stats
1W - 1L
1,392 SR
Queue Stats
193W - 201L
1,467 Elo+
Party 1
Janus
Janus
NyexbaOfficial
Janus
Level 38
God Stats
12W - 14L
1,451 SR
Queue Stats
127W - 125L
1,465 Elo+
Party 3
Skadi
Skadi
holasoypacman
Skadi
Level 102
God Stats
2W - 2L
1,569 SR
Queue Stats
158W - 152L
1,413 Elo+
Party 1
Ymir
Ymir
twitch-Gab7FN
Ymir
Level 36
God Stats
5W - 5L
1,420 SR
Queue Stats
24W - 32L
1,293 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
12
0 / 5 / 5
6,692
515
5,474
6,286
2,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Khepri
Pablinn16
Khepri
10
1 / 1 / 5
6,733
518
2,161
6,740
4,307
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jormungandr
Sedakoch
Jormungandr
12
2 / 1 / 3
7,466
574
4,331
6,689
4,962
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heimdallr
julyuslio97
Heimdallr
11
4 / 1 / 4
6,770
521
5,714
5,759
2,059
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
4 / 3 / 4
7,569
582
4,133
9,909
3,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
6 / 1 / 1
7,236
557
4,403
5,740
1,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
13
1 / 3 / 0
7,196
554
4,519
10,181
6,432
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
1 / 1 / 2
6,970
536
2,299
4,058
1,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

11
3 / 4 / 0
6,306
485
5,195
8,320
2,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 2 / 2
6,119
471
2,363
8,375
5,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
16
11
Kills
11
11
Deaths
11
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
6
1
1
6.5
L
Gilgamesh
1
3
0
0.33
W
Janus
0
5
5
0.5
L
1
1
2
2
W
Khepri
Pablinn16
Khepri
1
1
5
3.5
W
Jormungandr
Sedakoch
Jormungandr
2
1
3
3.5
L
3
4
0
0.75
W
Heimdallr
julyuslio97
Heimdallr
4
1
4
6
W
4
3
4
2
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,813
Damage
18,779
35,383
Taken
36,674
17,234
Mitigated
16,636
12,534
Healing
8,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
4,403
1,251
0
2,816
5,740
1,680
0
2,023
3,717
0
36,029
L
Gilgamesh
4,519
817
0
782
10,181
6,432
0
5,612
4,569
0
50,664
W
Janus
5,474
319
0
635
6,286
2,435
218
742
5,500
46,212
0
L
2,299
338
0
209
4,058
1,093
0
1,761
2,297
43,312
0
W
Khepri
Pablinn16
Khepri
2,161
68
1,597
2,430
6,740
4,307
0
1,720
4,928
12,155
0
W
Jormungandr
Sedakoch
Jormungandr
4,331
1,931
0
1,125
6,689
4,962
651
685
5,970
39,368
0
L
5,195
2,651
0
2,010
8,320
2,197
741
3,457
4,863
0
31,726
W
Heimdallr
julyuslio97
Heimdallr
5,714
1,653
0
1,853
5,759
2,059
234
1,036
4,723
0
38,613
W
4,133
1,486
0
4,894
9,909
3,471
0
267
9,600
37,716
0
L
2,363
247
0
2,602
8,375
5,234
208
3,246
5,129
20,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,230
Gold Earned
33,827
329
Minions Killed
359
0
Camps Cleared
0
1,283,638
Distance Traveled
1,355,213
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,236
557
70
5
0
324,682
4
L
Gilgamesh
7,196
554
105
8
0
265,076
0
W
Janus
6,692
515
82
6
0
252,793
4
L
Janus
6,970
536
98
8
0
270,088
1
W
Khepri
6,733
518
18
1
0
270,367
4
W
Jormungandr
7,466
574
82
6
0
233,312
2
L
Skadi
6,306
485
50
4
0
244,479
4
W
Heimdallr
6,770
521
68
5
0
246,908
3
W
Ao Kuang
7,569
582
79
6
0
280,258
4
L
Ymir
6,119
471
36
3
0
250,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role